Holy Crap! My First CTF Map

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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Silicone_Milk
Posts: 2237
Joined: Sat Mar 12, 2005 10:49 pm

Holy Crap! My First CTF Map

Post by Silicone_Milk »

I found a mystery USB stick and finally broke down and investigated.

I found Quake 3 and GTKRadiant 1.4 saved on it. Along with this, my first CTF map I ever started work on. Back before I understood what the clipping tool was and when I used the Vertex Drag tool to manipulate all of my brushes rather than the Edge Drag tool :owned:

Rock on. I'm going to tidy this baby up and rescale it then post an alpha.

Screens of unaltered awesome to come when I get home tonight.
sumatra
Posts: 325
Joined: Sat Feb 12, 2005 10:02 pm

Re: Holy Crap! My First CTF Map

Post by sumatra »

It's a funny and also very interesting thing to find old designstuff by yourself.
It's like remembering an old game and then play it again after a couple of years.
Your imagination of this piece is destroyed :D, you had definately a better picture in your mind...

Hope to see something soon, have fun fixing all your unexperienced rookie mistakes :olo:
[url=http://www.pukkadesign.com][color=#41c0eb]..::pukkadesign.com[/color][/url]
Silicone_Milk
Posts: 2237
Joined: Sat Mar 12, 2005 10:49 pm

Re: Holy Crap! My First CTF Map

Post by Silicone_Milk »

dichtfux
Posts: 571
Joined: Thu Feb 02, 2006 10:51 pm

Re: Holy Crap! My First CTF Map

Post by dichtfux »

I don't like the texturing. :p
[color=#FFFFFF][url=http://maps.rcmd.org]my FPS maps[/url][/color]
Silicone_Milk
Posts: 2237
Joined: Sat Mar 12, 2005 10:49 pm

Re: Holy Crap! My First CTF Map

Post by Silicone_Milk »

I have half a mind to make a caulk texture that's just a normal texture and plaster the damn thing all over a really bad map.

I'm not that evil though... yet.
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