lookie @ these quake 4 pix

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netrex
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Post by netrex »

Screenshots from the trailer. Why post?o
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busetibi
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Post by busetibi »

Furtive wrote:well okay...you all can laugh at quake 4 now...
but when it comes out and i'm owning everyone online...
ill be laughing. :icon19:

/bind MWHEELUP "say OWNED!!!1"

:icon19: :icon19:
horka thane alt?
mojon
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Post by mojon »

netrex wrote:Screenshots from the trailer. Why post?o
o'dium
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Post by o'dium »

Shouldn't it read "licenced by id" and not "a game by id"?

It kins seems harsh to make people think id had a big role in this. The only reason it looks like it will be good is because id were not the ones that made it....
Grudge
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Post by Grudge »

Quake is id's franchise. It's their game. They're just letting Raven develop it. If Raven had made a game with their own IP using the Doom3 engine it would have said "licenced by id".
o'dium
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Post by o'dium »

Grudge wrote:Quake is id's franchise. It's their game. They're just letting Raven develop it. If Raven had made a game with their own IP using the Doom3 engine it would have said "licenced by id".
Just seems a bit harsh is all seeing as Raven are doing all the legwork. But I see your point.
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MKJ
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Post by MKJ »

those "Created by" "developped by" "distributed by" look photoshopped in :dork: ive never seen that since the SNES days :D
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Grudge
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Post by Grudge »

I'd guess they've rather been after-effected in.
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MKJ
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Post by MKJ »

Grudge wrote:I'd guess they've rather been after-effected in.
:icon25: point
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seremtan
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Post by seremtan »

Mat Linnett wrote:
seremtan wrote:crates :lol:
Aaah, another chance to whip out Ye Olde "Crate Review System".

Old, but classic.
LOL I remember this. Even a masterpiece like HL2 can't escape crates and (exploding) barrels.
iambowelfish
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Post by iambowelfish »

The bit with the mech looks really bad. Dunno why it was chosen for the shorter video.

That thing beside it is supposed to be exploding but it just kinda disappears, with an insubstantial puff of smoke. And the Mech seems poorly animated.

Other than that it all looks good.

Just a shame they haven't defined their own style more clearly, to differentiate it from Doom 3.
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MKJ
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Post by MKJ »

Todd Hollenshead wrote:There will be no Quake 4
:icon19:
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reefsurfer
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Post by reefsurfer »

To much D3 look... :tear:
HM-PuFFNSTuFF
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Post by HM-PuFFNSTuFF »

Q4 will own
Furtive
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Post by Furtive »

HM-PuFFNSTuFF wrote:Q4 will own
*bing! bing!* we got a winner!
Pext
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Post by Pext »

i'm looking more forwards to the MP.

to me fps sp is allways kinda meh...

doom3 was fun though :icon14:
Furtive
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Post by Furtive »

MP is what im looking forward to as well.
though im sure SP will be fun and all like Quake 2, but MP is where it's at. :D
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Transient
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Post by Transient »

It looks exactly like Doom III, which is to say it looks kinda rubbery and unimpressive.
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AmIdYfReAk
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Post by AmIdYfReAk »

Transient wrote:It looks exactly like Doom III, which is to say it looks impressivly rubbery.
Cory
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Post by Cory »

i'm not impressed
i'll probably still be playing quake3
somebody should definately make a mod of it so it actually resembles quake
Grudge
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Post by Grudge »

it's a bit browner
Geebs
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Post by Geebs »

What fundamentally fucked the Doom3 engine is that id didn't realise that outine is more important for recognition than pretty much everything else, so you can cover the models in as much bumpmapping as you like, it'll still look ridiculous because the outline is mde up of 3 polys.
Furtive
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Post by Furtive »

busetibi wrote:
Furtive wrote:well okay...you all can laugh at quake 4 now...
but when it comes out and i'm owning everyone online...
ill be laughing. :icon19:

/bind MWHEELUP "say OWNED!!!1"

:icon19: :icon19:
horka thane alt?
sorry the only alt(s) i know is(are) on my keyboard.
eepberries
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Post by eepberries »

*looks at pics*

WRYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
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