Do you think this is about right?
Code: Select all
r_glDriver "opengl32"
r_allowExtensions "1"
r_ext_compressed_textures "1"
r_ext_gamma_control "1"
r_ext_multitexture "1"
r_ext_compiled_vertex_array "1"
r_ext_texture_env_add "1"
r_picmip "0"
r_roundImagesDown "0"
r_detailtextures "1"
r_texturebits "32"
r_colorbits "32"
r_stereo "0"
r_stencilbits "8"
r_depthbits "32"
r_overBrightBits "1"
r_simpleMipMaps "1"
r_mapOverBrightBits "2"
r_ignorehwgamma "0"
r_mode "-1"
r_customwidth "1920"
r_customheight "1080"
r_fullscreen "1"
r_customaspect "1"
r_vertexLight "0"
r_subdivisions "1"
r_smp "0"
r_ignoreFastPath "1"
r_lodCurveError "10000"
r_lodbias "-2"
r_flares "1"
r_ignoreGLErrors "1"
r_fastsky "0"
r_drawSun "1"
r_dynamiclight "1"
r_dlightBacks "1"
r_finish "1"
r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
r_swapInterval "0"
r_gamma "0.80"
r_facePlaneCull "1"
r_primitives "0"