Open discussion about any topic, as long as you abide by the rules of course!
Survivor
Posts: 4202 Joined: Fri Dec 27, 2002 8:00 am
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by Survivor » Thu May 26, 2005 3:41 pm
Wonder if it will have forums.
inphlict
Posts: 1656 Joined: Sat Jul 13, 2002 7:00 am
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by inphlict » Thu May 26, 2005 3:47 pm
I'm not all that impressed with quake4.
Grudge
Posts: 8587 Joined: Mon Jan 28, 2002 8:00 am
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by Grudge » Thu May 26, 2005 4:20 pm
whoa there
Furtive
Posts: 335 Joined: Sat May 21, 2005 6:23 am
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by Furtive » Thu May 26, 2005 4:36 pm
Must be new.
corsair
Posts: 972 Joined: Fri May 18, 2001 7:00 am
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by corsair » Thu May 26, 2005 4:42 pm
why cant people stop using flash ..
Guest
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by Guest » Thu May 26, 2005 5:02 pm
Domain Name: QUAKE4GAME.COM
Registrar: TUCOWS INC.
Whois Server: whois.opensrs.net
Referral URL:
http://domainhelp.tucows.com
Name Server: NS2.ACTIVISION.COM
Name Server: NS0.ACTIVISION.COM
Name Server: NS5.ACTIVISION.COM
Name Server: NS3.ACTIVISION.COM
Status: REGISTRAR-LOCK
Updated Date: 13-apr-2005
Creation Date: 13-apr-2005
Expiration Date: 13-apr-2007
looks like its real
dzjepp
Posts: 12839 Joined: Wed Mar 28, 2001 8:00 am
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by dzjepp » Thu May 26, 2005 5:20 pm
Thanks toxic you're a lifesaver, I would never have figured it out what with the giant id logos and copyright notice.
SoM
Posts: 8489 Joined: Fri Dec 03, 1999 8:00 am
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by SoM » Thu May 26, 2005 5:22 pm
toxic is a geeeeeeeenius
[color=red][WYD][/color]S[color=red]o[/color]M
[xeno]Julios
Posts: 6216 Joined: Fri Dec 10, 1999 8:00 am
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by [xeno]Julios » Thu May 26, 2005 5:59 pm
quake4 is doomed if it doesn't have strafe running btw.
Keep It Real
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by Keep It Real » Thu May 26, 2005 6:02 pm
ToxicBug wrote: Domain Name: QUAKE4GAME.COM
Registrar: TUCOWS INC.
Whois Server: whois.opensrs.net
Referral URL:
http://domainhelp.tucows.com
Name Server: NS2.ACTIVISION.COM
Name Server: NS0.ACTIVISION.COM
Name Server: NS5.ACTIVISION.COM
Name Server: NS3.ACTIVISION.COM
Status: REGISTRAR-LOCK
Updated Date: 13-apr-2005
Creation Date: 13-apr-2005
Expiration Date: 13-apr-2007
looks like its real
you should send them an email..
"Hello Activision.
Je connais ton secret, osti!"
o'dium
Posts: 11712 Joined: Sun Mar 25, 2001 8:00 am
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by o'dium » Thu May 26, 2005 6:10 pm
[xeno]Julios wrote: quake4 is doomed if it doesn't have strafe running btw.
Its supposed to be just like quake 3 so it will have streafe jumping/speed.
PhoeniX
Posts: 4067 Joined: Fri Aug 04, 2000 7:00 am
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by PhoeniX » Thu May 26, 2005 6:13 pm
OMG A WEBSITE!?!
HM-PuFFNSTuFF
Posts: 14376 Joined: Thu Mar 01, 2001 8:00 am
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by HM-PuFFNSTuFF » Thu May 26, 2005 6:29 pm
riddla wrote: That marine on the home page looks like raw.
i thought the same thing
R00k
Posts: 15188 Joined: Mon Dec 18, 2000 8:00 am
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by R00k » Thu May 26, 2005 7:08 pm
PhoeniX wrote: OMG A WEBSITE!?!
That made me laugh. :lol:
Whiskey 7
Posts: 9711 Joined: Sat Jul 21, 2001 7:00 am
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by Whiskey 7 » Mon May 30, 2005 11:16 am
[xeno]Julios wrote: quake4 is doomed if it doesn't have strafe running btw.
:lol: :lol: :lol:
What a play on words Q4 doomed
:lol: :lol: :lol:
Foo
Posts: 13840 Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand
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by Foo » Mon May 30, 2005 9:32 pm
o'dium wrote:
Its supposed to be just like quake 3
haha
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
bitWISE
Posts: 10704 Joined: Wed Dec 08, 1999 8:00 am
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by bitWISE » Mon May 30, 2005 9:59 pm
Hopefully the soundtrack they used for that trailer is from the game. Heard a lot of old NIN and probably some new.
The story sounds pretty fucking cliche though: "The only way to beat them....is to become one of them" :jackoff:
Guest
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by Guest » Mon May 30, 2005 10:41 pm
Whiskey 7 wrote: [xeno]Julios wrote: quake4 is doomed if it doesn't have strafe running btw.
:lol: :lol: :lol:
What a play on words Q4 doomed
:lol: :lol: :lol:
LOL
tnf
Posts: 13010 Joined: Tue Mar 13, 2001 8:00 am
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by tnf » Mon May 30, 2005 11:28 pm
We should get a quake4world address registered (of course everything like .net, .com, etc...is taken) so when the game comes out, we can have our own unofficial forum/site that might get a lot of traffic with the influx of new players - but something the old gang here would have control over.
Dunno.
tnf
Posts: 13010 Joined: Tue Mar 13, 2001 8:00 am
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by tnf » Mon May 30, 2005 11:29 pm
And, just because I am out of the loop - did Carmack have anything to do with quake4 as far as storyline or gameplay goes (aside from the obvious part he played...)
Psyche911
Posts: 1742 Joined: Wed Jan 02, 2002 8:00 am
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by Psyche911 » Mon May 30, 2005 11:35 pm
tnf wrote: And, just because I am out of the loop - did Carmack have anything to do with quake4 as far as storyline or gameplay goes (aside from the obvious part he played...)
Did he have anything to do with those parts of the development of anything since DooM?
I've always taken him as the brain behind the engine and not a lot else.
ForM
Posts: 3237 Joined: Tue Nov 19, 2002 8:00 am
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by ForM » Tue May 31, 2005 2:22 am
Oh great another Doom3 type flop.
Ill rush right the hell out and get it.
[drips sarcasm]Heh [ /Stops driping sarcasm}