Psyche911 wrote:It totally depends upon the benchmark, shadd. You're taking the results of a "coder for ATi." They have reason to give you results that show ATi better than it might really be.shadd_ wrote:some responses i got from humus(coder for ati)concerning HDR and AA.
the new ati cards can run 6xaa from 4xx virtually free btw.I agree. I'd say it sort of makes HDR useful. It's no longer one step forward and one step back for quality. Just steps forward.
Btw, the SDK was just released, so now you only need the card to test this.
http://www.ati.com/developer/radeonSDK.html
I did make a quick test run at work today btw, and the hit of going from No AA to 6xAA was 14%.
Yes, that is great that they can run AA with little performance impact, but that doesn't mean they always do.
For example, Anandtech's new (much improved over the first) review of the product shows that in DooM 3, 4xAA causes a 49% drop in framerate. In that benchmark the 7800GTX takes a 37% drop in framerate.
I'm not trying to bash ATi, I'm just trying to show the full story here. It's all about perspective.
I agree it's a good product, but it seems you're trying to show it being better than it is.
AA in HDR is very good and will be very important...in the future. Very few upcoming titles have HDR. By the time it's remotely common, I expect nVidia to have found a way around this limitation.
look closely what i said about aa performance. hdr+aa is a HARDWARE limitation, it can't just be fixed sometime.
hdr will also be in pretty much every major game coming out. quakewars wil have hdr. serious samII has hdr, splintercell has hdr.
whatever, no offense psyche, but your just fucking wrong in so many things. we'll see i guess in the next bit as things become clearer.

