MSG Mapping Comp- Sector 9 "The Cytherean Outpost"

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
kaustic
Posts: 184
Joined: Wed Mar 09, 2011 5:10 pm

Re: MSG Mapping Comp- Sector 9 "The Cytherean Outpost"

Post by kaustic »

Thanks Guys.
kaustic
Posts: 184
Joined: Wed Mar 09, 2011 5:10 pm

Re: MSG Mapping Comp- Sector 9 "The Cytherean Outpost"

Post by kaustic »

Here are the final pk3 and Zip files (zip just has the readme external to the pk3(which is still in the pk3) ) .
I made a few adjustment and additions. I have come to the conclusion that no matter what I do to this map
it all comes down to personal preference. Some people are going to like it and some aren't, which is ok with
me.

See next post for updates.
kaustic
Posts: 184
Joined: Wed Mar 09, 2011 5:10 pm

Re: MSG Mapping Comp- Sector 9 "The Cytherean Outpost"

Post by kaustic »

I spent a few weeks going over this map, Its been added onto, moved a few things and
I spent a lot of time rebuilding the hull of the map and reworking a lot of the structural
brushes. I probably should have done this long ago but its done now. Below are new links
to the updated files.

1'll post the new files soon. I uploaded the new files to Mediafire. One of the options is to replace
the old file but apparently it didn't work out that way cause it was still the old file
AndehX
Posts: 137
Joined: Fri Apr 10, 2015 10:48 pm

Re: MSG Mapping Comp- Sector 9 "The Cytherean Outpost"

Post by AndehX »

I personally love the look of the map, and cant wait to try it. You should use dropbox to upload your maps
kaustic
Posts: 184
Joined: Wed Mar 09, 2011 5:10 pm

Re: MSG Mapping Comp- Sector 9 "The Cytherean Outpost"

Post by kaustic »

Well after deleting the link to the map on Mediafire I decided to load up the file on a different computer and
make sure I had uploaded the right file(I keep some older files just in case). Turns out while I was running
around in the map as I had gone around a bend the sky flashed and I'm like Damn a lightning storm in my
map. Not so lucky though. I have no idea why and after a few days of trying multiple things it turned out
that the shader script was causing the issue. So with a different script the sky works fine now. I did upload
the correct file to Mediafire though but for some reason it didn't replace the file that was already there.
I tested the download and it was fine but for some reason the model skins wont display on my computer
with RX 580's in it. I'm going to just remove them from the map and be done with it.

Update- I figured out what broke the model so I will be fixing that and compiling the map soon.
Last edited by kaustic on Wed May 30, 2018 4:01 am, edited 2 times in total.
KittenIgnition
Posts: 252
Joined: Sun Nov 06, 2011 11:11 pm

Re: MSG Mapping Comp- Sector 9 "The Cytherean Outpost"

Post by KittenIgnition »

Stop jerking us off and give us the damn map!
kaustic
Posts: 184
Joined: Wed Mar 09, 2011 5:10 pm

Re: MSG Mapping Comp- Sector 9 "The Cytherean Outpost"

Post by kaustic »

Ok finally done and all is well. New working files below.

http://www.mediafire.com/file/c4tevyrb0 ... 3.pk3/file

http://www.mediafire.com/file/idv2sas6f ... 3.zip/file
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