Call out for wayback machine people!

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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skinNCNmaster
Posts: 344
Joined: Wed Jan 29, 2003 8:00 am

Call out for wayback machine people!

Post by skinNCNmaster »

you are my time machine...
ive lost all my old files... nothing exists... though that was, getting nothing, somewhere... to exist.. lol
wonder waiting for whether or wich whence wile welcome back old files!

anywho and where are you my old map files and pk3... anyone out there who ever downloaded a map file or a zip file or a pk3 file from my beta tests in previous tears.. i mean years... have you any wool? yes sir sir yes, let me checkum my hard drivum. .... PLEASE!

it would be sooooooo great to have a couple of those old files....

at lvl and mapcenter a few of my old maps are eld. and hole ding!

especially if anyone has that old waterfall.river.caves and rockwo rk/giant tree stuff i had .... oh to die for

ty and white

oh and by the by.... heres what ive awe cupid-eyed mice elf with re scent lee

photos of events where "waking dream" has done deco, paintings, for the most part are the artwork of others, my paintings are in another folder, view themto see which are julien seyers or other poe pulls paintings and my meager few.
Last edited by skinNCNmaster on Wed Apr 14, 2010 8:19 pm, edited 6 times in total.
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Hipshot
Posts: 1548
Joined: Sun Jan 20, 2002 8:00 am

Re: Call out for wayback machine people!

Post by Hipshot »

I think v1l3 has every level ever made for Q3...
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
skinNCNmaster
Posts: 344
Joined: Wed Jan 29, 2003 8:00 am

Re: Call out for wayback machine people!

Post by skinNCNmaster »

yah most of my stuff was never completed though
those are the ones i want.. map files for incompletes

um hipshot? v1l3 ????

and yeah fore ix am pull
pn03 i apparently did not include the map file with... kicking myself for that now.
skinNCNmaster
Posts: 344
Joined: Wed Jan 29, 2003 8:00 am

Re: Call out for wayback machine people!

Post by skinNCNmaster »

im googling for odd terms.. things from the readme file or whateva.. trying to find copies of gregypt-ctf2 and 3.. lol google is not finding anything but records of speed captures and stuff...

oh please.. im pretty sure those pk3's included the map files,.. whole buncha prefabs and stuff.. lol hmmm any luck anyone?

got an old skinNCNmaster .map file laying around anywhere?
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Hipshot
Posts: 1548
Joined: Sun Jan 20, 2002 8:00 am

Re: Call out for wayback machine people!

Post by Hipshot »

v1l3 is a member here, PM him and ask perhaps?

Do you know what the names of the pk3 are?
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
skinNCNmaster
Posts: 344
Joined: Wed Jan 29, 2003 8:00 am

Re: Call out for wayback machine people!

Post by skinNCNmaster »

gregypt-ctf1-g
gregypt-ctf2
gregypt-ctf3
skins-gym ? i think it was called that...
Image

hmmm wow memory fails me if ive completed any others... and released them... however im pretty sure ive shared a few files around, some incomplete map files.. maybe with kaziganthe or... hmm so long ago ...

very fortunate to have put some maps on map review sites, wat to complete that but putting them all there... safe that way, sort of yoda move. wize also to include map files in every pk3... sooo awesome to get them .map files after losing all files... they are a wealth of already constructed shapes..

these are the ones we've got, plus the gregypt-ctf1 (which is at lvl and is not the final GOLD version)
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