Is this normal?

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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TheDarklord
Posts: 32
Joined: Fri Aug 01, 2008 9:07 am

Is this normal?

Post by TheDarklord »

im using (test) bsp -meta, visa, -light -fast -filter ......to test my map with and I miss walls and some other things is this just cause of the (test)?
Grenader
Posts: 202
Joined: Sun Oct 08, 2006 11:38 am

Re: Is this normal?

Post by Grenader »

It's possible you have left those walls textured with caulk, or you have duplicate brushes sitting in the exact same position.
TheDarklord
Posts: 32
Joined: Fri Aug 01, 2008 9:07 am

Re: Is this normal?

Post by TheDarklord »

ok so it maby duplicate walls I will check that but no I did exture the walls its a astle of sorts so thay are all brick..
TheDarklord
Posts: 32
Joined: Fri Aug 01, 2008 9:07 am

Re: Is this normal?

Post by TheDarklord »

you where right I must have copied a hole lvl and then accedentaly pasted over the other OMG that was funny thank you for the help
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