Open discussion about any topic, as long as you abide by the rules of course!
Don Carlos
Posts: 17515 Joined: Thu Jan 01, 1970 12:00 am
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by Don Carlos » Sun Sep 04, 2005 12:18 pm
To run on Windows XP
Any ideas?
Where were you when the West was defeated?
[url=http://profile.mygamercard.net/doncarlos83][img]http://card.mygamercard.net/gbar/doncarlos83.gif[/img][/url]
busetibi
Posts: 3178 Joined: Sun Apr 02, 2000 8:00 am
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by busetibi » Sun Sep 04, 2005 12:39 pm
see your post in BD
edit: or the forum that was previously known as BD
SplEEb
Posts: 561 Joined: Thu Nov 23, 2000 8:00 am
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by SplEEb » Sun Sep 04, 2005 12:43 pm
Quake will play np after you install glquake or other client.
Grudge
Posts: 8587 Joined: Mon Jan 28, 2002 8:00 am
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by Grudge » Sun Sep 04, 2005 1:12 pm
btw, does anyone know how to run Quake II at custom resolution? I'd like to get 1280x1024, but there is only 1280x960 as an alternative.
Mr.Magnetichead
Posts: 2001 Joined: Thu Nov 01, 2001 8:00 am
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by Mr.Magnetichead » Sun Sep 04, 2005 1:16 pm
Grudge wrote: btw, does anyone know how to run Quake II at custom resolution? I'd like to get 1280x1024, but there is only 1280x960 as an alternative.
Use q2evolved.
SplEEb
Posts: 561 Joined: Thu Nov 23, 2000 8:00 am
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by SplEEb » Sun Sep 04, 2005 1:29 pm
1280x960 looks more proper to me, but thats the ratio I run on destop so I'm used to it.
SplEEb
Posts: 561 Joined: Thu Nov 23, 2000 8:00 am
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by SplEEb » Sun Sep 04, 2005 1:34 pm
Mr.Magnetichead wrote: freak
lol
o'dium
Posts: 11712 Joined: Sun Mar 25, 2001 8:00 am
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by o'dium » Sun Sep 04, 2005 1:48 pm
Yeah, cant stand it... But Q2E added custom widthxheight so if you ARE a freak with a shitty monitor you can play at 675x358 if you want.
Grudge
Posts: 8587 Joined: Mon Jan 28, 2002 8:00 am
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by Grudge » Sun Sep 04, 2005 2:24 pm
SplEEb wrote: 1280x960 looks more proper to me, but thats the ratio I run on destop so I'm used to it.
well, my LCD runs natively at 1280x1024, so it wouldn't make any sense to use 1280x960
shiznit
Posts: 1244 Joined: Fri Jul 01, 2005 4:39 pm
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by shiznit » Sun Sep 04, 2005 2:48 pm
You need to delete opengl32.dll from the quake directory, it only causes problems and crashes the game on modern video cards also in order to get higher resolutions you need to make a shortcut with glquake and add this in the target area.
-width 1024 -bpp 32