Carmack: Quake III source hopefully next week
dzjepp wrote:Hahah the mmmm he also did last year. It's just an annoying trait of his. But the fucker codes like a god so who cares.
Code: Select all
glTranslated(world->worldstate.x,world->worldstate.y,world->worldstate.z); // mmmm.
glRotatef(world->currentModel->entity /* mmmmm */, 1.0, 0.0, 0.0);
glScalef(1.00f,1.50f,1.00f); // MMM! I hope it brings a different kind of hacks.
The kind that Joint Operations has.
You know, flying tanks, and people carrying guns that use jeeps for bullets.
Those I can deal with because they're hilarious.
Wallhackers and bots are straight up lamers, if they're trying to hide it and claim they're legit.
If they're just doing it to piss everyone off and they have 90% stats on all weapons, then it's a little funny.
The kind that Joint Operations has.
You know, flying tanks, and people carrying guns that use jeeps for bullets.
Those I can deal with because they're hilarious.
Wallhackers and bots are straight up lamers, if they're trying to hide it and claim they're legit.
If they're just doing it to piss everyone off and they have 90% stats on all weapons, then it's a little funny.
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