Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Hipshot
Posts: 1547 Joined: Sun Jan 20, 2002 8:00 am
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by Hipshot » Tue Dec 20, 2005 6:11 pm
Cause I would need it. Going to
Dice tomorrow. If it turns out well (might not be settled until after christmas though) I'm gonna tell the whole storry!
Man do I need luck now...
(This me not being able to model is starting be a real issue for me nowdays, I NEED to start modeling! (Note to myself: Be able to model well before summer or kill yourself)).
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
4days
Posts: 5465 Joined: Tue Apr 16, 2002 7:00 am
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by 4days » Tue Dec 20, 2005 6:20 pm
good luck
CrinklyArse
Posts: 5493 Joined: Sat Feb 19, 2005 12:57 am
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by CrinklyArse » Tue Dec 20, 2005 6:22 pm
4days wrote: good luck
[url=http://www.last.fm/user/Resplended/?chartstyle=Awesome35][img]http://imagegen.last.fm/Awesome35/recenttracks/3/Resplended.gif[/img][/url]
pjw
Posts: 860 Joined: Sun May 07, 2000 7:00 am
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by pjw » Tue Dec 20, 2005 6:27 pm
Good luck man!
Fjoggs
Posts: 2555 Joined: Fri May 03, 2002 7:00 am
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by Fjoggs » Tue Dec 20, 2005 6:58 pm
Lykke til..
SonicClang
Posts: 209 Joined: Sun Mar 28, 2004 8:00 am
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by SonicClang » Tue Dec 20, 2005 7:09 pm
Good luck hipster!
The number 1 cause of death in games is panic.
[img]http://webpages.charter.net/sonicclang/small.jpg[/img]
obsidian
Posts: 10970 Joined: Mon Feb 04, 2002 8:00 am
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by obsidian » Wed Dec 21, 2005 3:00 am
Tell them about how much time you spend on LEM. They're bound to hire you.
Good luck.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
SonicClang
Posts: 209 Joined: Sun Mar 28, 2004 8:00 am
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by SonicClang » Wed Dec 21, 2005 5:54 pm
Surprisingly though I've got more posts than Hipshot. How is that possible???
The number 1 cause of death in games is panic.
[img]http://webpages.charter.net/sonicclang/small.jpg[/img]
Fjoggs
Posts: 2555 Joined: Fri May 03, 2002 7:00 am
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by Fjoggs » Wed Dec 21, 2005 6:05 pm
Spammer!
Dr4ch
Posts: 96 Joined: Thu Nov 03, 2005 6:36 pm
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by Dr4ch » Wed Dec 21, 2005 6:41 pm
Viel glück
codey-
Posts: 44 Joined: Mon Mar 07, 2005 10:45 pm
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by codey- » Wed Dec 21, 2005 6:54 pm
Lycka till för fan!
Oeloe
Posts: 1529 Joined: Fri Mar 19, 2004 8:00 am
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by Oeloe » Wed Dec 21, 2005 7:57 pm
+JuggerNaut+ wrote: ffs man, if they don't hire you, they're nuts (and gay)
Just stay confident.
H.Reaper
Posts: 127 Joined: Sat Feb 02, 2002 8:00 am
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by H.Reaper » Thu Dec 22, 2005 3:58 pm
So ? what are the news Hipshot ?
Hipshot
Posts: 1547 Joined: Sun Jan 20, 2002 8:00 am
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by Hipshot » Thu Dec 22, 2005 5:42 pm
Well, he was supposed to call me tomorrow (or maybe next week), so I don't know. But I can say, the modeling thing, not good
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
SonicClang
Posts: 209 Joined: Sun Mar 28, 2004 8:00 am
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by SonicClang » Thu Dec 22, 2005 6:12 pm
So they kind of expect you to have some kind of modelling experience?
The number 1 cause of death in games is panic.
[img]http://webpages.charter.net/sonicclang/small.jpg[/img]
+JuggerNaut+
Posts: 22175 Joined: Sun Oct 14, 2001 7:00 am
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by +JuggerNaut+ » Thu Dec 22, 2005 6:21 pm
Hipshot wrote: Well, he was supposed to call me tomorrow (or maybe next week), so I don't know. But I can say, the modeling thing, not good
seriously, they'd have to have rocks for brains stowed in those cranial turrets of theirs to not hire you. modelling...pffft. you're one of the very few mappers that can give me a hard-on
*don't PM me man, it's your
maps that make me stiff*
Hipshot
Posts: 1547 Joined: Sun Jan 20, 2002 8:00 am
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by Hipshot » Thu Dec 22, 2005 7:09 pm
SonicClang wrote: So they kind of expect you to have some kind of modelling experience?
Actually, I don't know. I didn't apply for this job.
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Lenard
Posts: 737 Joined: Mon Aug 04, 2003 7:00 am
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by Lenard » Fri Dec 23, 2005 1:24 am
Dude. Show them your maps. Did you think of that?
[img]http://myspace-001.vo.llnwd.net/00555/10/05/555355001_l.gif[/img]
SonicClang
Posts: 209 Joined: Sun Mar 28, 2004 8:00 am
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by SonicClang » Fri Dec 23, 2005 4:15 am
Ok, you didn't give us much to go off of from your original post. You didn't apply for this job, but you did interview for it? I'm confused... That means they must have seen your maps right? I can't see how anyone wouldn't hire you on the spot after looking at your work.
The number 1 cause of death in games is panic.
[img]http://webpages.charter.net/sonicclang/small.jpg[/img]
FragaGeddon
Posts: 3229 Joined: Sun Sep 17, 2000 7:00 am
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by FragaGeddon » Fri Dec 23, 2005 6:09 am
Yeah, good luck mang.
Hopefully they'll make Rallisport Challange 3.
Hipshot
Posts: 1547 Joined: Sun Jan 20, 2002 8:00 am
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by Hipshot » Fri Dec 23, 2005 9:32 am
I'm going to explain as soon as I know more myself ;D
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
reptile
Posts: 74 Joined: Sat Oct 06, 2001 7:00 am
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by reptile » Fri Dec 23, 2005 12:39 pm
Hipshot wrote: I'm going to explain as soon as I know more myself ;D
Good luck Buddy.
Man I hate this christmas shit.
Going to all people in Company and say have nice days...