From here: http://www.eurogamer.net/article.php?article_id=61043
o'dium should be happy again.
PSP firmware 2.00 hacked...
Re: PSP firmware 2.00 hacked...
no way!r3t wrote:
o'dium should be happy again.
Re: PSP firmware 2.00 hacked...
only for a couple of hours, don't worry! :icon32:phoq wrote:no way!r3t wrote:
o'dium should be happy again.
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One thing I don't understand... how can it use encryption if the player itself needs to use it?Bacon wrote:Yep... lolFoo wrote:But wont Sony just release another firmware update and make this all obsolete again in a few months?
The current firmware will never truely be hacked anyways, it uses AES 128-bit encryption, so any homebrew will be done mickey mouse through exploits.
What I mean is.. if it's encrypted, yet it works on your PSP,then you must have both the encrypted data and the key for that data.
I thought keys were only good for privacy assuming noone found them, excepting a public/private key infrastructure.
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Exactly, any game sony puts out is signed with a special key, and only sony can sign key codes to the game / firmware updates. There are ~3 checkpoints that the psp uses to be able to use softwareFoo wrote:One thing I don't understand... how can it use encryption if the player itself needs to use it?Bacon wrote:Yep... lolFoo wrote:But wont Sony just release another firmware update and make this all obsolete again in a few months?
The current firmware will never truely be hacked anyways, it uses AES 128-bit encryption, so any homebrew will be done mickey mouse through exploits.
What I mean is.. if it's encrypted, yet it works on your PSP,then you must have both the encrypted data and the key for that data.
I thought keys were only good for privacy assuming noone found them, excepting a public/private key infrastructure.
1 - Simple version check
2 - md5 checksum compare
3 - AES Key (Signed code)
The people hacing psp all get past step 2, but once at step 3 thats it, there is no way to brute force AES128, as with one PC, it would take around 11 million years lol.
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