md3 model problems

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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gooball :D
Posts: 71
Joined: Wed Oct 27, 2010 10:27 am

md3 model problems

Post by gooball :D »

I am trying to make a model for quake 3, but when I view it in the game, the texture for the model is missing. But when I view it in the editor (i use jalada sculpture), the texture isn't missing. :confused:

thx
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Eraser
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Re: md3 model problems

Post by Eraser »

Shouldn't this be in Level Editing & Modeling?
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DaEngineer
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Re: md3 model problems

Post by DaEngineer »

gooball :D wrote:But when I view it in the editor
"Editor" = jalada or "editor" = Radiant? If you can't even see the texture in Radiant, you probably made some mistakes when you exported your model.
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gooball :D
Posts: 71
Joined: Wed Oct 27, 2010 10:27 am

Re: md3 model problems

Post by gooball :D »

Ok, I figured it out. Thx anyway.
My Website:
[url=http://goostudios.weebly.com/][img]http://img839.imageshack.us/img839/2671/bg3t.png[/img][/url]
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