Hello
How can I change the destination folder (baseq3) in ioquake3 source..
All quake3 Engines load automaticilly the baseq3 folder in example the ioquake3 one.
But where in the code I can change it that it loads in example an folder named:opler"
I want to compile it with msvc when you need this information
Thanks a lot
how to change the destination folder in source?
Re: how to change the destination folder in source?
first of all you need an editor that has the "find in files" feature.
I guess baseq3 is defined in qcommon. so search the files in qcommon folder for "baseq3"

I guess baseq3 is defined in qcommon. so search the files in qcommon folder for "baseq3"

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Re: how to change the destination folder in source?
You'll want to redefine BASEGAME in qcommon/q_shared.h - but, as pointed out, a simple 'Find in files' could've told you that.