Search found 203 matches
- Sat Feb 15, 2025 8:12 pm
- Forum: ID Tech
- Topic: What are you working on?
- Replies: 54
- Views: 576639
Re: What are you working on?
Appalled at how bad some of the played Q4 (converted) maps were a few years ago, I figured I'd just build anew, from scratch, instead of making an nth version of something already half-existing in that game. Since I've been very involved in QW the past 5 years, I went with a remake of Bravado : http...
- Thu Aug 21, 2008 9:28 pm
- Forum: Quake 4 Discussion
- Topic: Q4 on Mac with PC DVD
- Replies: 2
- Views: 15048
Re: Q4 on Mac with PC DVD
The cd key will work fine. You'll be able to install Q4 patches (ie http://www.macgamefiles.com/detail.php?item=19123 ) without having the game installed. When you're done, just copy pak001.pk4 up to and including pak011.pk4 from the pc DVD to /Applications/Quake4/q4base. However - Quake4.app, in al...
- Sun Nov 04, 2007 11:26 am
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3280858
Re: Screenshots
I think it's still sadbrush tech is on it's last legs (as has been sad before)

- Sat Sep 01, 2007 3:50 am
- Forum: Quake 4 Discussion
- Topic: Any news on Q4Max for Mac?
- Replies: 5
- Views: 20391
Re: Any news on Q4Max for Mac?
Still "when it's done", which I think atm won't be before october.
- Mon Aug 20, 2007 1:19 pm
- Forum: id legends
- Topic: Any New(ish) Doom MEGAWADs?
- Replies: 11
- Views: 9857
Re: Any New(ish) Doom MEGAWADs?
Needs more jiggawads.
- Sat Jul 28, 2007 11:33 pm
- Forum: ID Tech
- Topic: Fjo3tourney5 - Doggmeistr - Beta 1
- Replies: 29
- Views: 11836
- Fri Jul 27, 2007 1:35 pm
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3280858
- Thu Jul 19, 2007 5:11 pm
- Forum: ID Tech
- Topic: Coldburn Beta 2.0
- Replies: 24
- Views: 4459
- Thu Jul 19, 2007 11:03 am
- Forum: ID Tech
- Topic: Coldburn Beta 2.0
- Replies: 24
- Views: 4459
- Tue Jul 03, 2007 1:41 pm
- Forum: ET: Quake Wars Discussion
- Topic: I like this
- Replies: 3
- Views: 4162
- Fri Jun 29, 2007 3:38 pm
- Forum: ET: Quake Wars Discussion
- Topic: the vehicles
- Replies: 14
- Views: 8174
- Tue Jun 19, 2007 12:36 am
- Forum: Quake 4 Discussion
- Topic: 1.4.2 Final Patch
- Replies: 39
- Views: 72586
- Mon Jun 18, 2007 12:54 pm
- Forum: ID Tech
- Topic: What's up with this fog!?
- Replies: 9
- Views: 3195
- Mon May 21, 2007 2:43 pm
- Forum: ID Tech
- Topic: Vista and Q4 editing
- Replies: 19
- Views: 13404
- Mon Apr 02, 2007 9:30 pm
- Forum: ID Tech
- Topic: New Quake4 Map-Like Thing: "Strombine"
- Replies: 31
- Views: 37189
- Tue Feb 20, 2007 11:45 pm
- Forum: ID Tech
- Topic: Deadline Games is hiring
- Replies: 13
- Views: 4195
- Fri Jan 26, 2007 2:10 pm
- Forum: Quake 4 Discussion
- Topic: all q4 .pk4 files needed for q4 MP server?
- Replies: 2
- Views: 3930
- Fri Jan 26, 2007 12:16 am
- Forum: Quake 4 Discussion
- Topic: Performance issue in multiplayer
- Replies: 4
- Views: 4531
- Wed Jan 24, 2007 2:47 pm
- Forum: ID Tech
- Topic: methtourney2 - City Heat (Submitted)
- Replies: 26
- Views: 8922
I kinda miss the hb corridor, but I like the added teleporter in the MH room : looking at the wall and floor that used to be in that spot, it looked like the right spot for an elevator. I'll start with commented screenshots again. :) 1) MH room http://hemostick.free.fr/quake/q4/method/thinwall.gif T...
- Sun Jan 21, 2007 7:03 pm
- Forum: ID Tech
- Topic: placing vis portal
- Replies: 5
- Views: 2020
- Sun Jan 21, 2007 3:05 pm
- Forum: ID Tech
- Topic: methtourney2 - City Heat (Submitted)
- Replies: 26
- Views: 8922
Alright, here I go... 1) The RA room http://hemostick.free.fr/quake/q4/method/raroom00.gif Looking at the RA from across, we've got all the lower room not only processed, but rendered too as there is no separation with the bottom part of the room. I'll take care of that in my second point, but if we...
- Sun Jan 21, 2007 1:51 pm
- Forum: ID Tech
- Topic: methtourney2 - City Heat (Submitted)
- Replies: 26
- Views: 8922
I've run around a few times, especially with some dev options on. You've done a great job of detailing with the stock textures. I really like your use of flares. :) The only problem I have with the visuals is that the lighting does not look much different from having a single ambient light, I hope y...
- Fri Jan 19, 2007 1:47 pm
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3280858
- Fri Jan 19, 2007 2:27 am
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3280858