HL2 singleplayer..

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DRuM
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Post by DRuM »

I went to alcatraz when the ship I was on docked in san francisco. Awesome place to walk around, especially right after watching the movies.
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Scourge
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Post by Scourge »

Foo wrote:Lol. You fucking idiots should google images 'prison' and take a look. Simple block rooms with not much detail in places!

Oh wait look I'm wrong:

Rawbert Deniro here says 'as you can see, clearly high detail and curvaceous'.


Check it out.. I don't know how that guard can walk straight when he's twisting his ankles on all the curves.


See also the screenshot above, clearly from Quake 1.

I've got news peeps... there is very little detail in real prisons.. what are you looking for, crates? Mebbe some TVs.

I wasn't saying it was unrealistic. Niether was he. I was just pointing out that some people were not understanding what he meant.

edit: wake up on the wrong side of the bed?
feedback
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Post by feedback »

How the fuck did this thread get so off topic from Deus Ex? Get back to it, before I let my shiv do the rest of my talking.
blakjack
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Post by blakjack »

am i the only one (apart from geoff, who is trying to be disruptive+doesnt count) that didnt think hl2 was the greatest sp game ever that people make it out to be? i feel like im missing something. I preferred the original and I at least replayed that...I have no desire to replay2 hl2. :confused:
i dunno, both games were enjoyable, but i dont rate either as head and shoulders above the other games of the time...
Geebs
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Post by Geebs »

Marathon Infinity > all

p.s. Halo 2 had a great SP campaign. It's all about the AI, stupid.
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MKJ
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Post by MKJ »

seremtan wrote:
o'dium wrote:Just for you, here. Prison. Apart from that computer map model in the back, the geometry could be done in Quake 1's engine.

Yes, I'm well aware you couldn't do coast, or the lighthouse, or other places in the Quake 1 engine. Thats why i said some places.

Anyways, while your thinking up your next witty reply as to why this "next gen" shot has so much detail (which has nothing to do with the gameplay, and i never said it did before you bring THAT up), i'll be taking a shit.
yes, i take your point. apart from the fact that this shot is set in a prison not an ottoman palace, apart from the hi-res textures, the normal/spec-mapped npcs, textures and phys/static models, the high-def light/shadow and the fact that it's 32 bit not 256 colour, and the high model polycount IT COULD HAVE BEEN DONE IN Q1

sorry mate but i think you prised open this particular can of worms with your own two hands. if you'd said 'some of it's no more detailed than call of duty or MoH' i'd have said 'ok, that's a fair enough point - it doesn't look so hot if you run it under DX8.1 so i can see why someone might think that' BUT NO
hear hear, my friend
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Grudge
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Post by Grudge »

blakjack wrote:am i the only one (apart from geoff, who is trying to be disruptive+doesnt count) that didnt think hl2 was the greatest sp game ever that people make it out to be? i feel like im missing something. I preferred the original and I at least replayed that...I have no desire to replay2 hl2. :confused:
i dunno, both games were enjoyable, but i dont rate either as head and shoulders above the other games of the time...
I've always found the original hl to be pretty "meh". The crawling though air ducts, those annoying facehuggers, endless searching for switches in underground tunnels without seeing a single enemy, stupid jumping puzzles, and so on. I probably had my standards set too high after playing the action-packed Quake and Quake II.

half-life 2 on the other hand, was great IMO. Great mix between action and exploration, beautiful (albeit simple) graphics, and a solid and consistent atmosphere in every map. Playing any other reasonably new SP FPS really shows the difference in quality, which IMO is head and shoulders above the competition.
feedback
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Post by feedback »

Geebs wrote:Marathon Infinity > all

p.s. Halo 2 had a great SP campaign. It's all about the AI, stupid.
M2 was better, because the plot was comprehendable without reading all (7777 pages) of marathon.bungie.org/story
R. Tetzlaff
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Post by R. Tetzlaff »

IMO Halflife2 is extremely overrated. It had some very fun parts and a good pace in which story events happened. But I was really pissed about the extreme linear level design and also found many parts really repetitive. Fighting in ruins, fighting in a sewer, then fighting in ruins again and then some more ruins. And they all looked the same, junked up with the same map models all the time.
Another thing I didn´t like was the fact that most of the time there weren´t any objectives or tasks or goals you had to accomplish, it was just dull fighting your way through 90% of the time.
saturn
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Post by saturn »

feedback wrote:
Geebs wrote:Marathon Infinity > all

p.s. Halo 2 had a great SP campaign. It's all about the AI, stupid.
M2 was better, because the plot was comprehendable without reading all (7777 pages) of marathon.bungie.org/story
i rememer something that bungie released marathon as freeware, true?
R. Tetzlaff
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Post by R. Tetzlaff »

Grudge wrote: half-life 2 on the other hand, was great IMO. Great mix between action and exploration
Exploration? There wasn´t any real exploration because every map was build like a long winding corridor with just one direction to go.

