I'm kinda new to Q3Arena mapping, though I've been doing Jedi Knight and EF mapping for a while now. Seeing all the eye candy on all the screenshots on this site, I realize how pathetic my maps are . I was wondering what software everyone's using...
Almost a year ago and for $300, I picked up a Compaq sr1650nx: AMD Athlon 64 3500+, 1GB RAM, 250GB HD, then upgraded to a 6600GT for another $100. It's currently my Linux box. That was, of course, a very special one time deal that I jumped on. :) I don't think anyone downgraded your RAM, the HP web...
My computer also has superior specs from my last one (160GB HDD, 512MB RAM , (Ouch! That is a low amount of memory for today) 3.47GHz Celeron D , What?! They really make a little ol' celeron with with that high MHz? So the celerons out perform the pentiums now? That just seems messed up. 256MB nvid...
Hey. I just bought a new pc with vista. I installed EF1 and downloaded GTKradiant. I also transferred all other related files from my old computer to my new one. I opened up radiant for the first time, and the console gave me this message runtime error: GTK+ error: GtkGlExt-WARNING **:cannot create ...
Thanks. It worked. I was able to get the script from the .shader file for water. Even so, it's pretty boring water. Here's the script for it. textures/volcanobeach/water { qer_editorimage textures/holodeck_temple/water1f.tga qer_trans 0.4 surfaceparm nolightmap surfaceparm trans surfaceparm water su...
I downloaded a couple of things and I tried opening the .pk3 files. They are way to big for my memory to handle. I had to wait about ten minutes for the small one to open. Even then, the text was nothing but garbled symbols. I've tried a bunch of shader-creating manuals. They've all been pretty sket...
Hey ev1. I'm using GtkRadiant to make a Q3map of a beach with a volcano. I've got everything I need expect two things. The first is caulk. I'm not sure why, but caulk doesn't show up anywhere in the textures from the Q3 game I'm using (Elite Force 1). -NEVERMIND: I found it online.- The second is wa...