Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
gooball :D
Posts: 71 Joined: Wed Oct 27, 2010 10:27 am
Post
by gooball :D » Mon Jun 20, 2011 1:12 pm
I am trying to make a model for quake 3, but when I view it in the game, the texture for the model is missing. But when I view it in the editor (i use jalada sculpture), the texture isn't missing.
thx
My Website:
[url=http://goostudios.weebly.com/][img]http://img839.imageshack.us/img839/2671/bg3t.png[/img][/url]
Eraser
Posts: 19177 Joined: Fri Dec 01, 2000 8:00 am
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by Eraser » Mon Jun 20, 2011 1:43 pm
Shouldn't this be in Level Editing & Modeling?
DaEngineer
Posts: 213 Joined: Fri May 28, 2010 2:30 pm
Location: Germany
Contact:
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by DaEngineer » Mon Jun 20, 2011 2:35 pm
gooball :D wrote: But when I view it in the editor
"Editor" = jalada or "editor" = Radiant? If you can't even see the texture in Radiant, you probably made some mistakes when you exported your model.
Website: https://victorkarp.com
LvLWorld: https://lvlworld.com/author/DaEngineer
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gooball :D
Posts: 71 Joined: Wed Oct 27, 2010 10:27 am
Post
by gooball :D » Mon Jun 20, 2011 4:38 pm
Ok, I figured it out. Thx anyway.
My Website:
[url=http://goostudios.weebly.com/][img]http://img839.imageshack.us/img839/2671/bg3t.png[/img][/url]