xenogears & cars & graphic design

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Grandpa Stu
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xenogears & cars & graphic design

Post by Grandpa Stu »

my god what a fantabulous rpg! i had been playing this the last month or so and just beat it. i had forgotten what an excellent rpg this was.

a friend of mine said they made a sequel to it but i'm not so sure he knows what he's talking about. were there any followups to this masterpiece of a game?

oh and i've been working on a car rendering in illustrator for one of my classes this term. i'm pretty much done with the lines and am just fooling around with flat shadding at the moment. the final should be a full color rendering with proper shading. though i may keep the car white for simplicity and time concerns. tis my favorite car...

Image
Chupacabra
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Post by Chupacabra »

AFAIK yes there is a sequel and AFAIK its not as good as the original

edit: the sequel is xenosaga
Last edited by Chupacabra on Mon Jan 23, 2006 7:43 am, edited 1 time in total.
SOAPboy
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Post by SOAPboy »

Xenogears owns.. Played it through a few dozen times :)
[size=75][i]I once had a glass of milk.

It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.

I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
brisk
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Post by brisk »

I got it recently actually. Still need to play it :)

The car is looking good.
phantasmagoria
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Post by phantasmagoria »

Have you traced that, or drawn if from scratch?
[size=85]
Grandpa Stu
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cheats

Post by Grandpa Stu »

traced. i dont have the time to try and do something free hand. this is just a warm up exercise for the class anywho so the instructor told us to trace.
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Captain
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Post by Captain »

I draw cars freehand similar to the picture above :icon26:
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Transient
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Post by Transient »

Cool car, Stu. I love doing things like that with Illustrator. Have you seen the new feature of CS2 that allows you to "Live Trace" an image?
Captain Mazda wrote:I draw cars freehand similar to the picture above :icon26:
Image
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Captain
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Post by Captain »

Transient wrote:Cool car, Stu. I love doing things like that with Illustrator. Have you seen the new feature of CS2 that allows you to "Live Trace" an image?
Captain Mazda wrote:I draw cars freehand similar to the picture above :icon26:
Image
Image
Last edited by Captain on Mon Jan 23, 2006 11:16 pm, edited 1 time in total.
phantasmagoria
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Re: cheats

Post by phantasmagoria »

Grandpa Stu wrote:traced. i dont have the time to try and do something free hand. this is just a warm up exercise for the class anywho so the instructor told us to trace.
As Trans said, cool car. I've only just just just started with illustrator, I can't do much more than trace using the curve tool. It's quite good fun.
[size=85]
Grandpa Stu
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hooray for art \o/

Post by Grandpa Stu »

Transient wrote:Cool car, Stu. I love doing things like that with Illustrator. Have you seen the new feature of CS2 that allows you to "Live Trace" an image?
yeah i've messed around with live trace a little bit. it's kinda gimmicky but great for creating quick little vectors for projects that don't need a whole lot of detail. plus the style that i normal trace in is impossible to do with live trace. here's an example...

Image

granted i took this to photoshop and airbrushed some real quick colors in, you get the idea.
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Captain
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Post by Captain »

Looking good Stu :icon14:
AmIdYfReAk
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Post by AmIdYfReAk »

Stu, i do enjoy the later model FD's... but one of the main things that make me stop in my tracks with them is the engine man... as great as it is.. its alot of work, and expensive...

No thanks!

:)
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Transient
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Re: hooray for art \o/

Post by Transient »

Grandpa Stu wrote:
Transient wrote:Cool car, Stu. I love doing things like that with Illustrator. Have you seen the new feature of CS2 that allows you to "Live Trace" an image?
yeah i've messed around with live trace a little bit. it's kinda gimmicky but great for creating quick little vectors for projects that don't need a whole lot of detail. plus the style that i normal trace in is impossible to do with live trace. here's an example...



granted i took this to photoshop and airbrushed some real quick colors in, you get the idea.
Nice one. :up:

The style I like to work in lends itself quite nicely to Live Trace. I do thick, dark outlines of characters, scan them in, then I (used to) outline them in Illustrator and take them over to PS to color in. Now I just use Live Trace/Live Paint to get it all done in a fraction of the time. If you play with the settings of Live Trace, it can get pretty accurate. And if I scan in an image and alter the levels in PS before Tracing, I get a very good trace worth working with.
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