killzone 2 ps3 footage pre-rendered?

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booker
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killzone 2 ps3 footage pre-rendered?

Post by booker »

some people are starting to say that this footage is pre-rendered and not in realtime.

http://media.ps3.ign.com/media/748/748475/vids_1.html
Grudge
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Post by Grudge »

Grudge wrote:
Marc Rein wrote:In addition to the Sony demos being shown by Phil Harrison, the Epic and EA presentations were the only third party portions actually running on the PS3 in real-time.
Source:

http://ve3dboards.ign.com/message.asp?topic=19746030
Grudge
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Post by Grudge »

Grudge wrote:From the interview with people from Guerilla:
Is the Killzone sequence a fair example of what people can expect from realtime gameplay on PLAYSTATION 3?

Jan-Bart: Yeah, it's basically a representation of the look and feel of the game we're trying to make.
From here (gay flash site, the interview is in there somewhere):

http://www.playstation-e3.com/index.html

In other words, very vague. "Representation" does not mean real-time in-game.
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Eraser
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Post by Eraser »

Yeah, "look and feel" could also be used to refer to just the visual style and atmosphere of the game.
sirstrongbad
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Post by sirstrongbad »

either way....wow. those explosions are phenomenal.
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Eraser
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Post by Eraser »

On the other hand... the first Doom3 presentations weren't played in real time either. Chances are that there are a lot of PS3 games shown which aren't played in real time because they just play back the video of the footage that has been rendered in real time by the PS3.
sirstrongbad
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Post by sirstrongbad »

let's just pretend for a moment that this could be in-game footage. i think playing a game like this (with such incredible physics, graphics, and sound) would be almost "too" intense.
Magnetichead
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Post by Magnetichead »

Eraser wrote:On the other hand... the first Doom3 presentations weren't played in real time either. Chances are that there are a lot of PS3 games shown which aren't played in real time because they just play back the video of the footage that has been rendered in real time by the PS3.
Doom 3 came out over 4 years after it's original showing though and the tech was no where near the quality of the final product.
stocktroll
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Post by stocktroll »

you cant compare what id, which is one of the most technologically talented teams out there to some no name developers who thrive on fake hype
first it was kill zone1: the halo killer.....um, NO
now its cgi intentionally decieved as real time game play
LXS_work
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Post by LXS_work »

http://ps3.ign.com/articles/616/616591p1.html?fromint=1

*Is the /Killzone/ sequence a fair example of what people can expect from realtime gameplay on PlayStation 3? *

*Jan-Bart:* Yeah, it's basically a representation of the look and feel of the game we're trying to make.
Magnetichead
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Post by Magnetichead »

representation trying
representation trying
representation trying
representation trying
representation trying
representation trying
SplishSplash
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Post by SplishSplash »

Yeah, I guess I was wrong and it's fake.

I still think it's possible to do this on a PS3 though, just not yet.
netrex
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Post by netrex »

Doesn't matter. Looks good. Hope it does when it's out. PS3 still needs a VGA or DVI output and support for standard keyboard and mouse for me to be interested. Or the game could be released for PC aswell ;) (which I would prefer)
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