Questions about GtkRadiant
Questions about GtkRadiant
Accidentally I turned the gridlines off, but dunno how to turn them on.
Um, Click on Grid and see what it's set to. Grid8 (4) is default, or you can just use your numpad.
btw: Anyone know how to fix this: I usually click on zero while moving around in my 3d window, after I do this I can't set it back to another number. I have to close radiant and reopen it, that a bug or am I doing something wrong?
btw: Anyone know how to fix this: I usually click on zero while moving around in my 3d window, after I do this I can't set it back to another number. I have to close radiant and reopen it, that a bug or am I doing something wrong?
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I've never used CSGsubtract... not after a very "unfortunate" incident years ago back when I used to map for the original HL. Clipper is all you need.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
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In worldcraft it used to be called "Carve" and it was man's best friend. You couldn't do any fancy edge or vector editing back then, and there were no patches, so everything was done with brute force. Carving brushes was the quickest and easiest way to do a lot of things.
The number 1 cause of death in games is panic.
[img]http://webpages.charter.net/sonicclang/small.jpg[/img]
[img]http://webpages.charter.net/sonicclang/small.jpg[/img]
That was terrible! I would end up with invisible walls and all sorts of other issues. And you could to vector editing.SonicClang wrote:In worldcraft it used to be called "Carve" and it was man's best friend. You couldn't do any fancy edge or vector editing back then, and there were no patches, so everything was done with brute force. Carving brushes was the quickest and easiest way to do a lot of things.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
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I never had any problems with it, or got invisible walls.
The version of worldcraft I had didn't have vertex editing capabilities. Of course I probably didn't look for it on newer versions of it. I started using it when it first came out and then when they added it I didn't even realize.
The version of worldcraft I had didn't have vertex editing capabilities. Of course I probably didn't look for it on newer versions of it. I started using it when it first came out and then when they added it I didn't even realize.
The number 1 cause of death in games is panic.
[img]http://webpages.charter.net/sonicclang/small.jpg[/img]
[img]http://webpages.charter.net/sonicclang/small.jpg[/img]