Land of the dead demo.

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reefsurfer
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Land of the dead demo.

Post by reefsurfer »

4days
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Post by 4days »

nice one, ta :)
stocktroll
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Post by stocktroll »

ctf?
why would ppl kill each other trying to steal each others flag with zombies taking over the world ;/
eepberries
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Post by eepberries »

It was fun. I think it may have promise, though I really hope the rest of the levels are longer and more involved. The main complaints I have is that the zombies don't move fast enough and that the demo level kinda sucked. Also I can't BELEIVE the ridiculous FOV they start you off with :olo:

When you start the game, BE SURE to drop down the command menu by pressing the ~ button and type in the following:

fov 100
shiznit
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Post by shiznit »

Downloading now..
o'dium
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Post by o'dium »

What a shitty game... Made for PS2, Weeeeeeeeeeee!
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Foo
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Post by Foo »

Man that was absolutely terrible.

Took the unreal engine, broke the mouse and fucked up the movement.

Shame.
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― Terry A. Davis
eepberries
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Post by eepberries »

I didn't think it was THAT bad :paranoid:
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Foo
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Post by Foo »

eepberries wrote:I didn't think it was THAT bad :paranoid:
On balance alone, having to take 4 swings of an axe to take down a zombie is bullshit.

if you're going to make a zombie game, it needs to be about having tons of them around you at one time, and taking them out with quick blows. In summary, the pace was shit.

As for the rest of it, the level design was poor.. I was seeing monster closets in the ceiling and floors. Getting stuck on tiny pieces of rubbish in my way, and being able to 'use toilet' is no longer clever anymore, especially not if you know someone had to deliberately script that.

On top of that, the level just cut out as soon as I took down the last zombie, what's that about?

In short, the production on this looks a lot like Postal 2.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
Pooinyourmouth
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Post by Pooinyourmouth »

Foo wrote:
In short, the production on this looks a lot like Postal 2.

Nah, that's a bit of a high mark. I think it looks more like a user created mod, made by a couple of bored teens.
4days
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Post by 4days »

eepberries wrote:I didn't think it was THAT bad :paranoid:
me neither, but it was still pretty fucking awful :(
shiznit
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Post by shiznit »

It was sort of fun, I liked choping the arms off then killing them.
SOAPboy
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Post by SOAPboy »

Horrid..

:-|
[size=75][i]I once had a glass of milk.

It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.

I am now sick.
[/i][/size]
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4days
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Post by 4days »

Foo wrote: On top of that, the level just cut out as soon as I took down the last zombie, what's that about?
aquired the full game and the first few levels end like that, so i guess they all do. was a bit confusing on the first level because the only zombie i hadn't killed was one that got stuck in the basement.

you can smell the underacheivement in this game, shame because it had potential.
dzjepp
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Post by dzjepp »

It's a valuesoft game
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MKJ
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Post by MKJ »

o'dium wrote:What a shitty game... Made for PS2, Weeeeeeeeeeee!
ef you cee king yawn
jesus christ
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