What do you want from a deathmatch game?

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Mr.Magnetichead
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Post by Mr.Magnetichead »

No you didn't talk about it odium.

I asked "How much of an impact does the artistic style and direction of a game have on how much you enjoy it?"

That is a question that only requires a very short answer. I didn't ask for an anaylsis of other games in the genre, nor did I ask anything about visual branding or whether people are willing to adapt.
4days
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Post by 4days »

nice thread. wandering off into,. actually wafflebollocks is probably the right word, but nice thread.

think what folks want from a commercial DM game, is a game that does all the stuff mod teams have to add, but right out of the box.

like if q4 mp had just been a copy of q3-osp with nicer graphics, that would've been pretty much ideal. the old crowd get to carry on with what they were doing, and new folks get some eye candy to catch their interest.

edit: it's like how the RAF lay out paving in their bases - they cover the whole place in grass, see which routes people take between buildings, and then pave that route.

gaming (specifically the quake series) has been through half of that process already. we *know* what features people want, someone just has to implement those features for themselves instead of waiting for a modder to do it - then maybe the communities for new games wouldn't evaporate a few months after the games release.
Ryoki
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Post by Ryoki »

4days wrote:edit: it's like how the RAF lay out paving in their bases - they cover the whole place in grass, see which routes people take between buildings, and then pave that route.
:icon26:
Ryoki
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Post by Ryoki »

DiscoDave wrote:For me I like team based, tactical deathmatch games. It's why I like playing CS : Source and Day of Defeat source but its rare when people in these games work as a team, unless you know them all. However if you play on a server with a bunch of your mates it can get quite good.

A good community doesn't go a miss aswell. I used to love playing Tribes 2 because of the gameplay and the community that came with it.
I loved Tribes 2. :icon14:

BF2 can be great too... when you have a proper teamplaying squad with a smart squadleader you walk all over the enemy- but it can also be complete shit. The trick is finding servers with good people i guess...
DiscoDave
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Post by DiscoDave »

Ryoki wrote: I loved Tribes 2. :icon14:

BF2 can be great too... when you have a proper teamplaying squad with a smart squadleader you walk all over the enemy- but it can also be complete shit. The trick is finding servers with good people i guess...
Pretty much 99% of the time I play BF2 with my housemate as we get things done. I do agree though that some matches are awesome when everyone pulls together as a team, especially with the commander and squads. But if the commander is rubbish and the squads just mess around, the game indeed gets rather crap rather quickly
Ryoki
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Post by Ryoki »

Just yesterday i had the honour of seeing something i'd never seen before in a BF2 game: total coorporation of every armoured unit on the map... something like 3 tanks and 5 bmp's accompanied by a couple of jeeps with infantry just owned the whole game, capping flags wherever we went.

Shortest game i ever played too, we won in a jiffy. Brought a tear of joy to my eye that did. :tear:
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MKJ
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Post by MKJ »

its like those tribes2 matches where you plan an operation in the intergrated irc channel beforehand and then actually succeed in doing so.
:tear:
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Ryoki
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Post by Ryoki »

Oh hey, are you in europe? If so we should get a game going sometime :)

EDIT: @ dave (and whoever else is interested)
Turbine
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Post by Turbine »

I still play Quake 2 beleive it or not. It is hard to find servers, but the ones that are running are fun as shit.

Todays games are way to "newb friendly" look at what they are doeing to Battlefield 2, they have completly fucked up and "conslefied" that game. Any time I do play it, I go and play the demo and the original, unpatched servers.

So yeah Quake 2 and Quake 3 for me. Where it's about your skill, not "fairness" and all that bulshit in todays games.

