Half Life 2 development story
Half Life 2 development story
Because I'm playing the game at the moment, I looked up reviews and stuff and came across this. I'm sure it's been around a long time, but it's fascinating reading the whole concept to fruition story behind this game. The article is pretty long but might be interesting to game developers here.
http://www.gamespot.com/features/6112889/index.html
http://www.gamespot.com/features/6112889/index.html
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I cant spell u
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Why buy the book when you can read it for free and get a video interview as well? This story is amazing.
" On February 15 a strange e-mail arrived in Gabe Newell's inbox at 6:18pm. The subject line was blank, but the text of the e-mail from "Da Guy" was rich in detail. "Hello, Gabe," the author began. He then proceeded to admit that yes, he was the hacker who had broken into Valve's network. In fact, he had been inside Valve's network for about six months, watching the game's development on a daily basis. He claimed he never intended to harm Valve with his hacking. Instead he just wanted to observe Half-Life 2's development because he was such a huge fan of the original game. And then, unbelievably, he even offered his compliments to Newell and the team on their amazing development skills.
At first Newell didn't know if the e-mail was some sick joke or an authentic mea culpa. But then, at the end of the e-mail, the hacker provided proof that he was legit: He included two files from Valve's network that hadn't been released to the public. One was a Microsoft Word document that detailed Valve's plans for the E3 2003 demo. That was all the evidence Newell needed. This was "da guy" who had screwed them. His first reaction: "I'm getting on a plane and I'm bringing my crowbar with me."
" On February 15 a strange e-mail arrived in Gabe Newell's inbox at 6:18pm. The subject line was blank, but the text of the e-mail from "Da Guy" was rich in detail. "Hello, Gabe," the author began. He then proceeded to admit that yes, he was the hacker who had broken into Valve's network. In fact, he had been inside Valve's network for about six months, watching the game's development on a daily basis. He claimed he never intended to harm Valve with his hacking. Instead he just wanted to observe Half-Life 2's development because he was such a huge fan of the original game. And then, unbelievably, he even offered his compliments to Newell and the team on their amazing development skills.
At first Newell didn't know if the e-mail was some sick joke or an authentic mea culpa. But then, at the end of the e-mail, the hacker provided proof that he was legit: He included two files from Valve's network that hadn't been released to the public. One was a Microsoft Word document that detailed Valve's plans for the E3 2003 demo. That was all the evidence Newell needed. This was "da guy" who had screwed them. His first reaction: "I'm getting on a plane and I'm bringing my crowbar with me."
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HateFactor
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I cant spell u
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Mr.Magnetichead
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yeah there were some great engine renders of wrecked ships on the coast section and combine buildings that never made itMr.Magnetichead wrote:Because the books is also filled with amazing concept art and material that was cut from the final game.DRuM wrote:Why buy the book when you can read it for free and get a video interview as well? This story is amazing.
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Mr.Magnetichead
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Mr.Magnetichead
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