Memphis wrote:Still, you're on an actual fucking rollercoaster here, replacing real life experience of things going fast with shitty graphics going slow, err....why?
I think it's actually a great idea.
Don't judge it by the graphics. That's something that will evolve in the coming years.
The cool thing is that instead of experiencing a boring old rollercoaster (once you've had one, you've pretty much had them all) you can experience all sorts of different things. You could even have different VR experiences on the same rollercoaster.
They can pull off all sorts of stunts in VR that could never be done for real (like the plane crashing through the windows of a building like they show in the video). I think it adds an extra thrill to it all. Also, what I think is an important difference is that with a rollercoaster, you can see where the tracks go. You can predict the movements to a certain extent. In VR, there are no tracks, so you can't predict anything. This could either make the experience better, or turn the whole thing into a puke-a-thon if you're sensitive to that sort of thing
