Occulus VR acquisition....

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losCHUNK
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Re: Occulus VR acquisition....

Post by losCHUNK »

You spend enough time here
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Turbanator
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Re: Occulus VR acquisition....

Post by Turbanator »

Eraser wrote:
Turbanator wrote:[*] doesn't work!!!

Blasphemy!!

:D
I think you need to surround your list with the list tag
  • something
  • something
  • something
Yeah, like that

Has been like that since forever btw
It would have been like that since phpBB, UBB would see the [*] and automatically wrap the [ list] around it ;)
saturn
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Re: Occulus VR acquisition....

Post by saturn »

Tsakali wrote:this is why I'll never invest in a startup
Taking money from crowd-funding and selling out to facebook for 2 billion. Great strategy!
xer0s
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Re: Occulus VR acquisition....

Post by xer0s »

This pretty much sums it up...

Image
losCHUNK
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Re: Occulus VR acquisition....

Post by losCHUNK »

Fuck EA
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ToxicBug
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Re: Occulus VR acquisition....

Post by ToxicBug »

xer0s wrote:This pretty much sums it up...
All they want is to make money on the mainstream.
scared?
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Re: Occulus VR acquisition....

Post by scared? »

Virtual base jumping is for chumps...
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MKJ
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Re: Occulus VR acquisition....

Post by MKJ »

ToxicBug wrote:
xer0s wrote:This pretty much sums it up...
All they want is to make money on the mainstream.
my god, it's like they're a business!
Turbanator
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Re: Occulus VR acquisition....

Post by Turbanator »

MKJ wrote:
ToxicBug wrote:
All they want is to make money on the mainstream.
my god, it's like they're a business!
:!: :!: :!:
Turbanator
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Re: Occulus VR acquisition....

Post by Turbanator »

They have all the data which defines your social experiences... your friends lists, the locations you visit, the media you enjoy consuming. They have 3D maps of the world. They know what you like, they've never particularly cared about what you don't like.. but they know what keeps you happy, content, amused... and now they have the best VR technology we currently have available....



OMG!!?!?!?!!!! THEY'RE BUILDING THE MATRIX!!! :eek: :eek: :eek:
obsidian
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Re: Occulus VR acquisition....

Post by obsidian »

I have a Facebook account, but I post fuck all and "like" nothing.

On the other hand, I'm holding off on upgrading my PC until I can get one of those shiny Ono-Sendai Cyberspace 7 decks.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
ToxicBug
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Re: Occulus VR acquisition....

Post by ToxicBug »

MKJ wrote: my god, it's like they're a business!
Carmack wanted to make money on a niche market instead of the mainstream. It's cooler this way, but you get about 4 times less money (let's say 20% vs 80% according to the Pareto Principle).
xer0s
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Re: Occulus VR acquisition....

Post by xer0s »

MKJ wrote:my god, it's like they're a business!
Well, there's a difference between a business that's just out to make money, and a business that wants to advance the technology and use it creatively...
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Captain
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Re: Occulus VR acquisition....

Post by Captain »

Memphis wrote:Which brings me to my first VR game pitch. You control one of three genetically enhanced cocks in a co-op, score based scenario, where players compete to beat the ever loving fuck out of various politicians by way of penile headbutting and ball-physics. The winner triggers a bonus bukakke QTE event. It will be called, Cunt Nutters.
As long as there's a bonus Nigel mode.
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Eraser
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Re: Occulus VR acquisition....

Post by Eraser »

xer0s wrote:Well, there's a difference between a business that's just out to make money, and a business that wants to advance the technology and use it creatively...
Call me naive, but I don't for a second believe that the people at Oculus ever considered ditching their technological ideas in favor of a big pile of money. Palmer Luckey has been busy with VR for years and Carmack has an immense love for the kind of stuff he's working on now. This acquisition doesn't suddenly turn them into money grabbing bastards. They'll still be doing the same thing as they did before, the difference being that now they've got 2 billion dollar in capital to fund their work.
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Eraser
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Re: Occulus VR acquisition....

Post by Eraser »

lol, the "Frog Fraction 2" kickstarter campaign has a new 2bn dollar stretch goal: buy Oculus back from Facebook.
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MKJ
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Re: Occulus VR acquisition....

Post by MKJ »

I like how people are pretending this was some sort of hostile takeover.
scared?
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Re: Occulus VR acquisition....

Post by scared? »

ToxicBug
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Re: Occulus VR acquisition....

Post by ToxicBug »

Eraser wrote:They'll still be doing the same thing as they did before, the difference being that now they've got 2 billion dollar in capital to fund their work.
We can assume they'll make a mainstream version of this according to Zuckerberg's vision. The only question is whether they're still going to make a Carmack version for the hardcore gamer market.
MKJ wrote:I like how people are pretending this was some sort of hostile takeover.
Sony decided to just make their own :)
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Eraser
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Re: Occulus VR acquisition....

Post by Eraser »

ToxicBug wrote:We can assume they'll make a mainstream version of this according to Zuckerberg's vision. The only question is whether they're still going to make a Carmack version for the hardcore gamer market.
Why would there be a difference between the two?
ToxicBug
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Re: Occulus VR acquisition....

Post by ToxicBug »

Eraser wrote:
ToxicBug wrote:We can assume they'll make a mainstream version of this according to Zuckerberg's vision. The only question is whether they're still going to make a Carmack version for the hardcore gamer market.
Why would there be a difference between the two?
I'm just speculating here, but basically the same argument as what's the difference between a $100 and a $1,000 video card. They both have the same purpose, but a very different audience and price point. If nVidia only cared about the mainstream/low-end market, they would never make the $1,000 cards for enthusiasts.
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Eraser
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Re: Occulus VR acquisition....

Post by Eraser »

With the technologies and engineering difficulties involved, I don't think there's a bandwidth of consumer versions. The device either delivers a believable level of immersion or it doesn't. Reaching the level where it does is already such a challenge that proverbial stretch goals aren't in the picture. Any less and the device is worthless, hardcore gamer or not.
losCHUNK
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Re: Occulus VR acquisition....

Post by losCHUNK »

[lvlshot]http://i.imgur.com/xbmzqYp.gif[/lvlshot]
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Captain
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Re: Occulus VR acquisition....

Post by Captain »

lol, excellent
ToxicBug
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Re: Occulus VR acquisition....

Post by ToxicBug »

Eraser wrote:With the technologies and engineering difficulties involved, I don't think there's a bandwidth of consumer versions. The device either delivers a believable level of immersion or it doesn't. Reaching the level where it does is already such a challenge that proverbial stretch goals aren't in the picture. Any less and the device is worthless, hardcore gamer or not.
That's a good point.
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