Duhard, you can rest easy now... (Q4 MP)
Duhard, you can rest easy now... (Q4 MP)
Not that we didn't know all this was happening, but anyway...
http://www.quakecon.org/
Santa Monica, CA - August 9, 2005 - 3...2...1...FIGHT! id Software and Activision give multiplayer gaming a shot of adrenaline with the announcement that QUAKE 4 multiplayer will be unveiled at the 10th Annual QuakeCon - the nation's largest and most legendary video game festival and tournament. In addition, QuakeCon 2005 will also play host to the first showing of DOOM 3: Resurrection of Evil for the Xbox video game and entertainment system from Microsoft. QuakeCon 2005 will attract more than 6,000 video game fans from around the world and is being held at the Gaylord Texan Resort and Convention Center in Grapevine, Texas from August 11-14.
QUAKE 4 marks the return of id's trademark deathmatch-style multiplayer formula. Online gameplay action in QUAKE 4 is based on the speed, style and overall multiplayer feel found in the popular QUAKE III Arena(r), and allows gamers to play in Deathmatch, Team Deathmatch, Arena, CTF and Tournament modes on the Strogg or Marine teams. QUAKE 4 is being developed by Raven Software in cooperation with id Software. For more information on QUAKE 4, please visit the official website at http://www.QUAKE4GAME.com.
Giving fans a sneak-peek at some of the most anticipated upcoming titles has become a tradition, and this year is no different. For the first time ever, QuakeCon attendees will be able to get their hands on DOOM 3: Resurrection of Evil for Xbox. Co-developed by Nerve Software and id Software, DOOM 3: Resurrection of Evil is a stand-alone extension of the DOOM 3 saga and delivers more terror and fast-paced action in mankind's battle to overcome Hell. The game features a fresh storyline with all-new levels, beasts and powerful weapons, including the gravity-defying "Grabber," the time-manipulating "Artifact," and the return of the double barreled Shotgun.
Not much new news, but at least we know the confirmed game modes for Quake 4 (Not like we didn't guess this already).
The "Marine" Vs. "Strogg" sounds like it should be there, but do you reckon it will have different classes depending on the team...?
Hmmmmm... If its Q3 like, even down to the physics, it cant, can it...?
http://www.quakecon.org/
Santa Monica, CA - August 9, 2005 - 3...2...1...FIGHT! id Software and Activision give multiplayer gaming a shot of adrenaline with the announcement that QUAKE 4 multiplayer will be unveiled at the 10th Annual QuakeCon - the nation's largest and most legendary video game festival and tournament. In addition, QuakeCon 2005 will also play host to the first showing of DOOM 3: Resurrection of Evil for the Xbox video game and entertainment system from Microsoft. QuakeCon 2005 will attract more than 6,000 video game fans from around the world and is being held at the Gaylord Texan Resort and Convention Center in Grapevine, Texas from August 11-14.
QUAKE 4 marks the return of id's trademark deathmatch-style multiplayer formula. Online gameplay action in QUAKE 4 is based on the speed, style and overall multiplayer feel found in the popular QUAKE III Arena(r), and allows gamers to play in Deathmatch, Team Deathmatch, Arena, CTF and Tournament modes on the Strogg or Marine teams. QUAKE 4 is being developed by Raven Software in cooperation with id Software. For more information on QUAKE 4, please visit the official website at http://www.QUAKE4GAME.com.
Giving fans a sneak-peek at some of the most anticipated upcoming titles has become a tradition, and this year is no different. For the first time ever, QuakeCon attendees will be able to get their hands on DOOM 3: Resurrection of Evil for Xbox. Co-developed by Nerve Software and id Software, DOOM 3: Resurrection of Evil is a stand-alone extension of the DOOM 3 saga and delivers more terror and fast-paced action in mankind's battle to overcome Hell. The game features a fresh storyline with all-new levels, beasts and powerful weapons, including the gravity-defying "Grabber," the time-manipulating "Artifact," and the return of the double barreled Shotgun.
Not much new news, but at least we know the confirmed game modes for Quake 4 (Not like we didn't guess this already).
The "Marine" Vs. "Strogg" sounds like it should be there, but do you reckon it will have different classes depending on the team...?
