Search found 505 matches
- Thu Apr 23, 2015 7:06 pm
- Forum: ID Tech
- Topic: Who has influenced you the most in mapping?
- Replies: 43
- Views: 31747
Re: Who has influenced you the most in mapping?
Ah some new (old) names! Ten years ago I had trouble with a map, and although these people were Mappers (with capital M), I just sent emails to whom I think could help me... I figured, they wouldn't mention their email address on their site if they mind being emailed to :| Amethyst7 helped me a lot ...
- Thu Dec 25, 2014 5:50 pm
- Forum: ID Tech
- Topic: Looking for someone to help out with a Quake 3 video
- Replies: 6
- Views: 5210
Re: Looking for someone to help out with a Quake 3 video
Bliccer certainly has the skills to make a movie but he's busy with another project.
Maybe KittenIgnition?
Maybe KittenIgnition?
- Tue Dec 02, 2014 9:12 pm
- Forum: ID Tech
- Topic: Opposing Teams gameplay video on YouTube
- Replies: 4
- Views: 4060
Re: Opposing Teams gameplay video on YouTube
No, I meant there have been good tutorials and high quality movies for well over a decade... If you want people to try your map, it's best to present it at the highest quality possible.
Getting started...
Getting started...
- Mon Dec 01, 2014 9:02 pm
- Forum: ID Tech
- Topic: Opposing Teams gameplay video on YouTube
- Replies: 4
- Views: 4060
Re: Opposing Teams gameplay video on YouTube
I can't see the map.
- Thu Oct 16, 2014 5:42 pm
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3280911
Re: Screenshots
Just a question, are you familiar with IP rights and infringement thereof?
- Thu Jul 31, 2014 9:55 pm
- Forum: ID Tech
- Topic: Who has influenced you the most in mapping?
- Replies: 43
- Views: 31747
Re: Who has influenced you the most in mapping?
Quint and Nunuk.
Re: weird bug
This hardly is a long line of sight, it's just a corridor... And the grey starts pretty close by too. Don't know what this could be though.
- Mon Nov 25, 2013 8:17 pm
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3280911
Re: Screenshots
Sorry to see you go Bliccer!
Oh and make sure you post your movie on own-age.com
Oh and make sure you post your movie on own-age.com

- Thu Aug 15, 2013 6:51 pm
- Forum: Quake 4 Discussion
- Topic: Quake 4 single player crash
- Replies: 3
- Views: 17635
Re: Quake 4 single player crash
Thanks for the info! It's been a while, haven't found a solution in the meantime, this sounds like a good alternative.
- Fri Apr 19, 2013 10:49 pm
- Forum: Quake 4 Discussion
- Topic: Quake 4 single player crash
- Replies: 3
- Views: 17635
Quake 4 single player crash
Quake 4 is an old(er) game but I never completed the single player campaign due to a system crash at the time. I've restarted playing the game but now I run into the following error: rvClientmoveable “-1”: cannot load collision model The error happens in the SP map “Tram Hub Station” (a map at about...
- Fri Apr 19, 2013 10:48 pm
- Forum: ID Tech
- Topic: Quake 4 single player crash
- Replies: 2
- Views: 2174
Re: Quake 4 single player crash
I know, don't think that's gonna cut it... I'll give it a try but mods don't like double posts 

