The future of computer interfaces...

Open discussion about any topic, as long as you abide by the rules of course!
Post Reply
User avatar
Mat Linnett
Posts: 2483
Joined: Wed Apr 12, 2000 7:00 am
Location: The Grizzly Grotto

The future of computer interfaces...

Post by Mat Linnett »

...is to have no interface.

Really cool multi-touch technology in action.
Just imagining what could be done with this stuff blows my mind.
bitWISE
Posts: 10704
Joined: Wed Dec 08, 1999 8:00 am

Post by bitWISE »

Amazing but le old
User avatar
Mat Linnett
Posts: 2483
Joined: Wed Apr 12, 2000 7:00 am
Location: The Grizzly Grotto

Post by Mat Linnett »

Figured it prolly would be. Ah well, it's still ace :)
bitWISE
Posts: 10704
Joined: Wed Dec 08, 1999 8:00 am

Post by bitWISE »

It would be hard to use in a typical desk setting though. All computer desks would have to come with slanting table-tops. It would also be cool to have version like he has that you could just slide up to the couch.
User avatar
seremtan
Posts: 36013
Joined: Wed Nov 19, 2003 8:00 am

Post by seremtan »

pretty cool, and he has a point about our generally antequated ways of interfacing with computers
bitWISE
Posts: 10704
Joined: Wed Dec 08, 1999 8:00 am

Post by bitWISE »

seremtan wrote:pretty cool, and he has a point about our generally antequated ways of interfacing with computers
They may be dated but they're certainly functional.

That type of interface would suck for pretty much any game besides RTS or card/board games. It would also be much more tiresome as you would have to move you entire arm across the screen as opposed to a quick twitch of the wrist. You'd also have to either grow a coke-nail or hold a stylus to get enough accuracy for day-to-day use. I have a feeling a flat on-screen keyboard would limit speed/accuracy as well. And you'd have to be careful not to rest your fingers too hard on the keys or you might end up pressing them.
User avatar
seremtan
Posts: 36013
Joined: Wed Nov 19, 2003 8:00 am

Post by seremtan »

weather forecast for my parade: rainy
bitWISE
Posts: 10704
Joined: Wed Dec 08, 1999 8:00 am

Post by bitWISE »

seremtan wrote:weather forecast for my parade: rainy
:olo:
4days
Posts: 5465
Joined: Tue Apr 16, 2002 7:00 am

Post by 4days »

bitWISE wrote:
seremtan wrote:pretty cool, and he has a point about our generally antequated ways of interfacing with computers
They may be dated but they're certainly functional.

That type of interface would suck for pretty much any game besides RTS or card/board games. It would also be much more tiresome as you would have to move you entire arm across the screen as opposed to a quick twitch of the wrist. You'd also have to either grow a coke-nail or hold a stylus to get enough accuracy for day-to-day use. I have a feeling a flat on-screen keyboard would limit speed/accuracy as well. And you'd have to be careful not to rest your fingers too hard on the keys or you might end up pressing them.
dunno, i worked with a company that make peripherals for people with RSI/poor motor control/abject fliddery/etc and they were really keen that people in general get away from the current way of doing things.

especially mice - your body isn't designed to slide a mouse around a table with your wrist flattened. they had a mouse that was shaped like a joystick, and you could tell the moment you started using it that it would be more comfortable than a regular mouse, just took a hell of a lot of getting used to.

too set in my ways to buy one (and it had a shitty dpi), but it'd be nice in 15 or 20 years not to have gotten arthritis from using a mouse 99% of the day. keyboards were the other thing - they were looking at 'chording' or whatever it's called, like those doofers courtroom stenographers have - i'm waffling, but this sort of tech (touch screen, alternative peripherals etc) isn't that far off of becoming mainstream.
K-mart Shopper
Posts: 93
Joined: Tue Dec 10, 2002 8:00 am

Post by K-mart Shopper »

The future of computer interfaces allow precision lava-lamp simulation and dots that spin and twirl!

I don't see this becoming anything really.
+JuggerNaut+
Posts: 22175
Joined: Sun Oct 14, 2001 7:00 am

Post by +JuggerNaut+ »

K-mart Shopper wrote:The future of computer interfaces allow precision lava-lamp simulation and dots that spin and twirl!

I don't see this becoming anything really.
:dork:
bitWISE
Posts: 10704
Joined: Wed Dec 08, 1999 8:00 am

Post by bitWISE »

4days wrote:
bitWISE wrote:
seremtan wrote:pretty cool, and he has a point about our generally antequated ways of interfacing with computers
They may be dated but they're certainly functional.

That type of interface would suck for pretty much any game besides RTS or card/board games. It would also be much more tiresome as you would have to move you entire arm across the screen as opposed to a quick twitch of the wrist. You'd also have to either grow a coke-nail or hold a stylus to get enough accuracy for day-to-day use. I have a feeling a flat on-screen keyboard would limit speed/accuracy as well. And you'd have to be careful not to rest your fingers too hard on the keys or you might end up pressing them.
dunno, i worked with a company that make peripherals for people with RSI/poor motor control/abject fliddery/etc and they were really keen that people in general get away from the current way of doing things.

especially mice - your body isn't designed to slide a mouse around a table with your wrist flattened. they had a mouse that was shaped like a joystick, and you could tell the moment you started using it that it would be more comfortable than a regular mouse, just took a hell of a lot of getting used to.

too set in my ways to buy one (and it had a shitty dpi), but it'd be nice in 15 or 20 years not to have gotten arthritis from using a mouse 99% of the day. keyboards were the other thing - they were looking at 'chording' or whatever it's called, like those doofers courtroom stenographers have - i'm waffling, but this sort of tech (touch screen, alternative peripherals etc) isn't that far off of becoming mainstream.
Joystick mouse isn't a bad idea.

The only thing I'm saying is that manipulating the cursor with your hand would be tedious for the average tasks. Although, if they made a mousepad version that would translate your movements to the screen that would be pretty cool.
User avatar
Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

I think the next phase of computer interfaces will be using optical recognition to place the mouse cursor.

After all, you always look at what you want to click on. The biggest obstacle might be knowing when the cursor is and is not wanted. Might do that with winking or something.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
bitWISE
Posts: 10704
Joined: Wed Dec 08, 1999 8:00 am

Post by bitWISE »

Foo wrote:I think the next phase of computer interfaces will be using optical recognition to place the mouse cursor.

After all, you always look at what you want to click on. The biggest obstacle might be knowing when the cursor is and is not wanted. Might do that with winking or something.
Imagine a twitch gamer playing like that :olo:
4days
Posts: 5465
Joined: Tue Apr 16, 2002 7:00 am

Post by 4days »

oblivion could take over fatality's spot.
User avatar
Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

Good ol' 'two cursors' oblivion
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
Post Reply