Deus Ex: Mankind Divided

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feedback
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Deus Ex: Mankind Divided

Post by feedback »

So what's the deal? Pretty good, right?
I love quake!
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seremtan
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Re: Deus Ex: Mankind Divided

Post by seremtan »

shades of HL2 going on, City 17, lots of air vents
ToxicBug
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Re: Deus Ex: Mankind Divided

Post by ToxicBug »

Big performance issues right now.
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Transient
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Re: Deus Ex: Mankind Divided

Post by Transient »

I hear it's super easy, and you have to impose your own limits for an actual challenge. I also hear it's a pretty good game. :up:
[quote="YourGrandpa"]I'm satisfied with voicing my opinion and moving on.[/quote]
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Re: Deus Ex: Mankind Divided

Post by feedback »

I'm playing on "Give me Deus Ex" and dying a lot with the tranq gun. Feels like there are so many more enemies.
I love quake!
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MKJ
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Re: Deus Ex: Mankind Divided

Post by MKJ »

Transient wrote:I hear it's super easy, and you have to impose your own limits for an actual challenge. I also hear it's a pretty good game. :up:
werent you the guy who plays every game on easy anyways?

ghosting is where it's at.
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Transient
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Re: Deus Ex: Mankind Divided

Post by Transient »

Not every game, it depends on the genre. But usually after I smoke a bowl, I just want to sit back and relax and enjoy a game without getting amped up or anxious about completing objectives. Oddly, I tend to do much better at Overwatch whilst blasted, but I have to deal with often-times animated teammates in voice chat...
[quote="YourGrandpa"]I'm satisfied with voicing my opinion and moving on.[/quote]
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Re: Deus Ex: Mankind Divided

Post by losCHUNK »

If it's too easy then crank up the difficulty ;)

Wanna play this too.
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Transient
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Re: Deus Ex: Mankind Divided

Post by Transient »

I heard it was easy even on the highest difficulty. Hence the imposing of your own limits.
[quote="YourGrandpa"]I'm satisfied with voicing my opinion and moving on.[/quote]
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Re: Deus Ex: Mankind Divided

Post by losCHUNK »

I can't remember Human Revolution being overly difficult tbh, I just remember hitting some tough spots where I'd have to be quite imaginative in how I'm going to do this - Usually got invisible and hope you make it to the door before they start shooting.
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Re: Deus Ex: Mankind Divided

Post by ToxicBug »

Looks like SLI support has been improved with the latest patch and it has good 3M support. Should I buy it? Is the game itself fun?
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Re: Deus Ex: Mankind Divided

Post by ToxicBug »

Transient wrote:I heard it was easy even on the highest difficulty. Hence the imposing of your own limits.
That's how I feel about playing Rise of the Tomb Raider on Survivor difficulty. The character feels OP once you build her up with skills. It's still fun though.

At the same time, if you're used to playing difficult games where you die a lot you'll judge other games differently. You'll also probably play better, such as using cover and choke points instead of being brazen and reckless.
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Re: Deus Ex: Mankind Divided

Post by ToxicBug »

Memphis wrote:Play with a joypad.
Thanks, but no thanks :shrug:
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Re: Deus Ex: Mankind Divided

Post by ToxicBug »

Memphis wrote:Then you suck at learning new things. And if gaming's about anything, it's the satisfaction of learning and mastering new things. Come back when your two balls weigh-up to Goof's one.
I just prefer to play shooters with keyboard and mouse. To each their own :up:
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Re: Deus Ex: Mankind Divided

Post by losCHUNK »

I'd just like to wade in and say using a pad helped me. Dunno if it was a shit console port or settings issues but I had trouble enjoying the PC version at 1st after clocking it on the Xbox and enjoying it.
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Re: Deus Ex: Mankind Divided

Post by losCHUNK »

Slow down, for other shooters KB+mouse is a must :)

Just saying, there are times on PC where the pad is the better option. Any 3rd person game is usually a pad for me.
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losCHUNK
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Re: Deus Ex: Mankind Divided

Post by losCHUNK »

Battlefield ?

Bioshock ?

I got a feeling I know what your answers will be, and they're not the same :)
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Re: Deus Ex: Mankind Divided

Post by losCHUNK »

Aye, point I was going to make though it comes down to how much you want accuracy VS fiddly controls (like switching plasmids or whatever). HR was kinda the same cos you could just flick quick actions on the D pad, in Bioshock you could afford to be less accurate / responsive.

I however do find it easier to move around maps n shit quickly using a mouse and keyboard, so is usually my default option and why I preferred Bio with a KB, the fiddly factor wasn't bad enough to force me to the pad. Something like Witcher 3 did though, way, way better on a pad.
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losCHUNK
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Re: Deus Ex: Mankind Divided

Post by losCHUNK »

Not so much practice, but when you gotta flick through shit using a scroll wheel / numbers, or 2nd attack menu, when if you're on a pad you're literally just flicking stuff with your thumb. It helps you keep track of your hands especially in long campaign games.

I agree with the 2nd sentence. Could be our gamestyles, I always remember you bollocking me for blasting through levels. If there's nothing in the room after you 360'd it then run along...
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Re: Deus Ex: Mankind Divided

Post by Captain »

Memph uses a gamepad over a keyboard, wow somebody stop this incredible man before he steals all our women.
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Re: Deus Ex: Mankind Divided

Post by losCHUNK »

I think it was more TBs aversion to assistance.
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Re: Deus Ex: Mankind Divided

Post by losCHUNK »

I think we found our pint of dicks
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seremtan
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Re: Deus Ex: Mankind Divided

Post by seremtan »

Memphis wrote:
ToxicBug wrote:I just prefer to play shooters with keyboard and mouse. To each their own :up:
Just know that your own is noob-mode.
don't be daft

go play arma 3 battle royale with your joypad against keyboard warriors, learn what getting insta-rekt every time feels like
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Re: Deus Ex: Mankind Divided

Post by ToxicBug »

Memphis, when you play with a controller do you play exclusively with free aim?
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Mat Linnett
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Re: Deus Ex: Mankind Divided

Post by Mat Linnett »

Sneaking around knocking people out and robbing buildings of everything that wasn't nailed down was fun, but narratively I found the game pretty lacking.
In addition, I'm in agreement with RPS' Alec Meer in that Jensen shouldn't really have been the protagonist. He's far too dull.
They should either have gone the Invisible War route and allowed you to create your own character, or maybe let you play as Alex, the Juggernaut Collective representative.
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