Allso, Doom 3 and Quake 4 do not apeal to me due to unimagenative and way to distracting level design. It's like they got a new toy (graphics) and now they decide to play with it so mutch that they send gameplay to shit.
Last edited by Turbine on Fri Feb 17, 2006 6:50 pm, edited 1 time in total.
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4days
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Post by 4days »

what happened to that other tribes game, was it any good? the demo was shite.
Turbine
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Post by Turbine »

The Tribes: Vengance game was a total disapointment.
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stocktroll
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Post by stocktroll »

i prefer more tactical games of alteast a 6v6 with the exception of q3ctf1 which i can enjoy with as few as 3v3
By tactical i mean i like some kind of objective like ctf, bomb mode, etc not just team deathmatch
but im also a hardcore advocate of games that require skill, and not overpowered weapons and vehicles
also gotta make the game as campfree as possible

ET was decent but it got too campy and was too noobish with air strikes and what not
CS, is too campy with guns that dont hit where they should
BF2 has incredibly bad hit detection and flooded with noob crap like nade launchers and the infantry vs vehicles air craft is off wack

the few games (yet not perfect) that i dont think fell to short of being a perfect game are:
q3ctf: fast paced, high skill, but i kinda wish they had some sort of respawn time on servers if even for just 3 seconds. The whole instant respawn for ctf kinda lowers the tactical value. I also wish there were more q3ctf1 style maps to play.

Joint Operations: this is what i wish BF2 was more like: a more arcarde version of the realistic JO. JO's balance of vehicles and large scale combat is much better than in BF2 where some noob in a tank can just rambo into an area and kill the enemy or copters can hover around and destroy everything. I just wish the detection was a better.

Urban Terror ctf: By far my favorite fps game, a high degree of tactics, great hit detection as long as you know how to control recoil and spread, no over powered noob weapons, no where near as campy as CS. And these factors become very evident when a highly skilled player who knows how to aim, move, and play smart. That player's skill is immediately once he starts playing felt as the noobs have no cheap gimmicks to resort to with any consistent success (cant really camp, cant spam, cant run into a battle copter, cant pull out a noob canon). The only thing is that this game pretty much died.
Last edited by stocktroll on Fri Feb 17, 2006 7:05 pm, edited 1 time in total.
4days
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Post by 4days »

i thought jo was arcadey? would've gotten into that game if the player physics hadn't been so unsatisfying. felt like a vrml demo.
Turbine
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Post by Turbine »

stocktroll wrote:[...]
Joint Operations: this is what i wish BF2 was more like: a more arcarde version of the realistic JO. JO's balance of vehicles and large scale combat is much better than in BF2 where some noob in a tank can just rambo into an area and kill the enemy or copters can hover around and destroy everything.
That is what they are supose to be like. It allso takes skill not to be shot down. Because they can go down fast, unless the pilot/driver knows his shit.

And I do not appreciate the fact thet they are trying to make it "better".
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stocktroll
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Post by stocktroll »

4days wrote:i thought jo was arcadey? would've gotten into that game if the player physics hadn't been so unsatisfying. felt like a vrml demo.
JO had stuff like realistic bullet drop and all that

Turbine wrote:
stocktroll wrote:[...]
Joint Operations: this is what i wish BF2 was more like: a more arcarde version of the realistic JO. JO's balance of vehicles and large scale combat is much better than in BF2 where some noob in a tank can just rambo into an area and kill the enemy or copters can hover around and destroy everything.
That is what they are supose to be like. It allso takes skill not to be shot down. Because they can go down fast, unless the pilot/driver knows his shit.

And I do not appreciate the fact thet they are trying to make it "better".
how much skill does it take to not be shot down when the AA on BF2 is complete BS
i think i already said this but it took me less than a day to pretty know how to slaughter up kills in copters and planes but i find it unsatisfying and cheap
i also know BF2 by nature is one of those games where the "best fps gamer" isnt always going to have the highest score and i accept that but they go way overboard with all the noobish gimmicks. I would love BF2 so much more if they gave more focus on the squad based gameplay and tone down the ability of vehicles to solo around and just destroy anything with very little skill involved
Turbine
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Post by Turbine »

Ever had a chopter on a chopter battle in BF2?

It actualy takes some time to get really good in a chopter to the point where you can keep a target in sight no matter what you are dodging.

Has the "feature" where you could take a boat underneath the aircraft carrier or drive a boat upside-down been fixed?
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Foo
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Post by Foo »

odium's post was really good and I agreed with most all of it.

