Search found 108 matches

by guitar_monkey
Thu Jun 06, 2013 10:19 am
Forum: ID Tech
Topic: asking for some guidelines
Replies: 3
Views: 3359

Re: asking for some guidelines

i thought the gravity was different,
thought i read it when discussing Q3 defrag maps for QL.

anyways, thanks for the help guys.
by guitar_monkey
Tue Jun 04, 2013 12:41 pm
Forum: ID Tech
Topic: asking for some guidelines
Replies: 3
Views: 3359

asking for some guidelines

Hello everyone, a few months back i was here as well, i have made quite bunch of maps with the tutorials provided by everyone here, however, recently i have had some problems in my life, which drastically slowed down my building. now, with a little bit of practice i feel that i can make a whole map....
by guitar_monkey
Tue Nov 06, 2012 9:06 pm
Forum: General Discussion
Topic: Disney acquires Lucasfilm for $4.05 billion
Replies: 176
Views: 36761

Re: Disney acquires Lucasfilm for $4.05 billion

this can go two ways: they can fuck this really bad, but there are soo many questions... will luke train his sister? will they start a new jedi school, but of course, yoda mentioned it with out evil there will be no good, and siths will always exist, meaning that either in film 1 or 2 (respectively ...
by guitar_monkey
Tue Nov 06, 2012 1:07 pm
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29615

Re: j3st3r's New Layout

nice textures!!! looks awesome, monkey wanna play ;)
by guitar_monkey
Mon Nov 05, 2012 5:48 pm
Forum: ID Tech
Topic: GtkRadiant 1.6.3 Released
Replies: 17
Views: 16629

Re: GtkRadiant 1.6.3 Released

yay! quakelive support!
by guitar_monkey
Sun Nov 04, 2012 10:29 am
Forum: ID Tech
Topic: midieval map / rocks
Replies: 16
Views: 6332

Re: midieval map / rocks

YAY group hug!!! <3
by guitar_monkey
Sat Nov 03, 2012 10:38 pm
Forum: ID Tech
Topic: midieval map / rocks
Replies: 16
Views: 6332

Re: midieval map / rocks

@donkey,
i like that you apologize, i read some posts stating that ''service'' wasnt as kind as that it was 10 years ago.
i completely dis agree, you guys are so friendly and helpfull and im very gratefull for all the support.
just had to say that
by guitar_monkey
Sat Nov 03, 2012 10:57 am
Forum: ID Tech
Topic: midieval map / rocks
Replies: 16
Views: 6332

Re: midieval map / rocks

i'll see what i do, i still have no idea...
i first have to finish my fence around the graveyard
by guitar_monkey
Fri Nov 02, 2012 11:28 pm
Forum: ID Tech
Topic: midieval map / rocks
Replies: 16
Views: 6332

Re: midieval map / rocks

i love that!!
that is actually quite a good idea, making my rocky wall by clipping and multiple (small)boxes)
by guitar_monkey
Thu Nov 01, 2012 9:11 am
Forum: ID Tech
Topic: midieval map / rocks
Replies: 16
Views: 6332

Re: midieval map / rocks

thought it would be nice to inform you guys how things are working out. okay, i now have the basic thing: i got a small meadow like thing, which includes a small graveyard i have the fosse surronding the front wall of the castle thingy i have a wall surrounding the courtyard, in that i will make a f...
by guitar_monkey
Thu Oct 25, 2012 8:27 am
Forum: ID Tech
Topic: midieval map / rocks
Replies: 16
Views: 6332

Re: midieval map / rocks

thanks guys, i google alot about this, but as obsidian mentioned, there are a million ways to achieve this goal. for that reason i asked it here, since proffesional mappers might have a slightly different approach on it... thanks, i looked up some pictures of 3d models of old houses, rocks, flwoers,...
by guitar_monkey
Mon Oct 22, 2012 2:22 pm
Forum: ID Tech
Topic: midieval map / rocks
Replies: 16
Views: 6332

midieval map / rocks

hello guys, after i released my first map for soem starters feedback i decided i liked the idea, but the walls were boring and the lava didn't work, so i wanted to add a few things in a completely new map, with a kind of medieval touch to it with lava or water in it. for this i would need some pract...
by guitar_monkey
Sat Oct 13, 2012 8:50 pm
Forum: ID Tech
Topic: my first beta test map
Replies: 17
Views: 6184

