And here are some more questions:
1) What CPU is better suited for running and working with GTKRadiant 1.5.0 (and 1.2.1): A Pentium 4 2.8 Ghz (2 CPUs) with Hyperthreading enabled or a Pentium 4 3.4 Ghz (single core) also with Hyperthreading enabled? Since I can choose between both of these and my maps are usually challenging my hardware I wanna use the fastest solution.
2) Are there any changes from Q3's point release 1.32 compared to 1.30 regarding a greater acceptance of huge brushes or patches and the like? What I'm trying to say: Is is for example possible that Q3 1.32 is able to start and play a map that gave Q3 1.30 a max_patch_plane error and therefore canceled the loading process? I get that error quite often durinng the last weeks and was wondering if id made any changes to certain limits
Thanks for any help!
2 Questions (hardware and software related)
2 Questions (hardware and software related)
If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.
-Lee Trevino, golfer who actually has been struck by lightning.
Re: 2 Questions (hardware and software related)
Well, I don't think GtkRadiant is specifically multi-thread optimized nor is it particularly CPU taxing. Regardless, I don't think it really matters one way or another. Other things like video card and memory might help in other aspects.
Q3Map2 is a different story, it does make use of multiple threads so compile times might be faster on one or the other. To see which is faster, just make Q3Map2 spit out a log file from each computer and compare compile times.
I doubt if any of the overhead values for Q3 has changed between point releases, but they do fix a number of bugs and security vulnerabilities. I don't see any reason why you wouldn't want to run the latest PR or even ioquake3.
Q3Map2 is a different story, it does make use of multiple threads so compile times might be faster on one or the other. To see which is faster, just make Q3Map2 spit out a log file from each computer and compare compile times.
I doubt if any of the overhead values for Q3 has changed between point releases, but they do fix a number of bugs and security vulnerabilities. I don't see any reason why you wouldn't want to run the latest PR or even ioquake3.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Re: 2 Questions (hardware and software related)
Thanks for answering my questions, obsidian!
Q3Map2 does indeed consider a multi-threaded system, 2.5.16 even recognizes them without any need for an own compile key. If I find time I gonna replace the current CPU (that takes some time especially with my system), I'll follow your advise and post the results. Might take a while though...
Just realised why I didn't apply 1.32 PR: Q3A won't start any more after doing that! The current installment runs completely stable in every other respect but upgrading it somehow crashes everything. I hope that I find my CD to do a proper re-install one day and until then I have to stick with 1.30.
Q3Map2 does indeed consider a multi-threaded system, 2.5.16 even recognizes them without any need for an own compile key. If I find time I gonna replace the current CPU (that takes some time especially with my system), I'll follow your advise and post the results. Might take a while though...
Just realised why I didn't apply 1.32 PR: Q3A won't start any more after doing that! The current installment runs completely stable in every other respect but upgrading it somehow crashes everything. I hope that I find my CD to do a proper re-install one day and until then I have to stick with 1.30.

If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.
-Lee Trevino, golfer who actually has been struck by lightning.
Re: 2 Questions (hardware and software related)
since i upgraded my processor from p4 ht to i7 920 my compile times got cut by 90%
[url=https://github.com/Garux/netradiant-custom]NRC[/url]
[url=https://defrag.racing/]Defrag[/url]
[url=http://ws.q3df.org/]Q3 Map Archive[/url]
[url=https://defrag.racing/]Defrag[/url]
[url=http://ws.q3df.org/]Q3 Map Archive[/url]
Re: 2 Questions (hardware and software related)
An i7 is something I can dream of but not pay for. 

If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.
-Lee Trevino, golfer who actually has been struck by lightning.
-
- Posts: 4022
- Joined: Sat Mar 12, 2005 6:24 pm
Re: 2 Questions (hardware and software related)
Oooh, it'd be so easy now to make a joke like 'Your mum is something I can dream of but not pay for'.
But I won't. I just won't.
But I won't. I just won't.
Re: 2 Questions (hardware and software related)
I'm so glad you're not getting that ridiculous... misi.
If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.
-Lee Trevino, golfer who actually has been struck by lightning.
Re: 2 Questions (hardware and software related)
yea the thing about buying that processor is that ur gonna need a mobo that can support it and ddr3 ram, which isnt cheap.
[url=https://github.com/Garux/netradiant-custom]NRC[/url]
[url=https://defrag.racing/]Defrag[/url]
[url=http://ws.q3df.org/]Q3 Map Archive[/url]
[url=https://defrag.racing/]Defrag[/url]
[url=http://ws.q3df.org/]Q3 Map Archive[/url]