Open discussion about any topic, as long as you abide by the rules of course!
bitWISE
Posts: 10704 Joined: Wed Dec 08, 1999 8:00 am
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by bitWISE » Mon May 02, 2005 3:52 pm
rgoer wrote: lol fuck off odium you haven't seen anything yet
This is the only man I would trust for Q4 info...you working on the project yet?
rgoer
Posts: 798 Joined: Sun Aug 17, 2003 7:00 am
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by rgoer » Mon May 02, 2005 4:12 pm
bitWISE wrote: you working on the project yet?
yeah q4 is what I was hired for
DooMer
Posts: 3068 Joined: Thu Dec 23, 1999 8:00 am
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by DooMer » Mon May 02, 2005 4:13 pm
THE SKY ISNT RED, THIS GAME WILL SUCK
GONNAFISTYA
Posts: 13369 Joined: Sun Jan 23, 2005 8:20 pm
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by GONNAFISTYA » Mon May 02, 2005 6:06 pm
o'dium wrote: http://dictionary.reference.com/search?q=continuity
lol
So instead of bitching about the art and the "paltry" 4k x 4k texture maps used for the left index finger...you're gonna bitch about continuity?
Only Star Trek nerds worry about shit like that. :lol:
o'dium
Posts: 11712 Joined: Sun Mar 25, 2001 8:00 am
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by o'dium » Mon May 02, 2005 6:25 pm
GONNAFISTYA wrote: o'dium wrote: http://dictionary.reference.com/search?q=continuity
lol
So instead of bitching about the art and the "paltry" 4k x 4k texture maps used for the left index finger...you're gonna bitch about continuity?
Only Star Trek nerds worry about shit like that. :lol:
Right. Cant wait for FarCry 2 set on the moon with your player as a mouse then.
GONNAFISTYA
Posts: 13369 Joined: Sun Jan 23, 2005 8:20 pm
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by GONNAFISTYA » Mon May 02, 2005 6:44 pm
Hey wait!!!! They can't release Q4 like that!!!
AT THE END OF Q2 HIS LEFT HAND WAS ON THE GUN...NOT THE RIGHT HAND!!!
CAN'T YOU STUPID FUCKS KEEP ANYTHING CONTINOUS!?
GONNAFISTYA
Posts: 13369 Joined: Sun Jan 23, 2005 8:20 pm
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by GONNAFISTYA » Mon May 02, 2005 6:46 pm
Oh shit...I mis-spelled "continuous"...I can't even keep my posts continuousousous. :icon23:
dzjepp
Posts: 12839 Joined: Wed Mar 28, 2001 8:00 am
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by dzjepp » Mon May 02, 2005 6:47 pm
rgoer if you have access to any of the mapping parts can you slip one or two btw cocks decal in a secret area somewhere?
Grudge
Posts: 8587 Joined: Mon Jan 28, 2002 8:00 am
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by Grudge » Mon May 02, 2005 8:05 pm
shut the fuck up o'dium
Duhard
Posts: 6216 Joined: Sat Dec 11, 1999 8:00 am
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by Duhard » Mon May 02, 2005 8:45 pm
o'dium owned this thread...
Psyche911
Posts: 1742 Joined: Wed Jan 02, 2002 8:00 am
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by Psyche911 » Mon May 02, 2005 8:56 pm
dzjepp wrote: rgoer if you have access to any of the mapping parts can you slip one or two btw cocks decal in a secret area somewhere?
:icon19:
That would be fucking great.
btw cocks
redfella
Posts: 441 Joined: Mon May 12, 2003 7:00 am
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by redfella » Tue May 03, 2005 12:20 am
DooMer wrote: THE SKY ISNT RED, THIS GAME WILL SUCK
I would like a q3 re-incarnate as well. Unfortunately, it sounds like they are spending too much time worrying about shit sp and not focusing on what quake is really all about; lan/tourney/mp gaming.
roger: You
should put in an Easter Egg of some sort, somehow. Maybe in shader somehow, would be cool.
Last edited by
redfella on Tue May 03, 2005 1:45 am, edited 1 time in total.
black & white blanket logic