Battlefield 2 1.03 Update Enters Final QA Pass
That's right, troops. Barring any last minute issues, the 1.03 update is only a few days from release now. We thought this occasion warranted a post covering the major features and fixes coming in 1.03, so settle back and enjoy.
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Wake Island 2007
That's right, the 1.03 update bundles the first official map release from EA and DICE. In this case the map is a modern-era update of one of the most popular maps from Battlefield 1942 -- Wake Island. The People's Liberation Army has invaded Wake to threaten American supply lines. In response the US Marine Corps has been dispatched to reclaim the island. Pick a side and fight to win!
The new Wake Island map comes to you free of charge thanks to Fileplanet’s new Battlefield 2 Channel. Visit it at Fileplanet’s new Battlefield 2 Channel
New Features
* Stats compare - view the extended stats details for any other player in your BFHQ simply by double-clicking on their name on the leader board or using the new search feature!
* Server Favorites and History - find your favorite servers that much easier. No more searching for them through the main server list!
* Nickname Prefix - Add and change your clan tag to your account name at will. No more creating alternate account names to cover the changes in your competitive lifestyle!
* Supply Drop Icons - Supply drops now appear on the main map and within the 3D Map. Find that elusive supply drop much, much quicker!
* Points for Destroying Command Objects - players now receive points for destroying the commander's toys. Special Forces players rejoice!
* Server Reserved Slots - Server Operators can now set aside slots for their admins to join a full server at any time!
* Vehicle Passengers - the names of players in a vehicle with you are now displayed when you enter or change seats.
* Countermeasures - a reload bar has been added for vehicle countermeasures. You'll always know now when you can set off that next flare!
Tweaks
* Point Farming changes - DICE has implemented functionality that makes it significantly harder to point farm on Ranked Servers.
* Mod Support - Mods now work properly with the Dedicated Server! Additionally, the game will automatically switch mods when joining a server that is running a mod you have installed but do not have activated.
* Map tweaks - Spawn menu map and Commander maps now scale based on the size of the level being played (16, 32 or 64 players). Mini-map also scales automatically based on the vehicle type you are using (manual changes to zoom levels are remembered as well).
* Commander scoring - No more TKs from Artillery!
* Vehicle tweaks - No more accidental kills from bumping a friend with your tank (try to avoid hitting him at speed though) and no more struggling uphill in an APC. Also no more improper TK allocation from vehicle explosions.
* Auto Team Balance tweaks - Commanders and Squad Leaders now immune to team switch.
* Anti-Air Missiles - These are now much more effective against fast-movers.
it looks great
i know from experience that these online games are great in theory, but really hard to play like they were meant to be, with all the retards n all
therefore i shall not get it >:A
MKJ wrote:it looks great
i know from experience that these online games are great in theory, but really hard to play like they were meant to be, with all the retards n all
therefore i shall not get it >:A
I've been playing in random pubs for a while now, I've never had issues.
They did not fix the minimum number of players required to start on a ranked server. I predict a lot of clans dropping their overpriced servers.
They also did not fix the bullshit dolphin diving bunny hopping
Maybe they are saving that for a much delayed chrismas patch to be released at ...Easter?
I got into a Blackhawk squad as an engineer, just to see how much harder it is to repair a chopper (a lot)... the squad leader/pilot was screaming for more repairs like a little girl and expressed his amazement about not being able to cap a flag in 5 seconds, it made me chuckle.
Canidae wrote:They did not fix the minimum number of players required to start on a ranked server. I predict a lot of clans dropping their overpriced servers.
They also did not fix the bullshit dolphin diving bunny hopping
Maybe they are saving that for a much delayed chrismas patch to be released at ...Easter?
Theres no need for ranked servers now, 3 kills will get your new gear unlocked.
yeah, not sure what the req for 2nd Lt are but there isnt even a blip on the prograss bar. I joined..killed 1 person ranked up and was able to unlock the rest of the guns. Looks like its 50k for the top rank.