- Fri Apr 19, 2013 9:19 pm
- Forum: ID Tech
- Topic: Quake 4 single player crash
- Replies: 2
- Views: 2174
Quake 4 single player crash
Quake 4 is an old(er) game but I never completed the single player campaign due to a system crash at the time. I've restarted playing the game but now I run into the following error: rvClientmoveable “-1”: cannot load collision model The error happens in the SP map “Tram Hub Station” (a map at about...
- Wed Nov 28, 2012 8:25 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Professional Quake Hoster/Hosting Questions (Like a Gamehost
- Replies: 16
- Views: 13249
Re: Professional Quake Hoster/Hosting Questions (Like a Gamehost
No, no, no... It wasn't against one person in here, just humanity in general.
I feel offended.
I feel offended.
- Tue Nov 27, 2012 8:45 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Q3A won't play demos
- Replies: 3
- Views: 3565
Re: Q3A won't play demos
Seismovision supports automatic downgrading to an earlier version of the game (AVA) when a demo is started.
There also was another program called Quake 3 Version Switcher, but I haven't been able to find that anywhere.
There also was another program called Quake 3 Version Switcher, but I haven't been able to find that anywhere.
- Tue Aug 14, 2012 8:12 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Looking for Quake 3 Arena's "plasmagun's" MOD Color Change?
- Replies: 5
- Views: 5773
Re: Looking for Quake 3 Arena's "plasmagun's" MOD Color Change?
Mike Martin made a few weapon skins (all the way down) but it may not be what you're looking for? If the server doesn't support the files, it won't work online.
Most of the time these files will be used for movies.
Most of the time these files will be used for movies.
- Wed Jun 20, 2012 10:43 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Really nice Defrag video
- Replies: 4
- Views: 3777
Re: Really nice Defrag video
I think the only defrag mapper that comes here is Bliccer :/
- Sun Jun 10, 2012 12:49 am
- Forum: ID Tech
- Topic: New Stuff for You
- Replies: 13
- Views: 5336
Re: New Stuff for You
Most likely, it's done with the Q3MME mod.TruthfulLiar wrote:How do you get the POV camera to twist like that???
- Wed May 02, 2012 1:39 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Two levelshot to make one in one time?
- Replies: 11
- Views: 6560
Re: Two levelshot to make one in one time?
cl_noprint 1
cl_freezedemo 1
screenshot_1
r_showtris 1
screenshot_2
r_showtris 0
cl_freezedemo 0
cl_noprint 0
cl_freezedemo 1
screenshot_1
r_showtris 1
screenshot_2
r_showtris 0
cl_freezedemo 0
cl_noprint 0
- Thu Jan 05, 2012 3:52 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: "Voyager: Elite Force" full multiplayer for download (free)
- Replies: 4
- Views: 5676
Re: "Voyager: Elite Force" full multiplayer for download (free)
Gameplay is much faster than this though, it seems g_speed is 250 while most servers use 275 or 300.
Really not that different from Q3 at all
Really not that different from Q3 at all

- Sun Dec 25, 2011 2:43 pm
- Forum: ID Tech
- Topic: having difficulty - lighting a half buried bobber
- Replies: 18
- Views: 7183
Re: having difficulty - lighting a half buried bobber
The brush needs to be fully visible in your editor (that is also the starting position when you load the map), that way it will be lit entirely. After the map is loaded it needs to go half into the wall, or whatever position you want it to be.
- Thu Sep 22, 2011 7:12 pm
- Forum: ID Tech
- Topic: Map feedback, first map
- Replies: 9
- Views: 4111
Re: Map feedback, first map
For a first test map to find out how the whole mapping process from beginning to end works out it's ok, but most test maps don't end up on the internet.
- Thu Sep 08, 2011 7:08 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Running Loud
- Replies: 14
- Views: 6481
Re: Running Loud
It helps if you roll up a piece of paper and use that as a pinpointer to locate the noise. Open the side panel and start it up (careful not to touch any moving parts with the piece of paper).
- Fri Sep 02, 2011 9:49 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Weird skin?
- Replies: 14
- Views: 7601
Re: Weird skin?
Pro configs are a myth.
- Fri Aug 12, 2011 1:05 am
- Forum: ID Tech
- Topic: Max 2010 to Quake 3 Arena: Character Exporting
- Replies: 12
- Views: 5881
Re: Max 2010 to Quake 3 Arena: Character Exporting
I'm sorry but this is a weird thread...
OP vs obs: 9 - 3.
OP vs obs: 9 - 3.
- Wed Aug 10, 2011 9:41 pm
- Forum: ID Tech
- Topic: Carmack Keynote at QuakeCon 2011
- Replies: 24
- Views: 9487
Re: Carmack Keynote at QuakeCon 2011
Regarding content creation, there is some hope that you can just scan objects in: In the Q&A section, Carmack talked a bit about voxel engines. Euclideon is a game engine development company, and their claims seem quite out there. I saw a youtube movie and wasn't sure. Here is a 40 minute interv...