http://www.aintitcool.com/display.cgi?id=20755
I had written DOOM off after all the word starting coming out on how there was no Hell, no Mars and no creatures from the games. If they cut out Hell and Mars and creatures, then they were obviously going for a PG-13. I figured why the hell call it DOOM? I had really written it off as yet another shitty video game adaptation.
However, at the panel today they revealed some surprises... Id Software has been involved since the beginning, the producers, filmmakers and stars all wanted to make a movie that respected the source material and the studio was willing to put it out R-rated.
Confirmed in the movie: MARS! IMPS! HELLKNIGHT! THE BARON! PINKY DEMONS! GORE!
This made me smile. They premiered the trailer and then showed a clip that truly won me over... I'll get to those after the tidbits of info gleaned from the panel featuring producers John Wells, Lorenzo DiBoneventura, Todd Hollenshead (Id CEO), Karl Urban and The Rock.
-The Rock on the film: "It's unapologetic as hell, faithful and gory."
-They recreated sets directly from the game, like corridors and labs and even made the computer screens in the movie have the same style as what's on the computer screens in the game.
-The BFG was huge, according to The Rock.
-The monsters are big, most between 6 and 9 feet tall (and these are practical effects).
-"The intensity of the game is in the movie," said The Rock. From minute 5 we're there. Non-stop train ride to Hell."
-The young screenwriter Dave Callaham is very protective of the game.
-Lorenzo on the plot: He wouldn't go into it much but he did say, "A team on Mars chasing real evil, bad things."
-When pressed about differences between the games and the movie, Lorenzo said that we'll see how the monsters came about (Maybe this means no hell? Not sure.) and the evil little buggers get a chance to fuck up the Earth. Interesting...
So, Hell may or may not still be in, but at least it's going for an R rating now. But what I thought sounded really super cool is that there is at least one 5-minute scene that is shot to look just like an FPS game -- completely in Urban's POV, seeing the weapon in the bottom right corner, hearing reload times...
I'm starting to think it might be worth checking out after all.
Edit: And here's the text of an interview with Karl Urban:
http://www.aintitcoolnews.com/display.cgi?id=20806