It's just a shame it's got nothing to do with the thread subject.

odium needs a blog.
Grudge
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Post by Grudge »

stocktroll wrote:
4days wrote:i thought jo was arcadey? would've gotten into that game if the player physics hadn't been so unsatisfying. felt like a vrml demo.
JO had stuff like realistic bullet drop and all that

Turbine wrote:
stocktroll wrote:[...]
Joint Operations: this is what i wish BF2 was more like: a more arcarde version of the realistic JO. JO's balance of vehicles and large scale combat is much better than in BF2 where some noob in a tank can just rambo into an area and kill the enemy or copters can hover around and destroy everything.
That is what they are supose to be like. It allso takes skill not to be shot down. Because they can go down fast, unless the pilot/driver knows his shit.

And I do not appreciate the fact thet they are trying to make it "better".
how much skill does it take to not be shot down when the AA on BF2 is complete BS
i think i already said this but it took me less than a day to pretty know how to slaughter up kills in copters and planes but i find it unsatisfying and cheap
i also know BF2 by nature is one of those games where the "best fps gamer" isnt always going to have the highest score and i accept that but they go way overboard with all the noobish gimmicks. I would love BF2 so much more if they gave more focus on the squad based gameplay and tone down the ability of vehicles to solo around and just destroy anything with very little skill involved


You really suck at BF2, don't you? You keep complaining about this shit every time the topic is brought up.

Someone soloing in a tank without support has absolutely no chance at all against a squad on foot who knows what they're doing. None at all.

Perhaps you should just stick to counterstrike?
stocktroll
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Post by stocktroll »

chopters dont often attempt to kill each other because they are too busy getting easy kills on infantry
same applies to planes
Underpants?
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Re: What do you want from a deathmatch game?

Post by Underpants? »

Mr.Magnetichead wrote:Seeing as Doom 3 and Quake 4 MP didn't pan out to be what we thought they would be what is it exactlly you DMers want from an online DM game?

Tell me everything.
get fucked with the "we," MagjackassHead. I am pretty damned happy with Q4 myself.
Get with the program and buy a better system or just SSSSSSSSSsssssssssssssssssssssssssssssssssssssssssssssssssssssssstop the bleeding, shitsword :icon11:
Tsakali_
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Post by Tsakali_ »

I want more of something like Wolf ET. the idea behind is is the way to go. I hope it's succesor doesn't flop
stocktroll
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Post by stocktroll »

Grudge wrote:
stocktroll wrote:
4days wrote:i thought jo was arcadey? would've gotten into that game if the player physics hadn't been so unsatisfying. felt like a vrml demo.
JO had stuff like realistic bullet drop and all that

Turbine wrote: That is what they are supose to be like. It allso takes skill not to be shot down. Because they can go down fast, unless the pilot/driver knows his shit.

And I do not appreciate the fact thet they are trying to make it "better".
how much skill does it take to not be shot down when the AA on BF2 is complete BS
i think i already said this but it took me less than a day to pretty know how to slaughter up kills in copters and planes but i find it unsatisfying and cheap
i also know BF2 by nature is one of those games where the "best fps gamer" isnt always going to have the highest score and i accept that but they go way overboard with all the noobish gimmicks. I would love BF2 so much more if they gave more focus on the squad based gameplay and tone down the ability of vehicles to solo around and just destroy anything with very little skill involved


You really suck at BF2, don't you? You keep complaining about this shit every time the topic is brought up.

Someone soloing in a tank without support has absolutely no chance at all against a squad on foot who knows what they're doing. None at all.

Perhaps you should just stick to counterstrike?
uh, no I rambo through most maps as squad leader with an assault rifle and many times end the map with both highest teamwork and combat score
however i get gayed by noobetry way too much

if you had any idea of how its like to be a real elite gamer, coming up on top with the highest score isnt enough, you want perfection and will curse at yourself even if you do a minor mistake as youre raping a game with way more points that the rest of your team

so if im going to be mad at myself for missing a kill i should have gotten im definitely going to be mad at a game for being so noobish when some noob who couldnt even look at me in a real skill game with a nade launcher bunny hops and insta kill me around the corner
Grudge
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Post by Grudge »

lol, the bitterness

you suck, just admit it

go play another game
Grudge
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Post by Grudge »

Oh, and btw, the goal of the game isnt to come up on top with the highest score. The goal is for your team to cap all the flags and make the other team lose all their tickets.
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MKJ
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Post by MKJ »

team games on pubs means everyone = rambo
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