Hey ev1. I'm using GtkRadiant to make a Q3map of a beach with a volcano. I've got everything I need expect two things.
The first is caulk. I'm not sure why, but caulk doesn't show up anywhere in the textures from the Q3 game I'm using (Elite Force 1). -NEVERMIND: I found it online.-
The second is water shaders. For some reason, even though there's water in the game, I can't find a water texture/shader anywhere (it's supposed to be in textures/liquids) . I want to know if there's anywhere I can download a bunch of different water shaders (especially one that's mostly clear and looks just like the ocean). If there's nowhere to download it, how could I create my own TEXTURE and SHADER for different kinds of water.
If you are using GtkRadiant 1.5.0, you will also need to download and install the correct game packs for EF. Failing that, try extracting the PK3's for the shaders, they MUST be in there somewhere for the game to display water correctly.
I downloaded a couple of things and I tried opening the .pk3 files. They are way to big for my memory to handle. I had to wait about ten minutes for the small one to open. Even then, the text was nothing but garbled symbols.
I've tried a bunch of shader-creating manuals. They've all been pretty sketchy on the details. I'll try the one you've listed here.
don't open the .pk3 files with a text editor or something similar. pk3s are just zip containers with a changed extension. So just open it with winzip, winrar or the zipper of your choice.