Far Cry 64-bit patch released

Open discussion about any topic, as long as you abide by the rules of course!
SoM
Posts: 8489
Joined: Fri Dec 03, 1999 8:00 am

Far Cry 64-bit patch released

Post by SoM »

[color=red][WYD][/color]S[color=red]o[/color]M
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Post by o'dium »

Requires XP 64bit pro...

Hands up who has this? :D

I have a 64bit cpu, guess i'm half way there :p Anyways, what does it bring to the table thats new? Thats a very large patch so i imagine it provides some graphical change?
Cool Blue
Posts: 916
Joined: Wed Mar 02, 2005 2:39 am

Post by Cool Blue »

o'dium wrote:Requires XP 64bit pro...

Hands up who has this? :D
*raises hand*
SoM
Posts: 8489
Joined: Fri Dec 03, 1999 8:00 am

Post by SoM »

AnandTech has a review of the patch http://www.anandtech.com/cpuchipsets/sh ... spx?i=2411
[color=red][WYD][/color]S[color=red]o[/color]M
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Post by o'dium »

Cool Blue wrote:
o'dium wrote:Requires XP 64bit pro...

Hands up who has this? :D
*raises hand*
Really? What works/Doesn't work? I've heard a lot of stuff from "Everything works" to "You need apps made in 64bit to work" :shrug:
SoM
Posts: 8489
Joined: Fri Dec 03, 1999 8:00 am

Post by SoM »

theres also a Far Cry 64-bit extra content pack herehttp://www.fileshack.com/file.x?fid=6933
[color=red][WYD][/color]S[color=red]o[/color]M
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Post by o'dium »

All Levels

Improved terrain textures
Increased view distance
Offset bump mapping added for rock and stone objects
More insects and birds

On the Pier Level

New beach road with additional vehicle
Barrel storage camp
Opened more space to explore

Pier and Boat

New terrain textures with shader

Two New 64-bit only Multiplayer levels

Stronghold
Gorge

Nice... I need the pics :p
reefsurfer
Posts: 4065
Joined: Sat Mar 08, 2003 8:00 am

Post by reefsurfer »

o'dium wrote:Requires XP 64bit pro...

Hands up who has this? :D

I have a 64bit cpu, guess i'm half way there :p Anyways, what does it bring to the table thats new? Thats a very large patch so i imagine it provides some graphical change?



Improved terrain textures
Increased view distance
Offset bump mapping added for rock and stone objects
More insects and birds

On the Pier Level
New beach road with additional vehicle

Barrel storage camp
Opened more space to explore

Pier and Boat

New terrain textures with shader

Two New 64-bit only Multiplayer levels
Stronghold
Gorge


download that patch and take some pics o'dium, i wanna see the differance. :icon31:
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Post by o'dium »

Sorry dude, dont have XP64bit :( I'm a cheapy...
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Post by o'dium »

The pics on that page are good, but are so small they are pointless...
SoM
Posts: 8489
Joined: Fri Dec 03, 1999 8:00 am

Post by SoM »

he doesnt have XP 64-bit
[color=red][WYD][/color]S[color=red]o[/color]M
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Post by o'dium »

phantasmagoria
Posts: 8525
Joined: Wed Oct 22, 2003 7:00 am

Post by phantasmagoria »

ooooooooooo there's a teaser for gothic 3 on that page \o/
[size=85]
Don Carlos
Posts: 17513
Joined: Thu Jan 01, 1970 12:00 am

Post by Don Carlos »

Where were you when the West was defeated?
[url=http://profile.mygamercard.net/doncarlos83][img]http://card.mygamercard.net/gbar/doncarlos83.gif[/img][/url]
Cool Blue
Posts: 916
Joined: Wed Mar 02, 2005 2:39 am

Post by Cool Blue »

o'dium wrote: Really? What works/Doesn't work? I've heard a lot of stuff from "Everything works" to "You need apps made in 64bit to work" :shrug:
I don't have it installed yet. :p

You only asked who had it.

Few weeks I'll let you know, I'll have my new rig up and running.

I've already confirmed 64bit drivers exist for the hardware I'm purchasing.
Cool Blue
Posts: 916
Joined: Wed Mar 02, 2005 2:39 am

Post by Cool Blue »

Those screenshots are amazing. What a hugely noticeable difference. :O
Doombrain
Posts: 23227
Joined: Sat Aug 12, 2000 7:00 am

Post by Doombrain »

o'dium wrote:Requires XP 64bit pro...

Hands up who has this? :D

I have a 64bit cpu, guess i'm half way there :p Anyways, what does it bring to the table thats new? Thats a very large patch so i imagine it provides some graphical change?
puts hand up
Don Carlos
Posts: 17513
Joined: Thu Jan 01, 1970 12:00 am

Post by Don Carlos »

Image

That "proper" 64 bit? :paranoid:
Cool Blue
Posts: 916
Joined: Wed Mar 02, 2005 2:39 am

Post by Cool Blue »

XP64, not Windows XP on a 64bit CPU.
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Post by o'dium »

Don Carlos wrote:Image

That "proper" 64 bit? :paranoid:
lolz :p

Image
Don Carlos
Posts: 17513
Joined: Thu Jan 01, 1970 12:00 am

Post by Don Carlos »

Cool Blue wrote:XP64, not Windows XP on a 64bit CPU.
ah right :D
bitWISE
Posts: 10704
Joined: Wed Dec 08, 1999 8:00 am

Post by bitWISE »

o'dium wrote:
Don Carlos wrote:Image

That "proper" 64 bit? :paranoid:
lolz :p

Image
say what?

Image
reefsurfer
Posts: 4065
Joined: Sat Mar 08, 2003 8:00 am

Post by reefsurfer »

fucking hell.. THAT's an improvment.
kewl kewl :icon31:
dzjepp
Posts: 12839
Joined: Wed Mar 28, 2001 8:00 am

Post by dzjepp »

So CryTeks in cahooots with AMD to sell some 64bit cpu's? :clownboat:

How would those visuals not be possible on 32bit? The patch is that big only because it contains the new content like beefier textures. :paranoid:
eepberries
Posts: 1975
Joined: Mon Jan 24, 2005 10:14 pm

Post by eepberries »

I don't get it. Why couldn't they do any of that in 32bit? The screenshots of both 32bit and 64bit don't look very impressive to be honest.
Post Reply