Hmmmmm... If its Q3 like, even down to the physics, it cant, can it...?
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+JuggerNaut+
- Posts: 22175
- Joined: Sun Oct 14, 2001 7:00 am
defensive much?o'dium wrote:"Picking up the MP" dumb ass. Even if the game sucks you know i'll end up buying it.plained wrote:youll end up picking it up haha yea right good one.lol
hehe youll be first bill in line to buy it in advance i'd have figured. :lol:
[img]http://i26.photobucket.com/albums/c113/ChipV/peso3.jpg[/img]
Defensive? Yeah a jokingly "dumb ass" is a horrid, horrid post to make. Compared to your MASSIVE cry in the other thread, I look like an angel son. So go cry in there. :lol:+JuggerNaut+ wrote:defensive much?o'dium wrote:"Picking up the MP" dumb ass. Even if the game sucks you know i'll end up buying it.plained wrote:youll end up picking it up haha yea right good one.lol
hehe youll be first bill in line to buy it in advance i'd have figured. :lol:
Re: Duhard, you can rest easy now... (Q4 MP)
Wow, that's the first time I've seen the trailer. I'm looking forward to this game. :icon14:o'dium wrote:www.QUAKE4GAME.com
Re: Duhard, you can rest easy now... (Q4 MP)
Really? I would watch the hi-def trailer thats available if you can find it, it showsa LOT of little things you wouldn't see else (Like weapon upgrades etc)R00k wrote:Wow, that's the first time I've seen the trailer. I'm looking forward to this game. :icon14:o'dium wrote:www.QUAKE4GAME.com
Re: Duhard, you can rest easy now... (Q4 MP)
o'dium wrote:find it
I'll play Q4 for sure if they got it right :icon32: Hoping for new maps also. But I'm sure the classics will be remade anyways. Or a new version of them.
[color=#DFB257][b]کΛFŦ | netrex[/b][/color] of [url=http://www.saft-clan.net/]S.A.F.T. - The Pride of [color=#FF0000]No[/color]rw[color=#0000FF]ay[/color][/url]
Nah give it chance. I think id REALLY know how much Doom 3 sucked and have listened to people this time in guiding Raven.xer0s wrote:I'm not getting my hopes up about anything. After DOOM 3 sucked balls, I learned my leason. And I know Quake 4 isn't being made by ID, but after the DOOM 3 suckage, anything associated with ID should be scrutinize.
Plus, no offence to id or anything, but Raven do know how ot make SP games and get the best from id engines...
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Underpants?
- Posts: 4755
- Joined: Mon Oct 22, 2001 7:00 am
o'dium wrote:the filename for the ET:QW high res trailer is "etqwe3trailer-lg" at 51.4meg
http://www.fragland.net/downloads.php?id=14772
thanks for the tip, downloading now.
Wow, nice bit of cinematics and sound effects there. That is straight out of hollywood.
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Don Carlos
- Posts: 17514
- Joined: Thu Jan 01, 1970 12:00 am
Its because of the "THU THAWZAND SEX" voice over.DRuM wrote:o'dium wrote:the filename for the ET:QW high res trailer is "etqwe3trailer-lg" at 51.4meg
http://www.fragland.net/downloads.php?id=14772
thanks for the tip, downloading now.
Wow, nice bit of cinematics and sound effects there. That is straight out of hollywood.
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Tormentius
- Posts: 4108
- Joined: Sat Dec 14, 2002 8:00 am
What in the fuck is it with calling people older than you "son", o'dium?! It makes you come across as even more of a desperate, sniveling cunt.o'dium wrote: Defensive? Yeah a jokingly "dumb ass" is a horrid, horrid post to make. Compared to your MASSIVE cry in the other thread, I look like an angel son. So go cry in there. :lol:
Re: Duhard, you can rest easy now... (Q4 MP)
I think classes are useless and would only ruin the game balance.o'dium wrote:Not much new news, but at least we know the confirmed game modes for Quake 4 (Not like we didn't guess this already).
The "Marine" Vs. "Strogg" sounds like it should be there, but do you reckon it will have different classes depending on the team...?
Hmmmmm... If its Q3 like, even down to the physics, it cant, can it...?
