You can't fake func_static, it's too elementary for that (bad analogy: like fire pretending to be water). Applying it around doors might work though. The only nitpick I can think of is that it'll impact collision detection. Since func_statics are supposed to be changeable/moveable structures (makes it a bit of a misnomer, actually), the engine can't just do a sweep through the brush volumes from the BSP but needs to follow a very unoptimized path instead. That, and the fact that no backface culling is applied. Won't make much of a difference on current machines but it might have when RA3 was written.rep wrote:Yeah, that was the idea. The issue was, I was talking about either getting them to code a fake func_static trick so that every face would supposedly be a func_static (but not necessarily act like one) or make a small area around doors be func_static... It's not like a few more inches would screw up hinting so bad, but it would produce some demos where idiots get caught.
Will CRT make ra4 for Quake 4?
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^misantropia^
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-Replicant-
- Posts: 1004
- Joined: Wed Mar 22, 2000 8:00 am
I play 3wave every once in awhile with cyzer. It'd be fun to get ab. back together. Or maybe we should go oldschool and go with the original turban tag :Pxchaser wrote:yea I remember the good old days of nVa, ki and xeno on fraginfiesta with cardinal, storm and others. meeting you back on the pgl was also good old time from Quake 2 days. Replicant yea that was some good old fun too on alley beating and I might bring that back with Amu for Quake 4.
<[X]|Replicant
or whatever it was :P
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StormShadow
- Posts: 557
- Joined: Wed Feb 16, 2005 8:10 pm
I actually recieved comments that it was too small during beta testing, and ended up adding a whole 'nother section, making it roughly 40% or so bigger.but the clan arena is bigigantenormohuge considering the backbone of RA3 was 4v4 clan matches, and pubs rarely got to be over 8v8 on a busy night in the last few years.
I think one of the other main probs is that there is no 'strong' area to camp... its too balanced.
Second point = good point.DooMer wrote:FUN FACT: q3 has twice the players of UT2k4.
I'm hoping q4 doesnt even need an OSP, and has all the main "pro" features already in place. It only splits the community.
Regarding Q3 having twice the players, I'm glad about that in a purely ' fuck you UT players, Q3 is way better ' sort of way, but is that only because Q3 has been around longer? I spoke to a female Q3 player last night when we were playing on the same server, and she also plays Ut2K4. She reckons it's better and more popular than Q3.
Another problem is that thought. A lot of mappers make a superfortress style zone trying to copy what's good about the upper courtyard of ra3map11, but they don't realize that ra3map11 works because there is a strong zone right next to a weak zone. People get daring and that equals kills.StormShadow wrote:I think one of the other main probs is that there is no 'strong' area to camp... its too balanced.
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Don't insult all women just because some of them don't know that Q3 beats UT2k4 ANYDAY!!!!brisk wrote:Shes a woman. What does they know.DRuM wrote: I spoke to a female Q3 player last night when we were playing on the same server, and she also plays Ut2K4. She reckons it's better and more popular than Q3.
You would think that popularity would decrease as time goes on. She is obviously a dyke, and wrong. It's not even a matter of opinion, just flat out wrong.DRuM wrote:Second point = good point.DooMer wrote:FUN FACT: q3 has twice the players of UT2k4.
I'm hoping q4 doesnt even need an OSP, and has all the main "pro" features already in place. It only splits the community.
Regarding Q3 having twice the players, I'm glad about that in a purely ' fuck you UT players, Q3 is way better ' sort of way, but is that only because Q3 has been around longer? I spoke to a female Q3 player last night when we were playing on the same server, and she also plays Ut2K4. She reckons it's better and more popular than Q3.
DooMer is right, for once. Women know more about driving than they do about games.
I beat the 2003 or 2004 Miss Quakecon winner 11-0 in rocket arena. The last three kills were gauntlets. This was after I had not played RA3 in like six months. :lol:
I beat the 2003 or 2004 Miss Quakecon winner 11-0 in rocket arena. The last three kills were gauntlets. This was after I had not played RA3 in like six months. :lol:
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[xeno]Julios
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StormShadow
- Posts: 557
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I dunno StormShadow. She plays more than I did and she's horrible.
I just watched the demo. I had 53PL and 83 ping. She had 28 ping. :lol: She was such a little shit talker. My LG was 63% after 1000 rounds, but my rail was fucking horrible... 46%. I was just bouncing her around with rockets the whole time.
Funny story... I got banned from that particular server because I beat a notorious bot in 1v1 in front of a bunch of people from the clan. Their logic is if you can beat a bot you therefor must also be a bot.
I just watched the demo. I had 53PL and 83 ping. She had 28 ping. :lol: She was such a little shit talker. My LG was 63% after 1000 rounds, but my rail was fucking horrible... 46%. I was just bouncing her around with rockets the whole time.
Funny story... I got banned from that particular server because I beat a notorious bot in 1v1 in front of a bunch of people from the clan. Their logic is if you can beat a bot you therefor must also be a bot.
