PlayStation changed the way people played games—the way they thought about them, really. When Sony launched its console, the gaming industry was bogged down by expensive production, too many competing standards, and crippling uncertainty among the mind-share leaders. In just a few short years, PlayStation rose from that morass to become the undisputed champion of the era, not only taking the 32-bit prize but simultaneously paving the way for a comfortable lead in the following generation.
there are some some insightful tidbits i didn't know about and perhaps you may not. either way, a good read.
Nintendo fanbois will have a field day with this one.
Eraser wrote:
Without the DC we wouldn't have ... Soul Calibur.
Why? Soul Blade (and Calibur) were both arcade games, and Soul Blade was on PS1.. then Soul Calibur 2 (which was shit compared to SC on the DC) came out cross console.
I used to like Trick Style and RE: Code Veronica on the old DC. Shenmue was a bitter disappointment though.
Eraser wrote:
Without the DC we wouldn't have ... Soul Calibur.
Why? Soul Blade (and Calibur) were both arcade games, and Soul Blade was on PS1.. then Soul Calibur 2 (which was shit compared to SC on the DC) came out cross console.
I used to like Trick Style and RE: Code Veronica on the old DC. Shenmue was a bitter disappointment though.
Which was built on dreamcast hardware
if it wasent for the DC hardware, no soul calibur
it would have stopped at at soul blade..
[size=75][i]I once had a glass of milk.
It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.
I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
Oh yeah I forgot about that. Although They probably would have made it using other technology if the DC option wasn't there.
I remember reading that there were plans to enable the use of Dreamcast's VMU with compatible arcade machines. Don't remember it ever happening though.