[youtube]vrq1T93uLag[/youtube]What I like about this is that, unlike a lot of Quake II But Fancy! mods, the change is one of atmosphere rather than swapping out character models and textures for hyper-detailed ones. Light and shade, explosions changing the whole tone of the room rather than just a corner of it, all these different gradations of shadow, lights that cast light like lights do.
(Sort of)Ray Traced Quake 2
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(Sort of)Ray Traced Quake 2
https://www.rockpapershotgun.com/2019/0 ... raytraced/
Re: (Sort of)Ray Traced Quake 2
nifty - though of all the games that could really pop with this technology, i wouldn't pick Q2 as #1 on my list
maybe HL2/Eps
also, i'd forgotten how annoying and repetitive the soundscape in that level is
maybe HL2/Eps
also, i'd forgotten how annoying and repetitive the soundscape in that level is

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Re: (Sort of)Ray Traced Quake 2
I dunno, it's an old game thats not packed with polys, so it was easy to make run well and show how much of a difference it makes to the visuals.
HL2 would probably destroy most PCs when using RT tech, but look beautiful.
HL2 would probably destroy most PCs when using RT tech, but look beautiful.
Re: (Sort of)Ray Traced Quake 2
Be nice to see if anyone makes the effort. I am guessing it takes some work to do.Don Carlos wrote:.............. HL2 would probably destroy most PCs when using RT tech, but look beautiful.
[color=#FFBF00]Physicist [/color][color=#FF4000]of[/color] [color=#0000FF]Q3W[/color]
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Re: (Sort of)Ray Traced Quake 2
Impressive!
Re: (Sort of)Ray Traced Quake 2
you think? it came out in 2005...Don Carlos wrote:I dunno, it's an old game thats not packed with polys, so it was easy to make run well and show how much of a difference it makes to the visuals.
HL2 would probably destroy most PCs when using RT tech, but look beautiful.
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Re: (Sort of)Ray Traced Quake 2
I'm just thinking of the wide open spaces, vast water areas and considerably higher poly count? It looks like the Q2 video stutters to me...
I'll get an RTX card and let you know
I'll get an RTX card and let you know

Re: (Sort of)Ray Traced Quake 2
Gonna have to give this a whirl.
EDIT: After playing around more. Yeah this is pretty damn neat. And runs just fine. 8700k @ 5ghz + 2080ti (60-80 fps)
EDIT: After playing around more. Yeah this is pretty damn neat. And runs just fine. 8700k @ 5ghz + 2080ti (60-80 fps)
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Re: (Sort of)Ray Traced Quake 2
What res buddy?
Re: (Sort of)Ray Traced Quake 2
Don Carlos wrote:What res buddy?
2560x1080.
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Re: (Sort of)Ray Traced Quake 2
Eep...so it really is a destroyer of frame rates currently. I guess it will be refined a little and optimised a plenty.
Really looking forward to seeing where this goes.
Really looking forward to seeing where this goes.
Re: (Sort of)Ray Traced Quake 2
Yeah I mean. Its not the 90000 fps it can do without it but its totally playable and I couldn't feel any dips really. Real neat.Don Carlos wrote:Eep...so it really is a destroyer of frame rates currently. I guess it will be refined a little and optimised a plenty.
Really looking forward to seeing where this goes.
Re: (Sort of)Ray Traced Quake 2
Unless I'm missing something this doesn't add that much? :shrug:
After seeing the Battlefield V ray tracing I think I'm spoiled. The marble effect looks great (4:02)
[youtube]IQZoeRv1xeg[/youtube]
After seeing the Battlefield V ray tracing I think I'm spoiled. The marble effect looks great (4:02)
[youtube]IQZoeRv1xeg[/youtube]
Re: (Sort of)Ray Traced Quake 2
Thanks for the video PhoeniX. I'd be spoilt too.
That's a pretty impressive video, the detail is to die for. The reflections on the gloss paint and the wet bricks under the bridge
I may need a new video card. I currently have a GTX980Ti so I had a look online for these 2080 Ti cards
I better start saving 'cause I see they are over $2K (AUD)?
That's a pretty impressive video, the detail is to die for. The reflections on the gloss paint and the wet bricks under the bridge
I may need a new video card. I currently have a GTX980Ti so I had a look online for these 2080 Ti cards

[color=#FFBF00]Physicist [/color][color=#FF4000]of[/color] [color=#0000FF]Q3W[/color]
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Re: (Sort of)Ray Traced Quake 2
I guess thats the difference between a huge publisher and a game made for 2018/2019 and a bloke in a Uni creating the effect for a game made in 1997 :ninja:PhoeniX wrote:Unless I'm missing something this doesn't add that much? :shrug:
After seeing the Battlefield V ray tracing I think I'm spoiled. The marble effect looks great (4:02)
[youtube]IQZoeRv1xeg[/youtube]
Re: (Sort of)Ray Traced Quake 2
Hah true.
Still nice of id to release the engines though.
Still nice of id to release the engines though.