Here we go again (Nvidia SLI)

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AmIdYfReAk
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Here we go again (Nvidia SLI)

Post by AmIdYfReAk »

http://www.tomshardware.com/2005/12/14/ ... gpu_setup/

:/

*remembers Rage Furry MAXX, voodoo 5's and 6's *

why is it that people are looking back wile trying to progress?
Don Carlos
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Post by Don Carlos »

limited editions tho
only 2000 being made!
Where were you when the West was defeated?
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Guest

Post by Guest »

Because this way they can cash in quicker and without costly development? Think american car engines.
Last edited by Guest on Wed Dec 14, 2005 8:55 pm, edited 1 time in total.
+JuggerNaut+
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Post by +JuggerNaut+ »

ToxicBug wrote:Because this way they can cash in quicker and without costly development? Think american car engines.
:olo:
Grudge
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Post by Grudge »

fucking lol
AmIdYfReAk
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Post by AmIdYfReAk »

"A mere 2000 samples were sent out to the media."

that makes me question if that is the case..

it could be 2000 cards for the media..
Canis
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Post by Canis »

Fucking nuts...
jester!
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Post by jester! »

nVidia did by Voodoo did they not? Just a sick display of hardware... :dork:
AmIdYfReAk
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Post by AmIdYfReAk »

yes, they baight 3dfx and closed the doors, and i called it ( you can look through the quake 3 world cache ) that they where going to use the SLI technoligy..

and p00f, 3 years later.. here we are... SLI.. Ohh, and.. Dual GPU Cards.. two things that 3dfx brought to the table.
bitWISE
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Post by bitWISE »

Sweet jesus that is awesome
jester!
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Post by jester! »

Funny how it doesnt run to full potential in Q4 but pushes Fear better... :tear:
AmIdYfReAk
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Post by AmIdYfReAk »

Ohh, and to add.. also the HSR.. i'm not sure if you guys remember this, its full name is "Hidden Surface removal" it was a technoligy that 3dfx was allmost done at the time of the buying..

What was not in sight of the rendering was removed, so if you where looking at a wall, the videocards used to render te other side of the wall... this stopped it..

i did a test a wile back, i was using a AMD Athlon 1800+ ( 1.533ghz ) with a KT133 based system ( Pc-133 ram ) and a voodoo 3 2000 PCI..

i did a timedemo just to see what it got, and it was 60fps strong ( 800X600 )

i found the hack to get the HSR working correctly ( still a little glitchy ) and i timmed someware in the ballpark of 80fps.

i'll see if i can find the thread in the cache, but i remember tweaking the shit out of the cfg and doing over 100fps at 800X600 on that voodoo 3..
jester!
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Post by jester! »

Somewhat off topic but stock 6800's can run in SLI correct?
dzjepp
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Post by dzjepp »

That's a normal feature of 3dgames today. Even Doom had it. I believe when you map for Q3 you have to effectively "vis hint" hallways and whatnot and that improved fps.

But you already knew this right? :p
Massive Quasars
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Post by Massive Quasars »

Lazy bastards, there's still room at the bottom.
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AmIdYfReAk
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Post by AmIdYfReAk »

dzjepp wrote:That's a normal feature of 3dgames today. Even Doom had it. I believe when you map for Q3 you have to effectively "vis hint" hallways and whatnot and that improved fps.

But you already knew this right? :p
i did, but that is not the point.. the point was that 3dfx was the ones that did it, and ofcorse everyone followed suite.

and we wouldent be having this conversation if it wasent for 3dfx.
Guest

Post by Guest »

jester! wrote:Somewhat off topic but stock 6800's can run in SLI correct?
They have to be SLI-ready.
dzjepp
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Post by dzjepp »

AmIdYfReAk wrote:
dzjepp wrote:That's a normal feature of 3dgames today. Even Doom had it. I believe when you map for Q3 you have to effectively "vis hint" hallways and whatnot and that improved fps.

But you already knew this right? :p
i did, but that is not the point.. the point was that 3dfx was the ones that did it, and ofcorse everyone followed suite.

and we wouldent be having this conversation if it wasent for 3dfx.
Hmmmm... 3dfx was around during the early Doom days? :paranoid:

I don't think Doom was the first program to utilize this, but I do remember reading that they where the first pioniers using it.
AmIdYfReAk
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Post by AmIdYfReAk »

yea, you are right.. but 3dfx did it another way, and slightly more effective..
jester!
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Post by jester! »

ToxicBug wrote:
jester! wrote:Somewhat off topic but stock 6800's can run in SLI correct?
They have to be SLI-ready.
Hmm I see..
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