You already have a CPU and a GPU, prepare to get a PPU
You already have a CPU and a GPU, prepare to get a PPU
Special "physics" cards, to go along with your CPU and graphics card:
http://www.gamespot.com/news/2005/03/08 ... 19895.html
http://www.gamers-depot.com/interviews/agiea/001.htm
http://www.gamespot.com/news/2005/03/08 ... 19895.html
http://www.gamers-depot.com/interviews/agiea/001.htm
yea read about this a few days ago. quite nifty IMO. just wait till nvidia adds one of those to their gfx cards though.. donth hink many people will sacrifice another slot for some extra physics, so it wont be a standard as a stand alone
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even better even, yea, but im guessing a thirdparty gpu developer will pick it up before mobo devs doDr_Watson wrote:i'm thinking integrated motherboard chips are the way to go. a daughter card seems too potentially troublesome to maintain full compatability.
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I'm actually for a modular setup. Integrated into mobo, okay, but at least allow me to replace individual bits without having to buy an all new motherboard (and, as often is the case with a mobo replacement, a new CPU and compatible memory as well).Dr_Watson wrote:i'm thinking integrated motherboard chips are the way to go. a daughter card seems too potentially troublesome to maintain full compatability.
Integrated LAN and sound is a good thing IMO, as that's not something you'll replace that often (the sound and LAN on my nForce2 is excellent) but a videocard is too expensive and upgraded more often than my motherboard.
But this could be a big thing if the advantages of having specialized hardware have overwhelming performance benefits. CPUs are designed to run all kinds of tasks, but suck at certain specialized tasks, such as graphics processing. That is why we have GPUs. If physics cards have overwhelming performance benefits like GPUs, then dual core CPUs won't help, and this will be a big thing.Geebs wrote:It's a bit fucking pointless when the major chip manufacturers are about to go dual core; seeing as most games don't multithread well, all you have to do is take advantage of the second processor.
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but with 100% of the first processor threader thing going towards calculating stuff for the game, the second processor threader thing could be 90% dedicated to physics with all the graphics being done by the GPU would have a significant performance gain.mjrpes wrote:But this could be a big thing if the advantages of having specialized hardware have overwhelming performance benefits. CPUs are designed to run all kinds of tasks, but suck at certain specialized tasks, such as graphics processing. That is why we have GPUs. If physics cards have overwhelming performance benefits like GPUs, then dual core CPUs won't help, and this will be a big thing.Geebs wrote:It's a bit fucking pointless when the major chip manufacturers are about to go dual core; seeing as most games don't multithread well, all you have to do is take advantage of the second processor.
it all comes down to what specifications and little bells and whistles are given to the programmer to play with, and how well the programmer can utilise it all. as far as i can see a PPU would be completely pointless -- used only for video games, and even then utilised occasionally and probably not being used as efficiently as a hyper-threaded CPU could.

glossy, whith your reasoning we wouldn't need a dedicated GPU either - the dual core CPU could handle that too. The main point here is that a dedicated PPU is so much better at doing physics calculations than a general purpose CPU, and as games are moving towards being more physics-based, it will become necessary to have one.
Remember that the only real use for an advanced GPU is games too. This is the equivalent to when games moved from 2D to 3D.
Remember that the only real use for an advanced GPU is games too. This is the equivalent to when games moved from 2D to 3D.
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I'd be willing to bet this is the future of computing, where the individual aspects of computing are distributed to dedicated processors rather than crunched through one central processor. They've already done that wiith the GPU and audio processors, but there is a lot more that can be processed separately from the CPU. It's only a matter of time before we have 5-6 separate processing units we'll need to have.
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