Open discussion about any topic, as long as you abide by the rules of course!
dzjepp
Posts: 12839 Joined: Wed Mar 28, 2001 8:00 am
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by dzjepp » Tue Mar 01, 2005 3:01 am
Let's get orio to confirm it...
Looks good
Strangler
Posts: 462 Joined: Mon Dec 29, 2003 8:00 am
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by Strangler » Tue Mar 01, 2005 4:57 am
its probably gonna be really hardware heavy morse fo eevn than the last game which barely played at 30fps on my system maxed out.
"There are no pacts between lion and men."
-Achilles, Troy
SoM
Posts: 8489 Joined: Fri Dec 03, 1999 8:00 am
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by SoM » Tue Mar 01, 2005 5:11 am
Strangler wrote: its probably gonna be really hardware heavy morse fo eevn than the last game which barely played at 30fps on my system maxed out.
time to upgrade from that 286
[color=red][WYD][/color]S[color=red]o[/color]M
Strangler
Posts: 462 Joined: Mon Dec 29, 2003 8:00 am
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by Strangler » Tue Mar 01, 2005 5:33 am
I have a 3000 barton, 512 ram, and a used and overclocked radoen 9700.
"There are no pacts between lion and men."
-Achilles, Troy
o'dium
Posts: 11712 Joined: Sun Mar 25, 2001 8:00 am
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by o'dium » Tue Mar 01, 2005 12:24 pm
Looks just like what MoH are doing...
Up the polycount, add bloom and be done with it.
Call Of Duty rocket for the gameplay though, not just graphics, unlike MoH:PA. So lets all just hope this one has it.
Still, what setting is this? Its a farcry from snowy battlefields
o'dium
Posts: 11712 Joined: Sun Mar 25, 2001 8:00 am
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by o'dium » Tue Mar 01, 2005 12:26 pm
Nice shots to show that the D3 engine can do lit outdoor levels though
P.S. Can you post those "scans" here
Eraser
Posts: 19177 Joined: Fri Dec 01, 2000 8:00 am
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by Eraser » Tue Mar 01, 2005 12:35 pm
nice glares on the paper...
o'dium
Posts: 11712 Joined: Sun Mar 25, 2001 8:00 am
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by o'dium » Tue Mar 01, 2005 12:36 pm
Eraser wrote: nice glares on the paper...
At first i thought "Oh ,they are using the same snow impacts for everthing" then it hit me
:icon25:
seremtan
Posts: 36013 Joined: Wed Nov 19, 2003 8:00 am
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by seremtan » Tue Mar 01, 2005 12:41 pm
reefsurfer wrote: heavily modified DOOM3 engine
I'll say. Looks nothing like D3.
But hey, there's always room for one more WW2 shooter... /sarcasm
Freakaloin
Posts: 10620 Joined: Tue May 07, 2002 7:00 am
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by Freakaloin » Tue Mar 01, 2005 2:31 pm
how did they make the d3 engine look so bad?
a defining attribute of a government is that it has a monopoly on the legitimate exercise of violence...
o'dium
Posts: 11712 Joined: Sun Mar 25, 2001 8:00 am
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by o'dium » Tue Mar 01, 2005 2:39 pm
Freakaloin wrote: how did they make the d3 engine look so good?
Removed the crap and put the good things in there.
MKJ
Posts: 32582 Joined: Fri Nov 24, 2000 8:00 am
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by MKJ » Tue Mar 01, 2005 2:47 pm
o'dium wrote: Freakaloin wrote: how did they make the d3 engine look so good?
Removed the crap and put the good things in there.
easy
they didnt hit "desaturize" on all the textures before shipping the game
[url=http://profile.mygamercard.net/Emka+Jee][img]http://card.mygamercard.net/sig/Emka+Jee.jpg[/img][/url]
Arkleseizure
Posts: 424 Joined: Mon Feb 21, 2005 1:06 am
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by Arkleseizure » Tue Mar 01, 2005 3:09 pm
o'dium wrote: Still, what setting is this? Its a farcry from snowy battlefields
Invasion of Italy maybe?
Eraser
Posts: 19177 Joined: Fri Dec 01, 2000 8:00 am
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by Eraser » Tue Mar 01, 2005 3:39 pm
yeah or north africa
Freakaloin
Posts: 10620 Joined: Tue May 07, 2002 7:00 am
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by Freakaloin » Tue Mar 01, 2005 3:41 pm
lol...it says in the ss nerdz...
a defining attribute of a government is that it has a monopoly on the legitimate exercise of violence...
Arkleseizure
Posts: 424 Joined: Mon Feb 21, 2005 1:06 am
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by Arkleseizure » Tue Mar 01, 2005 3:42 pm
Eraser wrote: yeah or north africa
More Italian because North Africa was more of a large desert with small watering holes.
MKJ
Posts: 32582 Joined: Fri Nov 24, 2000 8:00 am
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by MKJ » Tue Mar 01, 2005 3:53 pm
Arkleseizure wrote: Eraser wrote: yeah or north africa
More Italian because North Africa was more of a large desert with small watering holes.
nooo its north africa
there are some forms of civilization there yknow
[edit] oh and a bit of france
[/edit]
[url=http://profile.mygamercard.net/Emka+Jee][img]http://card.mygamercard.net/sig/Emka+Jee.jpg[/img][/url]
reefsurfer
Posts: 4065 Joined: Sat Mar 08, 2003 8:00 am
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by reefsurfer » Tue Mar 01, 2005 6:12 pm
Memphis wrote: By the way Reefsurfer are those magazine scans? If they're ripped from a publication without consent, i'm afraid we cant have them posted
Dont know, found em on another forum.. maybe its illegal.. you decide.
reefsurfer
Posts: 4065 Joined: Sat Mar 08, 2003 8:00 am
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by reefsurfer » Tue Mar 01, 2005 6:23 pm
Memphis wrote:
You tryna make me do work here or something?
yea, you lazy bastard! :icon33:
your the moderator. :icon30:
inphlict
Posts: 1656 Joined: Sat Jul 13, 2002 7:00 am
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by inphlict » Tue Mar 01, 2005 6:32 pm
Pcgamer is sending people emails telling them to take it down or face a law suit. I say keep the link but don't post the pics.
inphlict
Posts: 1656 Joined: Sat Jul 13, 2002 7:00 am
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by inphlict » Tue Mar 01, 2005 6:41 pm
Name: PC Gamer
E-Mail Address:
editor@pcgamer.com
Subject: Take down the scans
Message:
I am letting you know that the scans of PC Gamer are violations of international copyright law. Please take them down. It is illegal to distribute them in any way, whether by web or by email.
Thank you.
Daniel Morris
Editor-in-Chief
PC Gamer U.S.
This is the last email you will receive from me -- the next will be from our attorney. It is a violation of international copyright law to put scans online. Please take them down!
http://callofduty.filefront.com/news/Ca ... HOTS;16634