What button does this?

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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Eraser
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Joined: Fri Dec 01, 2000 8:00 am

What button does this?

Post by Eraser »

I don't know what button I pressed or what I did, but suddenly my GtkRadiant 1.4 is showing the dimensions of the brush I've selected (next to the brush). I've looked in the menu options but can't find which option enables this. I find it somewhat annoying. Does anyone know where I can enable/disable this?
VolumetricSteve
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Re: What button does this?

Post by VolumetricSteve »

is it a blue square with x,y,z stuff going on? or the red brackets?

if it's the first one, I think you press q

if it's the other one....reset your preferences? I'm not sure about that one.
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Eraser
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Re: What button does this?

Post by Eraser »

It's the red brackets. It shows a horizontal red line and a vertical red line next to the brush with the dimensions next to those lines.
cityy
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Re: What button does this?

Post by cityy »

It's "J". Shadow recently told me.
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Bliccer
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Re: What button does this?

Post by Bliccer »

Why would you disable it?
Edit -> Preferences -> 2d -> Display Size Info

I thought J is switching through the 3d selections.
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Eraser
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Re: What button does this?

Post by Eraser »

Because it's annoying and not very useful to have in the screen all the time IMO.
Anthem
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Re: What button does this?

Post by Anthem »

Yeah, I don't like it either, but I could see how some may have use for it.
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o'dium
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Re: What button does this?

Post by o'dium »

Its Q in my version, oddly. But it doesn't always work. Sometimes ,you can press it and turn it on/off at will. Othertimes you need to press it, then quit the editor and it will work... Very odd.
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seremtan
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Re: What button does this?

Post by seremtan »

i hate that

i accidentally turned on caret browsing in FF while cleaning my kb, and had to press every function key to undo it (it's F7 fyi), which was funnnn
neoplan
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Re: What button does this?

Post by neoplan »

Anthem wrote:Yeah, I don't like it either, but I could see how some may have use for it.
Especially useful for Defrag-Mappers. Creating Overbounce-heights would be a pain in the ass without that feature.

I think its also useful for general use - building the map according certain distances will surely improve the gameplay (jump heights, possibilities for rocketjumps, plasmajumps, circle jumps...).
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