Problems when creating a server.

Tyrone Biggums
Posts: 55
Joined: Tue Jun 28, 2005 4:32 pm

Problems when creating a server.

Post by Tyrone Biggums »

I notice that people customize the maps that they use and they allow way more people in the server the the max allowed. My question is how do they do it?
S@M
Posts: 1889
Joined: Wed Mar 16, 2005 3:11 am

Post by S@M »

use smaller bots by doing cg_forcemodel-slash in your server cfg - because slash has a smaller hitscan box, you can get more players in each map :P
"Liberty, what crimes are committed in your name."
User avatar
Survivor
Posts: 4202
Joined: Fri Dec 27, 2002 8:00 am

Post by Survivor »

... :icon19:
Tyrone Biggums
Posts: 55
Joined: Tue Jun 28, 2005 4:32 pm

Post by Tyrone Biggums »

Wait........ what? lol.
Tyrone Biggums
Posts: 55
Joined: Tue Jun 28, 2005 4:32 pm

Post by Tyrone Biggums »

I did'nt understand any of that shit.
Tyrone Biggums
Posts: 55
Joined: Tue Jun 28, 2005 4:32 pm

Problems when creating a server.

Post by Tyrone Biggums »

Can someone help me with this and put it in a more logical context?
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Re: Problems when creating a server.

Post by ^misantropia^ »

Tyrone Biggums wrote:I notice that people customize the maps that they use
Depends on the mod they use.

Tyrone Biggums wrote:and they allow way more people in the server the the max allowed. My question is how do they do it?
sv_maxclients 64
Tyrone Biggums
Posts: 55
Joined: Tue Jun 28, 2005 4:32 pm

Post by Tyrone Biggums »

Depends on the mod they use.
Wtf?
Tyrone Biggums
Posts: 55
Joined: Tue Jun 28, 2005 4:32 pm

Post by Tyrone Biggums »

sv_maxclients 64 whats that?
PieceMaker
Posts: 899
Joined: Tue Jan 25, 2005 4:43 pm

Post by PieceMaker »

Tyrone Biggums wrote:sv_maxclients 64 whats that?
Just try a search engine once. Just once and see what that comes up with? :shrug:

Here. Click :icon10:THIS.

The above is a simple query for sv_maxclients @ google.com.

Read a few of the hits as results and you'll find that answer. :icon26:

if not just reply with a WTF and someone will answer your question :icon4: :dork:
Tyrone Biggums
Posts: 55
Joined: Tue Jun 28, 2005 4:32 pm

Post by Tyrone Biggums »

Wtf?!?!? How do I know which link to click on?
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Post by ^misantropia^ »

I only hope that Tyrone is not exemplary of the current state of our gene pool. And don't say 'wtf' all the time.
User avatar
Survivor
Posts: 4202
Joined: Fri Dec 27, 2002 8:00 am

Post by Survivor »

Just check back all his threads. He isn't willing to work with the info he gets so just let him go about his stuff and don't bother.
Tyrone Biggums
Posts: 55
Joined: Tue Jun 28, 2005 4:32 pm

Post by Tyrone Biggums »

WTF!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
PieceMaker
Posts: 899
Joined: Tue Jan 25, 2005 4:43 pm

Post by PieceMaker »

I figured as much since we've all seen what he's capable of. :dork:

Well you obviously are to lazy to do much for yourself.

Wait here for someone to spoon feed you all your information then :p
Tyrone Biggums
Posts: 55
Joined: Tue Jun 28, 2005 4:32 pm

Post by Tyrone Biggums »

No just explain it to me in lamemen's terms.
User avatar
Survivor
Posts: 4202
Joined: Fri Dec 27, 2002 8:00 am

Post by Survivor »

Lamemen's terms: NO
User avatar
Bacon
Posts: 1477
Joined: Sat Jul 31, 2004 7:00 am

Re: Problems when creating a server.

Post by Bacon »

Tyrone Biggums wrote:I notice that people customize the maps that they use and they allow way more people in the server the the max allowed. My question is how do they do it?
Command line arguement "+set sv_maxclients n"
[b]CAPSLOCK IS ON[/b]
Cooldown
Posts: 660
Joined: Mon Jun 05, 2000 7:00 am

Post by Cooldown »

Tyrone Biggums wrote:I notice that people customize the maps that they use and they allow way more people in the server the the max allowed. My question is how do they do it?
To set the maximum players allowed on a server add the following line to your server.cfg:
  • sv_maxclients "32"
You can replace 32 with a number of your choice. So if you wanted to create server with a max limit of 16 players you would use sv_maxclients "16".

In order to set a custom map rotation, you can create a simple script that holds the command to start a map and define what the next map is to be executed. So for example, if you wanted a rotation between Q3DM1, Q3DM2, and Q3DM3, you would add the following lines to your server.cfg:
  • set d1 "map q3dm1 ; set nextmap vstr d2"
    set d2 "map q3dm2 ; set nextmap vstr d3"
    set d3 "map q3dm3 ; set nextmap vstr d1"
    vstr d1
This rotates between Q3DM1, Q3DM2, and Q3DM3 and then back to Q3DM1 to start the cycle over.

If you have any additonal questions regarding setting up a Q3 server I suggest you check out d0gmA's Quake 3 Server Setup Guide and Dekard's article, The Q3A Guide - Setting Up a Server.

It may be easier for you to use Q3ASC, a program that allows you to easily configure a Q3 server through a GUI interface. Check the How to page to learn how to use the program. It's also worth mentioning that the OSP mod provides a similar program, "OSP Config Generator.exe" located in your "Quake III Arena\osp" directory, that is if you wish to create an OSP server.

Good Luck! :)
Tyrone Biggums
Posts: 55
Joined: Tue Jun 28, 2005 4:32 pm

Post by Tyrone Biggums »

But where do I type that? And also how do people make they're maps so they have rail guns with unlimited ammo and they have freeze tag?
Keep It Real

Post by Keep It Real »

i smoke rock
menkent
Posts: 2629
Joined: Sun Jul 23, 2000 7:00 am

Post by menkent »

Tyrone Biggums wrote:But where do I type that? And also how do people make they're maps so they have rail guns with unlimited ammo and they have freeze tag?
if you're running a listen server (ie- one that you're playing in) you type it in the console that you bring down by hitting the "`" key (just under ESC). if you're running a dedicated server you put it into a .cfg file that you can make with notepad or any other text editor. just put all your commands in there, one per line, and when you're done go to File / Save As then type in "server.cfg" as the name and choose "All Files" in the "save as type" drop-down. Once that's done, put it in your baseq3 directory and when you boot your dedicated server you can just type "exec server.cfg" in the command line and it's all set.

seriously though, rtfm. start out by running a pretty basic server and once you get the hang of that you can start messing with mods etc.
Tyrone Biggums
Posts: 55
Joined: Tue Jun 28, 2005 4:32 pm

Post by Tyrone Biggums »

I already know how to make basic servers. It's real easy. I want to customize them though.
Fjoggs
Posts: 2555
Joined: Fri May 03, 2002 7:00 am

Post by Fjoggs »

Is this guy an alt?
menkent
Posts: 2629
Joined: Sun Jul 23, 2000 7:00 am

Post by menkent »

i really hope so.
Locked