Hello
I made a map for Q3.
I have 2 spawn points for human and a bot players.
In the Entity for the spawn point, for the robot, i added "no spawn for humanplayer"
And for the human spawn point i added "no spawn point for bots"
This works great for Q3.
But in QL the bot spawns in both spawn points.
Any solution?
Spawn points Q3 vs QL
Re: Spawn points Q3 vs QL
No, it's broken in QL. I have come across this some time ago.
www.ferdinandlist.de/leveldesign