[img]http://members.cox.net/anticsensue/rep_june.gif[/img]
Your solution wouldn't fix anything as far as cheaters go.rep wrote:I find it odd that they published so many maps from 1.6 to 1.76 instead of fixing the old ones... Hell, even the new ones. There are so many LODhack spots in the clan arena of your map (I know, not your fault and you shouldn't be held accountable for that because it's the glitcher idiots who choose to put r_subdivisions on 70+, and asses like ElQueffo who choose NOT to block that variable)... You'd figure that they would have at least listened to some of the things I said and did with ra3mapx to fix the problems.
I also gave them a way to defeat aimbots. 90% of bots, including the OGC which is what most people use, a modified OGC based on the sourcecode to get around worthlessbuster, shoot through func_static brushes. So if someone is hiding behind a func_static and some idiot has his bot on, it'll shoot the wall or aim at it.
Here's the scenario:
Bot guy is in a hall way toggling his +aim. It aims at whoever is the closest person to him at the time. It's very possible that someone is on the other side of the wall, or below or above him (think ramps/halls area of ra3map1) and if they toggled their aim, it would aim straight down or wherever to hit the closest person because no walls would be there to block the bot from aiming.
This would have destroyed essentially all of the bot 'community' in RA3.
elQueffo's argument was that building (or just changing) everything to func_statics would slow the game down. Translation: He was too lazy to code some sort of tag to fake RA3 into believing everything was a func_static. They wouldn't necessarily have the properties of a func_static, but they would trick the bots still.
Does anyone here even know what a func_static does, or why it would slow the game down? Frankly, I don't believe elQueffo has any fucking clue what he's talking about. I think he said he wouldn't fix Quake 3's display of the % symbol because of a problem with bots. ( :lol: )
Anyway, back to the maps in general... They were idiots when it came to choosing maps. Your ra3map17 is beautiful, and the third arena is fucking brilliant for 2v2 and 1v1, but the clan arena is bigigantenormohuge considering the backbone of RA3 was 4v4 clan matches, and pubs rarely got to be over 8v8 on a busy night in the last few years. It's the same problem ra3map20 has... CA is so big that it slows the game down.
Don't get upset, though. There are maps that don't even fucking belong in the game. The CA of ra3map19, while butt ugly, feels wonderful... The problem is, the other arenas were quicky thrown together, and the visual style of the entire thing looks like a beginners map from 1999. It doesn't belong. Ra3map16 is nice, plays well, but it's a borrowed classic. If it's okay for an Edge remake, I don't see why it's not okay in the community's minds for a remake of ra3map1 that fixed the old issues that classicmap1 had that ended up killing it and crowning ra3map11 the new king. Ra3map18 feels wonderful, but the other arenas are pretty bad. It also has the problem with size, although it's flow is connected enough that people don't get lost because it's on a circular 'track' if you look at it. The only superfluous bits I'd remove from that would be the tunnel underneath the map.
I lost the hard drive all my old mapping stuff was on a year ago or so. In a frantic attempt to get it back running, I think I fucked up the master boot record... Now only one of those data recovery nerd places would be able to get my stuff back. For $1200 :0 I've got screenshots of a lot of old stuff now, and I realize that even on ra3mapx if I had another chance I would most likely destroy the whole thing and rebuild it yet again out of models... r_speeds be damned.
I suppose the map I miss the most out of the five or six I was juggling was this one:
It was a lot of patchmeshes, and later on in it's life it got special lighting effects and a 3D skybox courtesy of q3map2. Surprisingly it ran well. (200fps+ in most cases, and I was on a GeForce 1 DDR back then.) Jebus, April 23 2003? It's been that long?
You must be talking about that piece of ownT gibbage, Kornelia :lol:rep wrote:I dunno StormShadow. She plays more than I did and she's horrible.
I just watched the demo. I had 53PL and 83 ping. She had 28 ping. :lol: She was such a little shit talker. My LG was 63% after 1000 rounds, but my rail was fucking horrible... 46%. I was just bouncing her around with rockets the whole time.
Funny story... I got banned from that particular server because I beat a notorious bot in 1v1 in front of a bunch of people from the clan. Their logic is if you can beat a bot you therefor must also be a bot.
Shit, I still remember when she used to take challenges on a popular Gamespy contest...they had to cancel the event cause she had yet to win a game after 8 rounds lmfao
No, I'm talking about Suga. She's horrible, but always places in the top in Miss Quakecon. She was fourth place in 2003 and second place in 2004. I think she officially lost it when I asked her, "You legal yet, braceface?" When the score was 8-0 me. Maybe it was later on at 10-0 when I asked her, "Are you growing them?"Duhard wrote:You must be talking about that piece of ownT gibbage, Kornelia :lol:rep wrote:I dunno StormShadow. She plays more than I did and she's horrible.
I just watched the demo. I had 53PL and 83 ping. She had 28 ping. :lol: She was such a little shit talker. My LG was 63% after 1000 rounds, but my rail was fucking horrible... 46%. I was just bouncing her around with rockets the whole time.