Re: my first beta test map

i didnt like the post i read from CZg. I stated it was a test for me, how to release how to make a pk3 file and to try different things. i wouldn't have know about clipping if it wasnt mentioned in this thread. so i learned from this. i mentioned in other post that i had a problem with my door, and ...
by guitar_monkey
Sat Oct 13, 2012 10:00 am
Forum: ID Tech
Topic: my first beta test map
Replies: 17
Views: 6184

Re: my first beta test map

cushion was something i read in bubba tutoriall, clipping i havent mastered yet, since i havent read the tutorial yet :D
was justy a try for dfferent functions ;) thanks for the tips dONKEY
by guitar_monkey
Thu Oct 11, 2012 7:01 pm
Forum: ID Tech
Topic: my first beta test map
Replies: 17
Views: 6184

Re: my first beta test map

i am dedicated, and i am very gratefull for the community here. though i dont understand much, yet, i think i can make smaller practice maps like these and gather experience in different aspects, like in this map i made a button a door angled walls and the tube i mentioned somewhere else. for me tha...
by guitar_monkey
Thu Oct 11, 2012 6:49 pm
Forum: ID Tech
Topic: my first beta test map
Replies: 17
Views: 6184

Re: my first beta test map

with the maps i just did what bubba explains in his tutorial. i dont know what them apmedia thing does but i will look it up and delete it. i dont understand much anymore, is it always this hard to start? yeah i know it isnt much for a real map, i still want to make obstacles and such. how have you ...
by guitar_monkey
Thu Oct 11, 2012 6:09 pm
Forum: ID Tech
Topic: my first beta test map
Replies: 17
Views: 6184

Re: my first beta test map

urgh, it works for me if i click the download thing in the top right corner.
https://www.dropbox.com/sh/0b0a53yflcl1 ... lcanic.zip
checked the links, this should work. it works at my pc so i dont know why it doesnt work with y'all
by guitar_monkey
Thu Oct 11, 2012 5:23 pm
Forum: ID Tech
Topic: my first beta test map
Replies: 17
Views: 6184

Re: my first beta test map

i did that, i made the pk3. and winzip file like bubba said in his tutorial, then i shared it. as i said before i just google how it works. soo please tell me how to add a file?

edit: top right corner click the download button -.-*
by guitar_monkey
Thu Oct 11, 2012 4:23 pm
Forum: ID Tech
Topic: my first beta test map
Replies: 17
Views: 6184

Re: my first beta test map

just googled file sharing, thta one was the first to come up :P

here's the dropbox link

https://www.dropbox.com/sh/0b0a53yflcl1 ... lcanic.lnk
by guitar_monkey
Thu Oct 11, 2012 2:39 pm
Forum: ID Tech
Topic: my first beta test map
Replies: 17
Views: 6184

my first beta test map

hey guys, in my thread i mentioned a link to my map, a first try out. now i have added something new and i would like you to try and find it. while working on my map i tried different stuff and came up with this map, just a try out, i might work it out into a full map but right now i would like to h...
by guitar_monkey
Wed Oct 10, 2012 1:54 pm
Forum: ID Tech
Topic: getting started - few simple questions
Replies: 79
Views: 27426

Re: getting started - few simple questions

hey guys, while im trying different stuff out (espacially lava, heights, walls and stuff) i made this map, just real simple made in like an hour. please download and comment on possible changes, though this is only a training map for me, hints might help me in other projects as well. thanks again, i...
by guitar_monkey
Fri Oct 05, 2012 2:20 pm
Forum: ID Tech
Topic: getting started - few simple questions
Replies: 79
Views: 27426

Re: getting started - few simple questions

whut?
by guitar_monkey
Fri Oct 05, 2012 11:13 am
Forum: ID Tech
Topic: getting started - few simple questions
Replies: 79
Views: 27426

Re: getting started - few simple questions

why cant i make this shape? if i deselect it, it will dissapear....
i wanted to make some kind of lava tube leading to a hell hole or something
by guitar_monkey
Thu Oct 04, 2012 9:55 am
Forum: ID Tech
Topic: getting started - few simple questions
Replies: 79
Views: 27426

Re: getting started - few simple questions

dONKEY, i said it before (or tought about it) but i say it again, you are awesome. this will really help me.

EDIT:
made a new box now trying out some of that cracked floor wall stuff he did

i'm only not so good with the rocky wall he did

Thanks dONKEY
by guitar_monkey
Tue Oct 02, 2012 12:38 pm
Forum: ID Tech
Topic: getting started - few simple questions
Replies: 79
Views: 27426

Re: getting started - few simple questions

we will see, i will never be as good as you guys, but still ;-) hope you enjoy it when i can release first beta test thingy