The future of computer interfaces...
- Mat Linnett
- Posts: 2483
- Joined: Wed Apr 12, 2000 7:00 am
- Location: The Grizzly Grotto
The future of computer interfaces...
...is to have no interface.
Really cool multi-touch technology in action.
Just imagining what could be done with this stuff blows my mind.
Really cool multi-touch technology in action.
Just imagining what could be done with this stuff blows my mind.
- Mat Linnett
- Posts: 2483
- Joined: Wed Apr 12, 2000 7:00 am
- Location: The Grizzly Grotto
They may be dated but they're certainly functional.seremtan wrote:pretty cool, and he has a point about our generally antequated ways of interfacing with computers
That type of interface would suck for pretty much any game besides RTS or card/board games. It would also be much more tiresome as you would have to move you entire arm across the screen as opposed to a quick twitch of the wrist. You'd also have to either grow a coke-nail or hold a stylus to get enough accuracy for day-to-day use. I have a feeling a flat on-screen keyboard would limit speed/accuracy as well. And you'd have to be careful not to rest your fingers too hard on the keys or you might end up pressing them.
dunno, i worked with a company that make peripherals for people with RSI/poor motor control/abject fliddery/etc and they were really keen that people in general get away from the current way of doing things.bitWISE wrote:They may be dated but they're certainly functional.seremtan wrote:pretty cool, and he has a point about our generally antequated ways of interfacing with computers
That type of interface would suck for pretty much any game besides RTS or card/board games. It would also be much more tiresome as you would have to move you entire arm across the screen as opposed to a quick twitch of the wrist. You'd also have to either grow a coke-nail or hold a stylus to get enough accuracy for day-to-day use. I have a feeling a flat on-screen keyboard would limit speed/accuracy as well. And you'd have to be careful not to rest your fingers too hard on the keys or you might end up pressing them.
especially mice - your body isn't designed to slide a mouse around a table with your wrist flattened. they had a mouse that was shaped like a joystick, and you could tell the moment you started using it that it would be more comfortable than a regular mouse, just took a hell of a lot of getting used to.
too set in my ways to buy one (and it had a shitty dpi), but it'd be nice in 15 or 20 years not to have gotten arthritis from using a mouse 99% of the day. keyboards were the other thing - they were looking at 'chording' or whatever it's called, like those doofers courtroom stenographers have - i'm waffling, but this sort of tech (touch screen, alternative peripherals etc) isn't that far off of becoming mainstream.
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Joystick mouse isn't a bad idea.4days wrote:dunno, i worked with a company that make peripherals for people with RSI/poor motor control/abject fliddery/etc and they were really keen that people in general get away from the current way of doing things.bitWISE wrote:They may be dated but they're certainly functional.seremtan wrote:pretty cool, and he has a point about our generally antequated ways of interfacing with computers
That type of interface would suck for pretty much any game besides RTS or card/board games. It would also be much more tiresome as you would have to move you entire arm across the screen as opposed to a quick twitch of the wrist. You'd also have to either grow a coke-nail or hold a stylus to get enough accuracy for day-to-day use. I have a feeling a flat on-screen keyboard would limit speed/accuracy as well. And you'd have to be careful not to rest your fingers too hard on the keys or you might end up pressing them.
especially mice - your body isn't designed to slide a mouse around a table with your wrist flattened. they had a mouse that was shaped like a joystick, and you could tell the moment you started using it that it would be more comfortable than a regular mouse, just took a hell of a lot of getting used to.
too set in my ways to buy one (and it had a shitty dpi), but it'd be nice in 15 or 20 years not to have gotten arthritis from using a mouse 99% of the day. keyboards were the other thing - they were looking at 'chording' or whatever it's called, like those doofers courtroom stenographers have - i'm waffling, but this sort of tech (touch screen, alternative peripherals etc) isn't that far off of becoming mainstream.
The only thing I'm saying is that manipulating the cursor with your hand would be tedious for the average tasks. Although, if they made a mousepad version that would translate your movements to the screen that would be pretty cool.
I think the next phase of computer interfaces will be using optical recognition to place the mouse cursor.
After all, you always look at what you want to click on. The biggest obstacle might be knowing when the cursor is and is not wanted. Might do that with winking or something.
After all, you always look at what you want to click on. The biggest obstacle might be knowing when the cursor is and is not wanted. Might do that with winking or something.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
― Terry A. Davis
Imagine a twitch gamer playing like thatFoo wrote:I think the next phase of computer interfaces will be using optical recognition to place the mouse cursor.
After all, you always look at what you want to click on. The biggest obstacle might be knowing when the cursor is and is not wanted. Might do that with winking or something.