Oh, and there were some "secrets" clearly marked with a yellow lambda logo so that even the dumbest player wouldn´t overlook it.
Grudge
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Post by Grudge »

It's a FPS, not a RPG.
netrex
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Post by netrex »

Freakaloin wrote:and whats the deal with holding a coke can and being able to walk thru the whole game without getting hurt? this game is a 4/10 in my book...
Coke can? What are you on about?
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reefsurfer
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Post by reefsurfer »

which was an rpg grudge?
We talking 'bout deus?

Back to HL2 damn it! :icon33:
stealing my thread like that.... :tear:
netrex
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Post by netrex »

Been a lot of HL lately. I play HL2DM all the time of course, but yesterday I played through Blue Shift. It's a very short game :/ Then I started with Opposing Force. Much more game here, but about the same gameplay. Not done with this yet. I started it before, but for some reason I didn't finish it. I think the reason was Q3 ;) Then I'm gonna play through HL after, cause I actually never did before. Lost my savegames and got too pissed to restart it.
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o'dium
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Post by o'dium »

netrex wrote:
Freakaloin wrote:and whats the deal with holding a coke can and being able to walk thru the whole game without getting hurt? this game is a 4/10 in my book...
Coke can? What are you on about?
You know how you can pick up most things by pressing the use key?

Well, pick up an object and it acts as a shield.
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MKJ
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Post by MKJ »

o'dium wrote:
netrex wrote:
Freakaloin wrote:and whats the deal with holding a coke can and being able to walk thru the whole game without getting hurt? this game is a 4/10 in my book...
Coke can? What are you on about?
You know how you can pick up most things by pressing the use key?

Well, pick up an object and it acts as a shield.
when i pick up a bigass chunk of wood, snipers will shoot right through it, destroying it in the process :(
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o'dium
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Post by o'dium »

MKJ wrote:
o'dium wrote:
netrex wrote: Coke can? What are you on about?
You know how you can pick up most things by pressing the use key?

Well, pick up an object and it acts as a shield.
when i pick up a bigass chunk of wood, snipers will shoot right through it, destroying it in the process :(
Well its your own fault. Everybody knows that coke cans are harder to shoot through than wood.
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MKJ
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Post by MKJ »

:tear:
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busetibi
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Post by busetibi »

i tried using the steel locker when you had to kill the snipers in that bombed out building,the twats still fragged my arse through the steel locker
Geebs
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Post by Geebs »

feedback wrote:
Geebs wrote:Marathon Infinity > all

p.s. Halo 2 had a great SP campaign. It's all about the AI, stupid.
M2 was better, because the plot was comprehendable without reading all (7777 pages) of marathon.bungie.org/story
Not true, I didn't find the story page for ages and I was definitely getting some dim glimmers of what the hell was going on by the end of my fourth run through the game.

Plus, Infinity had some of the best 2.5d mapping I've ever seen. M2's maps haven't aged as well
R. Tetzlaff
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Post by R. Tetzlaff »

Grudge wrote:It's a FPS, not a RPG.
I was never talking about skill levels and character development.

First Person Shooter gameplay (in singleplayer) consists of

1. combat
2. exploration
3. puzzles
reefsurfer
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Post by reefsurfer »

R. Tetzlaff wrote:
First Person Shooter gameplay (in singleplayer) consists of

1. combat
2. exploration
3. puzzles

Some FPS games have character development, driving and fighting aswell..
dzjepp
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Post by dzjepp »

This is what Geoff was talking about hiding behind shit for anyone wondering:

http://www.nofrag.com/fichiers/halflife2/videos/937/
feedback
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Post by feedback »

saturn wrote:
feedback wrote:
Geebs wrote:Marathon Infinity > all

p.s. Halo 2 had a great SP campaign. It's all about the AI, stupid.
M2 was better, because the plot was comprehendable without reading all (7777 pages) of marathon.bungie.org/story
i rememer something that bungie released marathon as freeware, true?
yeah, you can download them all from bungie now.
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