Problems with running ZeroRadiant under Win XP

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CZghost
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Problems with running ZeroRadiant under Win XP

Post by CZghost »

I have last version of ZeroRadiant, but it seems to not working. It seems like, it cannot find Quake 3 engine adressary. How to run the Radiant under Windows XP? Is it for XP? Must be it in adressar under Program Files?
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dghost77
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Re: Problems with running ZeroRadiant under Win XP

Post by dghost77 »

You need to setup in Zeroradiant your Quake 3 folder and choose a mod. Under Projects Settings (it's located under the File Menu), on the first line (basepath) enter the path of the baseq3 folder under your Q3 folder installation. Select a mod in that same window (second line).

Click Ok.
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CZghost
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Re: Problems with running ZeroRadiant under Win XP

Post by CZghost »

dghost77 wrote:You need to setup in Zeroradiant your Quake 3 folder and choose a mod. Under Projects Settings (it's located under the File Menu), on the first line (basepath) enter the path of the baseq3 folder under your Q3 folder installation. Select a mod in that same window (second line).

Click Ok.
I did it, but it cannot find these files: *path*/ZeroRadiant/global.xlink and *path*/ZeroRadiant/installs/Q3Pack/game/game.xlink. These aren't created. What stucture have them? Same as .pref files?
And then it cannot find textures/radiant/notex, but it's in baseq3 already... Must be it in ZeroRadiant directory?

I will use the Radiant 1.5 before solving the problem...
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skinmaster
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Re: Problems with running ZeroRadiant under Win XP

Post by skinmaster »

did you try windows search to seek the files?
obsidian
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Re: Problems with running ZeroRadiant under Win XP

Post by obsidian »

Ignore these two files, they aren't part of the ZeroRadiant installation anymore. If you want, you can create a simple blank text file, renamed to global.xlink and game.xlink in their respective directories to get rid of the error.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
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CZghost
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Re: Problems with running ZeroRadiant under Win XP

Post by CZghost »

obsidian wrote:Ignore these two files, they aren't part of the ZeroRadiant installation anymore. If you want, you can create a simple blank text file, renamed to global.xlink and game.xlink in their respective directories to get rid of the error.
Done, but it didn't solve the problem with radiant textures (textures/radiant/notex). Where it may be for right functionality? It's placed in baseq3 directly, where is the problem?
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obsidian
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Re: Problems with running ZeroRadiant under Win XP

Post by obsidian »

Same process, make a dummy image file.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
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CZghost
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Re: Problems with running ZeroRadiant under Win XP

Post by CZghost »

The same error occurs. I don't know, how to continue through...
I tried all tricks there explained, but with no betters...
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