Funny story... I got banned from that particular server because I beat a notorious bot in 1v1 in front of a bunch of people from the clan. Their logic is if you can beat a bot you therefor must also be a bot.
Shit, I still remember when she used to take challenges on a popular Gamespy contest...they had to cancel the event cause she had yet to win a game after 8 rounds lmfao
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StormShadow
- Posts: 557
- Joined: Wed Feb 16, 2005 8:10 pm
Code: Select all
Stratocaster Slide: Good luck. Please take this like a man.
SUGA was railed by Stratocaster Slide
SUGA killed itself.
SUGA ate Stratocaster Slide's rocket
SUGA: hahaha
SUGA was railed by Stratocaster Slide
SUGA almost dodged Stratocaster Slide's rocket
Stratocaster Slide: You legal yet, braceface?
SUGA: rofl
SUGA: try i dont have braces idiot
SUGA was railed by Stratocaster Slide
Stratocaster Slide: Okay then, snaggletooth.
SUGA: ok then i have straight teeth
SUGA: haha
SUGA was railed by Stratocaster Slide
SUGA: lol
Stratocaster Slide: ?
SUGA ate Stratocaster Slide's grenade
SUGA: hahaha
SUGA was gunned down by Stratocaster Slide
SUGA: lol
Stratocaster Slide: You growing them yet?
SUGA was railed by Stratocaster Slide
SUGA was railed by Stratocaster Slide
Stratocaster Slide: 53 pl
SUGA was railed by Stratocaster Slide
SUGA: haha
SUGA: why dont u quit camping
SUGA: hey looki i can camp like u
SUGA was gunned down by Stratocaster Slide
SUGA: hahaha
SUGA was railed by Stratocaster Slide
SUGA killed itself.
SUGA: u keep rj'ing
SUGA: like its hard
SUGA: haha
SUGA killed itself.
SUGA: hey idiotd
SUGA was electrocuted by Stratocaster Slide
SUGA almost dodged Stratocaster Slide's rocket
SUGA: rofl
Stratocaster Slide: ?
SUGA killed itself.
Stratocaster Slide: You could have killed me. Good job on the suicide.
SUGA ate Stratocaster Slide's rocket
SUGA: not really even in the mood to play now
Stratocaster Slide: Yeah. I do that to girls I rape
SUGA: just got bored sitting around waiting for you to stop camping
SUGA almost dodged Stratocaster Slide's rocket
SUGA: u do what?
SUGA: rofl
SUGA was railed by Stratocaster Slide
Stratocaster Slide: SLAUGHTERED.
SUGA: riight
SUGA was railed by Stratocaster Slide
SUGA: boy you sure have mad skill
SUGA: lol
[world] Stratocaster Slide: You should see me slaughter suga in here.
[world] Stratocaster Slide: She says she's legal and willing too.
[world] SUGA: he has mad skill you guys, WATCH OUT!!!!
[world] SUGA: he has mad skill you guys, WATCH OUT!!!!
[world] SUGA: he has mad skill you guys, WATCH OUT!!!!
[world] Stratocaster Slide: But she ain't got titties yet, I don't think.
SUGA was railed by Stratocaster Slide
[world] SUGA: doesnt matter, hes a straight up faggot :D:D
[world] Stratocaster Slide: That's not what she said when i was feeding her
from the deli.
[world] Stratocaster Slide: That's not what she said when i was feeding her
from the deli.
SUGA was railed by Stratocaster Slide
SUGA: wow are you an idiot? haha
Stratocaster Slide: Don't make me try.
SUGA: not trying to
SUGA was railed by Stratocaster Slide
SUGA was electrocuted by Stratocaster Slide
SUGA: if you really really think im trying my hardest
SUGA: ur stupi
SUGA: d
SUGA was railed by Stratocaster Slide
Stratocaster Slide: So, you ever been tongue kissed?
SUGA was gunned down by Stratocaster Slide
Stratocaster Slide: By a boy?
SUGA: lol its none of your business
SUGA was pummeled by Stratocaster Slide
SUGA was railed by Stratocaster Slide
SUGA was pummeled by Stratocaster Slide
SUGA was pummeled by Stratocaster Slide
SUGA: sry im sick of playing with a retard
SUGA: laterz
Stratocaster Slide: It's okay
Stratocaster Slide: LMAO
[world] Stratocaster Slide: That girl is on the rag I think
[world] Stratocaster Slide: That girl is on the rag I think
[world] SUGA: no sorry thats in a few weeks
[world] SUGA: no sorry thats in a few weeks
[world] SUGA: no sorry thats in a few weeks
[world] Stratocaster Slide: LMAO
[world] Stratocaster Slide: BRB I gotta go jack off to my preteen
suga fantasies
]\condump suga.txt
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It was a lot of patchmeshes, and later on in it's life it got special lighting effects and a 3D skybox courtesy of q3map2. Surprisingly it ran well. (200fps+ in most cases, and I was on a GeForce 1 DDR back then.) Jebus, April 23 2003? It's been that long?