Information about THQ being not satisfied with the situation that developed inside GSC had already reached us before. "They (THQ) didn't even imagine what it's like to work with GSC, - shares with us one of the former members of the company - they didn't even understand who they dealt with. STALKER always was in the state of general design. It's always been a project which was more spoken of than really done
STALKER always was in the state of general design.
bollocks. from the vids i've seen it looks practically finished. my impression was they realised the average hardware of 2 years ago couldn't cut it, and spent all their time optimising and waiting for the hardware to catch up
ffs, HL2 took 5 years to make. what's THQ's big deal?
btw reef it still looks pretty damn good today. could do with being finished though