After playing it with live oponents it became very aparent that the design fell short by a long way and needed massive changes to make it fun. Thanks to the guys who came and playtested it on the speedmap server.
Only thing I can say at this point is that there is too much symmetry in the map which results in boring gameplay. Mix it up a little to create more gameplay challenges.
Symmetry tends to be a bad thing in non-CTF maps. You have a hell of a cool look going on there though; I really like that sort of monochrome/geocomp feel in maps...