how to change the destination folder in source?

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michael18
Posts: 26
Joined: Fri Apr 04, 2008 4:08 pm

how to change the destination folder in source?

Post by michael18 »

Hello
How can I change the destination folder (baseq3) in ioquake3 source..
All quake3 Engines load automaticilly the baseq3 folder in example the ioquake3 one.
But where in the code I can change it that it loads in example an folder named:opler"
I want to compile it with msvc when you need this information

Thanks a lot
epicgoo
Posts: 44
Joined: Sun Mar 01, 2009 4:24 pm

Re: how to change the destination folder in source?

Post by epicgoo »

first of all you need an editor that has the "find in files" feature.
I guess baseq3 is defined in qcommon. so search the files in qcommon folder for "baseq3"
:toothy:
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Re: how to change the destination folder in source?

Post by ^misantropia^ »

You'll want to redefine BASEGAME in qcommon/q_shared.h - but, as pointed out, a simple 'Find in files' could've told you that.
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