FUCK!!! This makes Doom 3 one of the best games EVER...

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o'dium
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FUCK!!! This makes Doom 3 one of the best games EVER...

Post by o'dium »

Just fucking play it!

http://www.fileplanet.com/156597/150000 ... ation-v2.1

Its pretty much HARDCORE Doom 3. No not porn.

EVERYTHING is different, but just you play it AFTER the shit hits the fan and you get to shoot things... OH MY GOD it never stops, constant screaming through your radio, zombies on fire launching themselves at you, forcing you to gib them or they get back up, cacodemons that actually spit lost souls at you, zombie guards with plasma guns and BFG's...

Here are just some of the things you will see:

Mod details :

- For Doom3, version 1.3.1302, patch 1.3
- Can be used in single and multiplayer modes.

- Double player and monsters damages.
- Double visual shader effects.
- No crosshair with hud displayed.
- Flame visual effect around monsters.
- Recall spawn visual effect.
- Cacodemon can spawn lostsouls.
- Zombies can respawn.
- Player can hear strange sounds like the other marines.
- Non boss monsters can aleatory spawn.
- Demons walk and run velocity are doubled.
- Flame color and damage depend of monster state.
- Non boss and non flying monsters can health regen.
- Almost demons have new sounds.
- The six first weapons have new sounds.
- Almost demons have new skins.
- Almost weapons have new skins.
- Advanced blending flame effect.
- Flame size is equals to monster one.
- Aminated vulcano skins.
- Metalic and animated weapon skin.
- Enhanced spawn engine.
- Spawn more monsters.
- Also spawn monsters in multiplayer mode.
- Zombie security plasmagun added.
- Zombie commando bfg added.
- Flame ball effect for imp and hellknight.
- Symbol visual effect on walls around monsters.
- Advanced blending symbol effect.
- Symbol size depends of monster one.
- Updated menu background.
- Updated shader visual effect.
- Ammo and clip size are always visible.
- Musics have new sounds.
- Updated launch screen.


Now when you play this mod, it WILL own once you get to the first zombie bits (Which you can run to in like a minute?) but it does have some rather odd colour thing going on. Its on purpose, so try and get around the blue tone with high specular.

Download it. Try it. See what Doom 3 could of been. Because it freaks me out playing it.
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Foo
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Post by Foo »

haha sweet. This could potentially put the base game to shame.
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Mr.Magnetichead
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Post by Mr.Magnetichead »

Screenshots?
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Scourge
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Post by Scourge »

Mr.Magnetichead wrote:Screenshots?
There's some in the link.
o'dium
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Post by o'dium »

Aside from the fact the guy who made it obviously isn't english, its amazing...

I thought "bah, same old shit, blue tone, woo" when i started it up. But then i got to a zombie, and killed him... But the fucker got back up and attacked me, so i gibbed his ass... Then as i made it out of the section where screams would usually be none existent... I still heard them... It freaked me out!

In Doom 3, things just kinda stood there, looking at you, never really attacking you full on. In this, they launch themselves at you!
Mr.Magnetichead
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Post by Mr.Magnetichead »

scourge34 wrote:
Mr.Magnetichead wrote:Screenshots?
There's some in the link.
Your mothers in the link. :icon33:
brisk
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Post by brisk »

No crosshair? wtf?
o'dium
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Post by o'dium »

Go into your install, into the double folder, and move/delete/whatever the file "DoubleCrosshair"
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MKJ
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Post by MKJ »

also spawn in MP. does that mean they might incorp a co-op function in later builds? :o

downloading while im trying to install d3 on this new rig. luckily the installer refuses to accept cd2 :@
Last edited by MKJ on Sun Sep 04, 2005 2:39 pm, edited 1 time in total.
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Scourge
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Post by Scourge »

Mr.Magnetichead wrote:
scourge34 wrote:
Mr.Magnetichead wrote:Screenshots?
There's some in the link.
Your mothers in the link. :icon33:
Wondered where she got off to...
o'dium
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Post by o'dium »

She went off to FilePlanet?

No taste... :(
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Scourge
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Post by Scourge »

o'dium wrote:She went off to FilePlanet?

No taste... :(
Ah well, what can you do?

Fixing to give the mod a run through. Looks like a lot of fun. :)
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Post by chopov »

any alternative download links? fp sucks...
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Scourge
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Post by Scourge »

chopov wrote:any alternative download links? fp sucks...
I only had to wait 5 minutes.
o'dium
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Post by o'dium »

I didn't wait.
chopov
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Post by chopov »

but i´m at work right now and can´t install this fp-download-control plugin shit. But never mind, found it also here:

http://doom3.planet-multiplayer.de/down ... p?view.508
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Pext
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Post by Pext »

wow... i might replay the game. :icon14:
chopov
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Post by chopov »

good find! already about to replay :icon26:
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Myth
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Post by Myth »

Hmm, I get this message then the game shuts down:

Code: Select all

Initializing scripts
--------- Game Map Shutdown ----------
--------------------------------------
********************
ERROR: Error: file script/weapon_shotgun.script, line 85: Unknown value "WEAPON_NETFIRING"


********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
Anyone else?
o'dium
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Post by o'dium »

Nope.
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MKJ
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Post by MKJ »

does it still have the overly annoying screenblur & shake when you get hurt?
its a fucking drag trying to lead a trite while your view in constantly being shaken about >:E
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MKJ
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Post by MKJ »

is there any way to turn off that contrast "enhancement"? its really bad
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netrex
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Post by netrex »

MKJ wrote:is there any way to turn off that contrast "enhancement"? its really bad
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stocktroll
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Post by stocktroll »

i heard if q4 flops as much as doom 3 did, id will be forced into a buyout by EA
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Eraser
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Post by Eraser »

stocktroll wrote:i heard if q4 flops as much as doom 3 did, id will be forced into a buyout by EA
lol

D3 didn't exactly flop though :)
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