GTA-LCS Multiplayer Confirmed, Donny look here.
-
Mr.Magnetichead
- Posts: 2001
- Joined: Thu Nov 01, 2001 8:00 am
-
Mr.Magnetichead
- Posts: 2001
- Joined: Thu Nov 01, 2001 8:00 am
-
Don Carlos
- Posts: 17514
- Joined: Thu Jan 01, 1970 12:00 am
I already DO think that TBH. After we got some gmes like Spiderman that was the game, but cut down (no free roaming).Yeando wrote:It should be perfect. From what ive read youre gonna play it and think
"nothing new here but how the flying fuck did they get this into a handheld?"
The detail looks spot on for GTA 3 as well... All I can think of is reduced draw distance and reduced people/car count, and a LOT of loading from the UMD... Which means that this game will EAT your battery, wont it...?
Ahh well, as long as it has the free roaming I couldn't care less, because that was my fave part about the old GTA3. Do a mission, get bored of doing the next, no matter, just drive around and do crazy shit. Fun.
An article already states that the only loading times in the game will be at the startup and when changing cities like the original. The streaming should be non-noticeable.o'dium wrote:The detail looks spot on for GTA 3 as well... All I can think of is reduced draw distance and reduced people/car count, and a LOT of loading from the UMD... Which means that this game will EAT your battery, wont it...?
-
Kills On Site
- Posts: 1741
- Joined: Wed Jul 23, 2003 7:00 am
I was talking about frame rateYeando wrote:An article already states that the only loading times in the game will be at the startup and when changing cities like the original. The streaming should be non-noticeable.o'dium wrote:The detail looks spot on for GTA 3 as well... All I can think of is reduced draw distance and reduced people/car count, and a LOT of loading from the UMD... Which means that this game will EAT your battery, wont it...?